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[examples] Add Nucleo-L452RE graphics_touch example
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with Ili9341 display and 2046 touch controller
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rleh committed Mar 31, 2021
1 parent fa09c07 commit a9e20e0
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140 changes: 140 additions & 0 deletions examples/nucleo_l452re/graphics_touch/main.cpp
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/*
* Copyright (c) 2021, Henrik Hose
* Copyright (c) 2021, Raphael Lehmann
*
* This file is part of the modm project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
// ----------------------------------------------------------------------------

#include <modm/board.hpp>
#include <modm/driver/display/ili9341_spi.hpp>

#include <modm/driver/touch/touch2046.hpp>

using namespace Board;

namespace tft
{
using DmaRx = Dma1::Channel2;
using DmaTx = Dma1::Channel3;
using Spi = SpiMaster1_Dma<DmaRx, DmaTx>;
//using Spi = SpiMaster1;
using Cs = modm::platform::GpioC8;
using Sck = modm::platform::GpioA5;
using Miso = modm::platform::GpioA6;
using Mosi = modm::platform::GpioA7;
using DataCommands = modm::platform::GpioC5;
using Reset = modm::platform::GpioC6;
using Backlight = modm::platform::GpioC9;
}

modm::Ili9341Spi<
tft::Spi,
tft::Cs,
tft::DataCommands,
tft::Reset,
tft::Backlight
> tftController;

namespace touch
{
using Spi = SpiMaster2;
using Cs = modm::platform::GpioB3;
using Sck = modm::platform::GpioB13;
using Miso = modm::platform::GpioB14;
using Mosi = modm::platform::GpioB15;
//using Interrupt = modm::platform::GpioA10;
}

modm::Touch2046<touch::Spi, touch::Cs> touchController;


int
main()
{
using namespace modm::literals;
Board::initialize();
Dma1::enable();

tft::Spi::connect<
tft::Sck::Sck,
tft::Miso::Miso,
tft::Mosi::Mosi>();
tft::Spi::initialize<SystemClock, 40_MHz>();
tftController.initialize();
tftController.enableBacklight(true);

touch::Spi::connect<
touch::Sck::Sck,
touch::Miso::Miso,
touch::Mosi::Mosi>();
touch::Spi::initialize<SystemClock, 2500_kHz>();
modm::touch2046::Calibration cal{
.OffsetX = -11,
.OffsetY = 335,
.FactorX = 22018,
.FactorY = -29358,
.MaxX = 240,
.MaxY = 320,
.ThresholdZ = 500,
};
touchController.setCalibration(cal);

LedGreen::set();

tftController.setColor(modm::glcd::Color::black());
tftController.setBackgroundColor(modm::glcd::Color::red());
tftController.clear();

tftController.setFont(modm::font::ArcadeClassic);
tftController.setColor(modm::glcd::Color::white());
tftController.setCursor(10,12);
tftController << "(10,10)";
tftController.setCursor(150,202);
tftController << "(150,200)";
tftController.drawLine(5, 10, 15, 10);
tftController.drawLine(10, 5, 10, 15);
tftController.drawLine(145, 200, 155, 200);
tftController.drawLine(150, 195, 150, 205);

tftController.setColor(modm::glcd::Color::black());
tftController.setFont(modm::font::Ubuntu_36);

int16_t X = 0;
int16_t Y = 0;
int16_t Z = 0;

while (true)
{
LedGreen::set();

std::tie(X, Y, Z) = RF_CALL_BLOCKING(touchController.getRawValues());
tftController.setColor(modm::glcd::Color::red());
tftController.fillRectangle({30, 50}, 90, 115);
tftController.setColor(modm::glcd::Color::black());
tftController.setCursor(0, 50);
tftController << "X=" << X;
tftController.setCursor(0, 90);
tftController << "Y=" << Y;
tftController.setCursor(0, 130);
tftController << "Z=" << Z;

tftController.setColor(modm::glcd::Color::red());
tftController.fillRectangle({30, 220}, 120, 35);
tftController.setColor(modm::glcd::Color::black());
if(RF_CALL_BLOCKING(touchController.isTouched())) {
std::tie(X, Y) = RF_CALL_BLOCKING(touchController.getTouchPosition());
tftController.setCursor(5, 220);
tftController << "> (" << X << "," << Y << ")";
}

LedGreen::reset();
modm::delay(300ms);
}

return 0;
}
15 changes: 15 additions & 0 deletions examples/nucleo_l452re/graphics_touch/project.xml
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<library>
<extends>modm:nucleo-l452re</extends>
<options>
<option name="modm:build:build.path">../../../build/nucleo_l452re/graphics_touch</option>
</options>
<modules>
<module>modm:build:scons</module>
<module>modm:driver:ili9341</module>
<module>modm:driver:touch2046</module>
<module>modm:platform:spi:1</module>
<module>modm:platform:spi:2</module>
<module>modm:platform:dma</module>
<module>modm:docs</module>
</modules>
</library>

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