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timers: don't mutate unref list while iterating it
Commit 934bfe2 had introduced a regression where node would crash trying to access a null unref timer if a given unref timer's callback would remove other unref timers set to fire in the future. More generally, it makes the unrefTimeout function more solid by not mutating the unrefList while traversing it. Fixes nodejs#8897.
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Julien Gilli
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Dec 18, 2014
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test/simple/test-timers-unref-remove-other-unref-timers.js
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// Copyright Joyent, Inc. and other Node contributors. | ||
// | ||
// Permission is hereby granted, free of charge, to any person obtaining a | ||
// copy of this software and associated documentation files (the | ||
// "Software"), to deal in the Software without restriction, including | ||
// without limitation the rights to use, copy, modify, merge, publish, | ||
// distribute, sublicense, and/or sell copies of the Software, and to permit | ||
// persons to whom the Software is furnished to do so, subject to the | ||
// following conditions: | ||
// | ||
// The above copyright notice and this permission notice shall be included | ||
// in all copies or substantial portions of the Software. | ||
// | ||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | ||
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN | ||
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, | ||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | ||
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE | ||
// USE OR OTHER DEALINGS IN THE SOFTWARE. | ||
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/* | ||
* This test is a regression test for joyent/node#8897. | ||
*/ | ||
var timers = require('timers'); | ||
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var foo = new function() { | ||
this._onTimeout = function() {} | ||
}(); | ||
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var bar = new function() { | ||
this._onTimeout = function() { | ||
timers.unenroll(foo); | ||
} | ||
}(); | ||
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// We use timers with expiration times that are sufficiently apart to make | ||
// sure that they're not fired at the same time on platforms where the timer | ||
// resolution is a bit coarse (e.g Windows with a default resolution of ~15ms). | ||
timers.enroll(bar, 1); | ||
timers._unrefActive(bar); | ||
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timers.enroll(foo, 50); | ||
timers._unrefActive(foo); | ||
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setTimeout(function() {}, 100); |