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Refresh the build.

Refresh the build. #1

Workflow file for this run

name: SwiftShader
on: [push, pull_request]
# Cancel in-progress builds on push to same branch / PR
# https://stackoverflow.com/a/72408109
concurrency:
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
cancel-in-progress: true
env:
# Ideally use a commit that's verified to work well elsewhere (Arch
# swiftshader-git package, for example)
COMMIT: a6940c8e6eb0c61c433ed4b61ae04c12ff37bfbb
# Mostly just copied from here, with ES1 disabled:
# https://aur.archlinux.org/cgit/aur.git/tree/PKGBUILD?h=swiftshader-git
jobs:
ubuntu-gles:
name: GLES, ${{ matrix.os }}
runs-on: ${{ matrix.runs-on }}
container: ${{ matrix.container }}
strategy:
matrix:
include:
- os: ubuntu-18.04
runs-on: ubuntu-latest
container: ubuntu:bionic-20220427
steps:
- name: Install base build tools
# apt update is needed to fetch package lists; software-properties-common
# is the add-apt-repository command (why that isn't included by
# default?!)
run: |
apt update
apt install -y ninja-build cmake g++ software-properties-common
- name: Install a newer Git version from a PPA
# The actions/checkout FOR SOME REASON requires Git 2.18+, while 18.04
# ships only with 2.17. Ultimately that means the "clones" are not
# actually clones, so I can't do git submodule update.
run: |
add-apt-repository ppa:git-core/ppa
apt update
apt install -y git
- name: Clone SwiftShader
uses: actions/checkout@v3
with:
repository: google/swiftshader
ref: ${{ env.COMMIT }}
path: swiftshader
# Yeah, I know, but the repo has no tags, and we use number of commits
# for SWIFTSHADER_VERSION.
fetch-depth: 0
- name: Init & update submodules, fetch version
run: |
git -C swiftshader submodule init
git -C swiftshader submodule update
SWIFTSHADER_VERSION="r$(git -C swiftshader rev-list --count HEAD).$(git -C swiftshader rev-parse --short=10 HEAD)"
echo "version: $SWIFTSHADER_VERSION"
echo "SWIFTSHADER_VERSION=$SWIFTSHADER_VERSION" >> $GITHUB_ENV
- name: Build & install Debug
run: |
cmake \
-G Ninja \
-DCMAKE_BUILD_TYPE=Debug \
-DSWIFTSHADER_BUILD_GLES_CM=OFF \
-DSWIFTSHADER_BUILD_GLESv2=ON \
-DSWIFTSHADER_BUILD_VULKAN=OFF \
-DSWIFTSHADER_BUILD_PVR=OFF \
-DSWIFTSHADER_BUILD_TESTS=OFF \
-DSWIFTSHADER_WARNINGS_AS_ERRORS=OFF \
-S swiftshader -B build-debug
ninja -C build-debug
install -dm755 install-debug/lib
install -dm755 install-debug/include
install -dm755 install-debug/include/EGL
install -dm755 install-debug/include/KHR
install -m755 -t install-debug/lib \
build-debug/libEGL.so \
build-debug/libGLESv2.so
install -m644 -t install-debug/include/EGL \
swiftshader/include/EGL/egl.h \
swiftshader/include/EGL/eglext.h \
swiftshader/include/EGL/eglplatform.h
install -m644 -t install-debug/include/KHR \
swiftshader/include/KHR/khrplatform.h
- name: Build & install Release
run: |
cmake \
-G Ninja \
-DCMAKE_BUILD_TYPE=Release \
-DSWIFTSHADER_BUILD_GLES_CM=OFF \
-DSWIFTSHADER_BUILD_GLESv2=ON \
-DSWIFTSHADER_BUILD_VULKAN=OFF \
-DSWIFTSHADER_BUILD_PVR=OFF \
-DSWIFTSHADER_BUILD_TESTS=OFF \
-DSWIFTSHADER_WARNINGS_AS_ERRORS=OFF \
-S swiftshader -B build
ninja -C build
install -dm755 install/lib
