Releases: microsoft/DirectXMesh
Releases · microsoft/DirectXMesh
December 17, 2019
- Added ARM64 platform to VS 2019 Win32 desktop Win10 project
- Updated CMake project
- Code cleaup
This version is also available on NuGet as version 2019.12.17
- Windows desktop app using VS 2015 Update 3, VS 2017, or VS 2019
- Windows desktop app using VS 2015 Update 3, VS 2017, or VS 2019 for Windows 10 / DX 12
- Universal Windows Platform apps using VS 2017 or VS 2019
This is the last release I plan to support for VS 2015. See this issue for details and feedback.
August 21, 2019
- Added meshconvert to CMake project
- Code cleanup
This version is also available on NuGet as version 2019.8.23
June 30, 2019
- Clang/LLVM warning cleanup
- Renamed
DirectXMesh_Windows10.vcxproj
to_Windows10_2017.vcxproj
- Added VS 2019 UWP project
May 30, 2019
- Added CMake project files
- Code cleanup
This version is also available on NuGet as version 2019.5.31
April 26, 2019
- Added VS 2019 desktop projects
- Officially dropped Windows Vista support
- WaveFrontReader utility header updated for RMA texture in
MTL
This version is also available on NuGet as version 2019.4.26
February 7, 2019
- meshconvert: added
-sdkmesh2
switch for PBR materials - WaveFrontReader utility header updated for some extended material textures
This version is also available on NuGet as version 2019.2.7
November 16, 2018
- VS 2017 updated for Windows 10 October 2018 Update SDK (17763)
- ARM64 platform configurations added to UWP projects
This version is also available on NuGet as version 2018.11.17
October 25, 2018
- Use UTF-8 instead of ANSI for narrow strings
- Minor code review
This version is also available on NuGet as version 2018.10.26
August 17, 2018
- Updated for VS 2017 15.8
- Code cleanup
This version is also available on NuGet as version 2018.8.18
July 3, 2018
- Code and project cleanup
- meshconvert: added
-ib32
switch
This version is also available on NuGet as version 2018.7.3