New UVSServerCommandlet for VS Unreal Engine Server Mode #34
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Detailed description can be found here: https://devdiv.visualstudio.com/DefaultCollection/DevDiv/_git/VS/pullrequest/512789
This PR creates a new server commandlet that starts an infinite loops which every second will try to create a connection with the named pipe passed in. If a connection is successfully created then we use the params passed into the pipe to invoke the appropriate subcommandlet and write back a result response to the pipe so that the flow can continue on the Visual studio side.