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feat: simplify waveform combobox #13220
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Swiftb0y
merged 19 commits into
mixxxdj:main
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acolombier:feat/simplify-waveform-combobox
May 31, 2024
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d065b8c
feat: simplify waveform combobox
acolombier 0ace13e
Merge RGB and LRRGB into a single renderer with options
acolombier 0907c2e
Add option to for signal split waveform
acolombier 10c4e51
Add waveform option detection and change UI
acolombier 038c68c
Update the restore slot and remove useless config key
acolombier 503cd7c
Code style update
acolombier 10a011a
Merge remote-tracking branch 'upstream/main' into feat/simplify-wavef…
acolombier b79a625
Add support for newly introduced filtered waveforms
acolombier 7bc930a
Reduce the code in macro and use a generic option modifier
acolombier 4915865
Add TODO for new code
acolombier 04d9d23
Fix the update path and add tests
acolombier 9536d13
Don't show VSync if not in developer mode
acolombier b4a37b2
Merge remote-tracking branch 'upstream/main' into feat/simplify-wavef…
acolombier 5c3551d
single waveformwidget class for all allshader waveform widget types, …
2155dcc
restored the software renderering (non-opengl) waveforms, deprecated …
af24756
Few nits and improve upgrade procedure
acolombier f4866ac
Use an enum class for WaveformOption
acolombier d414a6e
Bump config version upgrade to 2.6
acolombier 06c2015
Merge remote-tracking branch 'upstream/main' into feat/simplify-wavef…
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@m0dB do you know what happens if the shader program doesn't bind the uniform? Is there a consistent default value? Just wondering what to do in the deprecated renderer