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README_EN.md

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InputPatternPanel for Unity

Releases Readme_EN

InputPatternPanel is a library that helps you handle pattern events easily.

  • Depending on the input pattern, you can handle the appropriate events.
  • It is useful for effectively detecting user input and controlling the behavior of a program or application accordingly.
  • It provides a lot of convenience as it can handle various input patterns with simple code.

Sample


Nammu - DreamAntDev
Email : nammu8395@gmail.com
GitHub Issue : https://github.com/mod157/ipp.unity/issues


Table of Contents

History

v1.0.0 - Add Package

Getting started

asset package(ipp.unity.*.*.*.unitypackage) available in ipp.unity/releases page. image

Title Name Context
Component InputColider Responsible for collision detection for input.
InputLineRenderer Renders a line from input buttons to the current pointer position based on drag state.
PadButtonList Manages a list of pad buttons generated synchronously.
InputPad ButtonObject Base button object.
PadCount Number of rows and columns to generate.
ScaleSlider Scale factor for spacing between buttons.
Radius Recognition range for buttons.
PadGrideLayoutGroup Layout for buttons.
InputTrigger Handles collision detection events.
Option IsInputLine Enables/disables the InputLineRenderer.
IsPointer Enables/disables pointer display.
IsPadButtonRadius Enables/disables button range for each button.
IsEditorDebug Enables/disables debug mode.

Download

Git URL을 통한 설치

You can add https://github.com/mod157/ipp.unity.git?path=src/Assets/Plugins/InputPatternPanel/ to Package Manager

UPM package

https://openupm.com/packages/pe.nammu.ipp/

License

This library is under the MIT License.