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Vestax Vci 100Mkii

Takeshi Soejima edited this page Apr 3, 2018 · 94 revisions

Vestax VCI-100MKII

Vestax went out of business in 2014.

vci100mkii.png

Mapping for Mixxx 2.1

[Functions] in brackets are executed if a shift button of the deck is pressed. {Functions} in braces are executed if a shift button of the other deck is pressed. Changes after the previous version are in bold.

  1. Unfocus EffectSlot of the EffectUnit [Select EffectUnit1/2]
  2. Focus next EffectSlot of the EffectUnit [Select EffectUnit3/4]
  3. Meta knob of the EffectSlot1, or if EffectSlotN is focused Parameter1 of it [Set the link to meta knob][1]
  4. Meta knob of the EffectSlot2, or if EffectSlotN is focused Parameter2 of it [Set the link to meta knob]
  5. Meta knob of the EffectSlot3, or if EffectSlotN is focused Parameter3 of it [Set the link to meta knob]
  6. Super knob, or if EffectSlotN is focused Parameter4 of it [Set the link to meta knob], or if enabled by #33 Wet/dry mix of the EffectUnit
  7. EQ high
  8. EQ mid
  9. EQ low
  10. Pitch (up and down to 3 semitones continuously, or in keylock mode discretely)
  11. Filter (super knob of Quick Effect)
  12. Gain
  13. Rate [Rate by quantized BPM]
  14. Channel fader
  15. Cross fader
  16. Headphone volume
  17. Headphone mix
  18. Master volume
  19. Scratch [Brake (if released before full stop, playback resumes)]
  20. Jog (locked in slip mode)
  21. Play [Reverse]
  22. Cue [Cue and Play]
  23. Activate [Clear] hotcue1
  24. Activate [Clear] hotcue2
  25. Sync mode [Adjust beatgrid to the current playposition]
  26. Keylock mode [Quantize mode]
  27. Loop by default loop size[2] [Reloop], or in loop Exit the loop [Set loop out position]
  28. Halve default loop size [Jump backward], or in loop Halve the loop [Jump it backward] {Halve jump size[3] of the other deck}
  29. Double default loop size [Jump forward], or in loop Double the loop [Jump it forward] {Double jump size of the other deck}
  30. Enable [Set next effect to] EffectSlot1 of the EffectUnit
  31. Enable [Set next effect to] EffectSlot2 of the EffectUnit
  32. Enable [Set next effect to] EffectSlot3 of the EffectUnit
  33. Enable #6 to control wet/dry mix of [Set next effect chain to] the EffectUnit
  34. Slip mode (affect scratch, brake, pause, reverse, loop and hotcue)
  35. PFL [PFL solo] (if headphone mix is cue or master only then switch it)
  36. Enable EffectUnit1 [EffectUnit3] for the channel
  37. Enable EffectUnit2 [EffectUnit4] for the channel
  38. Up: previous item and scroll, Down: next item and scroll, Left: previous pane [load to left], Right: next pane [load to right], Push: choose item
  39. Channel select

Mapping for Mixxx 2.0

[Functions] in brackets are executed if a shift button of the deck is pressed.

  1. Set previous effect chain to the EffectUnit [Select EffectUnit1/2]
  2. Set next effect chain to the EffectUnit [Select EffectUnit3/4]
  3. Parameter1 of Effect1 of the EffectUnit
  4. Parameter2 of Effect1 of the EffectUnit
  5. Parameter3 of Effect1 of the EffectUnit
  6. Wet/dry mix of the EffectUnit
  7. EQ high
  8. EQ mid
  9. EQ low
  10. Gain
  11. Filter (high pass only)[4]
  12. Pitch (semitones only)
  13. Rate [Rate by quantized BPM]
  14. Channel fader
  15. Cross fader
  16. Headphone volume
  17. Headphone mix
  18. Master volume
  19. Scratch
  20. Jog (locked in slip mode)
  21. Play [Adjust beatgrid to the current playposition]
  22. Cue [Adjust beatgrid to match another playing deck]
  23. Cue and Play [Move beatgrid earlier]
  24. Sync mode [Move beatgrid later]
  25. Quantize mode [Zoom in waveform]
  26. Keylock mode [Zoom out waveform]
  27. Loop by default loop size[5] [Reloop], or in loop Exit the loop [Set loop out position]
  28. Halve default loop size, or in loop Halve the loop [Move the loop backward by 1/2 beat]
  29. Double default loop size, or in loop Double the loop [Move the loop forward by 1/2 beat]
  30. Activate [Clear] hotcue1
  31. Activate [Clear] hotcue2
  32. Activate [Clear] hotcue3
  33. Activate [Clear] hotcue4
  34. Slip mode (affect scratch, loop and hotcue)
  35. PFL [PFL solo] (if headphone mix is cue or master only then switch it)
  36. Enable EffectUnit1 [EffectUnit3] for the channel
  37. Enable EffectUnit2 [EffectUnit4] for the channel
  38. Up: previous track and scroll, Down: next track and scroll, Left: load to left, Right: load to right, Push: load to first stopped
  39. Channel select
  1. left-right inverse -> right inverse -> left inverse -> full inverse -> none -> full -> left -> right -> left-right

  2. size < 1/4: LED28 & 29; 1/4 ≤ size < 4: LED28; 4 < size ≤ 64: LED29; 64 < size: LED28 & 29

  3. size < 1/4: LED28 & 29; 1/4 ≤ size < 4: LED28; 4 < size ≤ 64: LED29; 64 < size: LED28 & 29

  4. see the article or use Controller Wizard (choose "Quick Effect Super Knob") for low-high pass

  5. size < 1/4: LED28 & 29; 1/4 ≤ size < 4: LED28; 4 < size ≤ 64: LED29; 64 < size: LED28 & 29

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