install -dm755 install/include
install -dm755 install/include/EGL
install -dm755 install/include/KHR
install -m755 -t install/lib \
build/libEGL.so \
build/libGLESv2.so
install -m644 -t install/include/EGL \
swiftshader/include/EGL/egl.h \
swiftshader/include/EGL/eglext.h \
swiftshader/include/EGL/eglplatform.h
install -m644 -t install/include/KHR \
swiftshader/include/KHR/khrplatform.h
- name: Upload Debug artifacts
uses: actions/upload-artifact@v1
with:
name: swiftshader-gles-${{ env.SWIFTSHADER_VERSION }}-${{ matrix.os }}-debug
path: install-debug
- name: Upload Release artifacts
uses: actions/upload-artifact@v1
with:
name: swiftshader-gles-${{ env.SWIFTSHADER_VERSION }}-${{ matrix.os }}
path: install
ubuntu-vulkan:
name: Vulkan, ${{ matrix.os }}
runs-on: ${{ matrix.runs-on }}
container: ${{ matrix.container }}
strategy:
matrix:
include:
- os: ubuntu-18.04
runs-on: ubuntu-latest
container: ubuntu:bionic-20220427
steps:
- name: Install base build tools
# apt update is needed to fetch package lists; software-properties-common
# is the add-apt-repository command (why that isn't included by
# default?!)
run: |
apt update
apt install -y ninja-build cmake g++ software-properties-common
- name: Install a newer Git version from a PPA
# The actions/checkout FOR SOME REASON requires Git 2.18+, while 18.04
# ships only with 2.17. Ultimately that means the "clones" are not
# actually clones, so I can't so git submodule update.
run: |
add-apt-repository ppa:git-core/ppa
apt update
apt install -y git
- name: Clone SwiftShader
uses: actions/checkout@v3
with:
repository: google/swiftshader
ref: ${{ env.COMMIT }}
path: swiftshader
# Yeah, I know, but the repo has no tags, and we use number of commits
# for SWIFTSHADER_VERSION.
fetch-depth: 0
- name: Init & update submodules, fetch version
run: |
git -C swiftshader submodule init
git -C swiftshader submodule update
SWIFTSHADER_VERSION="r$(git -C swiftshader rev-list --count HEAD).$(git -C swiftshader rev-parse --short=10 HEAD)"
echo "version: $SWIFTSHADER_VERSION"
echo "SWIFTSHADER_VERSION=$SWIFTSHADER_VERSION" >> $GITHUB_ENV
- name: Configure
run: |
cmake \
-G Ninja \
-DCMAKE_BUILD_TYPE=Release \
-DSWIFTSHADER_BUILD_GLES_CM=OFF \
-DSWIFTSHADER_BUILD_GLESv2=OFF \
-DSWIFTSHADER_BUILD_VULKAN=ON \
-DSWIFTSHADER_BUILD_PVR=OFF \
-DSWIFTSHADER_BUILD_TESTS=OFF \
-DSWIFTSHADER_WARNINGS_AS_ERRORS=OFF \
-DSPIRV_WERROR=OFF \
-S swiftshader -B build
- name: Build
run: |
ninja -C build
- name: Install
run: |
install -dm755 install/lib
install -m755 -t install/lib \
build/libvk_swiftshader.so
install -dm755 install/share/vulkan/icd.d/
install -m644 -t install/share/vulkan/icd.d/ \
build/Linux/vk_swiftshader_icd.json
sed 's#./libvk_swiftshader.so#../../../lib/libvk_swiftshader.so#' \
-i install/share/vulkan/icd.d/vk_swiftshader_icd.json
- name: Upload artifacts
uses: actions/upload-artifact@v1
with:
name: swiftshader-vulkan-${{ env.SWIFTSHADER_VERSION }}-${{ matrix.os }}
path: install
mac:
name: ${{ matrix.os }}
runs-on: ${{ matrix.runs-on }}
strategy:
matrix:
include:
- os: macos11-x64-arm64
runs-on: macos-11
steps:
- name: Install base build tools
run: |
brew install ninja
- name: Clone SwiftShader
uses: actions/checkout@v3
with:
