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List Spack package in running.md
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mlochbaum committed Oct 9, 2024
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7 changes: 6 additions & 1 deletion docs/running.html
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<div class="nav">(<a href="https://github.com/mlochbaum/BQN">github</a>) / <a href="index.html">BQN</a></div>
<h1 id="how-to-run-bqn"><a class="header" href="#how-to-run-bqn">How to run BQN</a></h1>
<p>CBQN is the primary offline implementation, and has <a href="https://github.com/dzaima/CBQN">build instructions in its own repository</a>. Here and elsewhere it's expected to be installed as <code><span class='Value'>bqn</span></code>. For Windows, build in <a href="https://en.wikipedia.org/wiki/Windows_Subsystem_for_Linux">WSL</a> or go to the <a href="https://github.com/vylsaz/cbqn-win-docker-build">repository</a> for the docker builds linked below (<a href="https://github.com/actalley/WinBQN">WinBQN</a> is another system that's currently unmaintained).</p>
<p>Third-party packages are available for several platforms. Because they run on an unknown target system, none of these packages are built with the highest-performance settings. If you need top speed (you probably don't!) you should compile CBQN for the target hardware instead.</p>
<p>Third-party packages are available for several platforms. Because they run on an unknown target system, none of these packages except Spack+<code><span class='Value'>o3n</span></code> are built with the highest-performance settings. If you need top speed (you probably don't!) you should compile CBQN for the target hardware instead.</p>
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<td>Source/Binary</td>
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<td>Spack</td>
<td><code><span class='Value'>cbqn</span></code></td>
<td>Source</td>
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<td>iOS</td>
<td><a href="https://apps.apple.com/us/app/arrayground/id6453522556">Arrayground</a></td>
<td>App (<a href="https://github.com/x86y/ibeacon">source</a>)</td>
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3 changes: 2 additions & 1 deletion running.md
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CBQN is the primary offline implementation, and has [build instructions in its own repository](https://github.com/dzaima/CBQN). Here and elsewhere it's expected to be installed as `bqn`. For Windows, build in [WSL](https://en.wikipedia.org/wiki/Windows_Subsystem_for_Linux) or go to the [repository](https://github.com/vylsaz/cbqn-win-docker-build) for the docker builds linked below ([WinBQN](https://github.com/actalley/WinBQN) is another system that's currently unmaintained).

Third-party packages are available for several platforms. Because they run on an unknown target system, none of these packages are built with the highest-performance settings. If you need top speed (you probably don't!) you should compile CBQN for the target hardware instead.
Third-party packages are available for several platforms. Because they run on an unknown target system, none of these packages except Spack+`o3n` are built with the highest-performance settings. If you need top speed (you probably don't!) you should compile CBQN for the target hardware instead.

| OS/distro | Package | Type
|------------------|----------------------------------------------|--------------
| Windows download | [docker build](https://github.com/vylsaz/cbqn-win-docker-build/releases) | Binary
| Arch AUR | `cbqn-git` | Source
| Nix | `cbqn` | Source/Binary
| Guix | `cbqn` | Source/Binary
| Spack | `cbqn` | Source
| iOS | [Arrayground](https://apps.apple.com/us/app/arrayground/id6453522556) | App ([source](https://github.com/x86y/ibeacon))

For tools related to running BQN, see the [editor plugins](editors/README.md) and [fonts page](https://mlochbaum.github.io/BQN/fonts.html). Also, [Beacon](https://github.com/x86y/beacon) is a cross-platform IDE just for BQN!
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