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modelix.text-editor

This project contains MPS plugins and languages for adding web based editors to your languages.

Installation

Download the latest version of the all-editor-plugins.zip from https://artifacts.itemis.cloud/service/rest/repository/browse/maven-mps/org/modelix/all-editor-plugins/ and unzip it into your MPS plugins folder.

The plugins folder is usually located at

  • MacOS: <HOME>/Library/Application Support/JetBrains/MPS<version>/plugins/
  • Windows: <HOME>\AppData\Roaming\JetBrains\MPS<version>\plugins
  • Linux: <HOME>/.local/share/JetBrains/MPS<version>/plugins

See also https://www.jetbrains.com/help/idea/directories-used-by-the-ide-to-store-settings-caches-plugins-and-logs.html#plugins-directory

You may have to create the plugins folder if it doesn't exist yet.

Currently, these MPS versions are supported: 2023.2, 2023.3

Usage

Projectional text editor

Open http://localhost:43593/ and navigate to some model containing baseLanguage code.

Modelix already contains an editor definition for some baseLanguage concepts. If you open a model containing instances of your own languages, a default reflective syntax is used for unknown concepts.

You can look at the module org.modelix.mps.notation.impl.baseLanguage to learn how to define the concrete syntax for your concepts. Similar to a plugin solution, you have to create a special model named <module name>.modelix. The solution has to be configured similar to a plugin solution to allow MPS loading classes from it (see https://www.jetbrains.com/help/mps/plugin.html).

React based UI (experimental)

Select any node in MPS then hit CMD+shift+A and choose the action "Open Node in Web Editor". A new tab will open in MPS showing an embedded browser that renders your node with react components.

You can define a custom editor also in the special modelix model using the language org.modelix.mps.react.

Development

During development on this project you can run the installMpsDevPlugins task to build and install only those plugins that don't contain any MPS modules. Then open the project in the mps folder with MPS to load and edit the MPS modules.