You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
monokrome edited this page Sep 14, 2010
·
1 revision
The update thread is where most OpenAL sound processing is done. Pushing this work into a thread separates OpenAL from Source itself at runtime, as well as provides the secondary ability for sounds to be processed at times that they can’t be processed using Source’s internal audio libraries.
Features
Allows audio to be processed while the rest of the Source Engine is stalled/busy/not intended to be playing sound. This includes times like the loading screen and the main menu.