repository: google/swiftshader
ref: ${{ env.COMMIT }}
path: swiftshader
# Yeah, I know, but the repo has no tags, and we use number of commits
# for SWIFTSHADER_VERSION.
fetch-depth: 0
- name: Init & update submodules, fetch version
run: |
git -C swiftshader submodule init
git -C swiftshader submodule update
SWIFTSHADER_VERSION="r$(git -C swiftshader rev-list --count HEAD).$(git -C swiftshader rev-parse --short=10 HEAD)"
echo "version: $SWIFTSHADER_VERSION"
echo "SWIFTSHADER_VERSION=$SWIFTSHADER_VERSION" >> $GITHUB_ENV
- name: Configure
run: |
cmake \
-G Ninja \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_OSX_ARCHITECTURES="x86_64;arm64" \
-DSWIFTSHADER_BUILD_GLES_CM=OFF \
-DSWIFTSHADER_BUILD_GLESv2=ON \
-DSWIFTSHADER_BUILD_VULKAN=ON \
-DSWIFTSHADER_BUILD_PVR=OFF \
-DSWIFTSHADER_BUILD_TESTS=OFF \
-DSWIFTSHADER_WARNINGS_AS_ERRORS=OFF \
-DSPIRV_WERROR=OFF \
-S swiftshader -B build
- name: Build
run: |
ninja -C build
- name: Install
run: |
install -dm755 install-gles/lib
install -dm755 install-gles/include
install -dm755 install-gles/include/EGL
install -dm755 install-gles/include/KHR
install -dm755 install-vulkan/lib
# There's no install -t on macOS
install -m755 \
build/libEGL.dylib \
build/libGLESv2.dylib \
install-gles/lib
install -m644 \
swiftshader/include/EGL/egl.h \
swiftshader/include/EGL/eglext.h \
swiftshader/include/EGL/eglplatform.h \
install-gles/include/EGL
install -m644 \
swiftshader/include/KHR/khrplatform.h \
install-gles/include/KHR
install -m755 \
build/libvk_swiftshader.dylib \
install-vulkan/lib
install -dm755 install-vulkan/share/vulkan/icd.d/
install -m644 build/Darwin/vk_swiftshader_icd.json \
install-vulkan/share/vulkan/icd.d/
# There's no sed -i on macOS, need to provide an extension and then
# delete the backup
sed -e 's#./libvk_swiftshader.dylib#../../../lib/libvk_swiftshader.dylib#' \
-i'.old' install-vulkan/share/vulkan/icd.d/vk_swiftshader_icd.json
rm install-vulkan/share/vulkan/icd.d/vk_swiftshader_icd.json.old
- name: Upload GLES artifacts
uses: actions/upload-artifact@v1
with:
name: swiftshader-gles-${{ env.SWIFTSHADER_VERSION }}-${{ matrix.os }}
path: install-gles
- name: Upload Vulkan artifacts
uses: actions/upload-artifact@v1
with:
name: swiftshader-vulkan-${{ env.SWIFTSHADER_VERSION }}-${{ matrix.os }}
path: install-vulkan
windows:
name: ${{ matrix.os }}
runs-on: ${{ matrix.os }}
strategy:
matrix:
# Can't (easily) build on MSVC 2017 because windows-2016 has CMake 3.12
# and the damn SwiftShader codebase requires 3.13 for some stupid
# reason.
os: [windows-2019]
steps:
- name: Install Ninja
uses: seanmiddleditch/gha-setup-ninja@v3
- name: Set up Visual Studio environment
uses: seanmiddleditch/gha-setup-vsdevenv@v3
- name: Clone SwiftShader
uses: actions/checkout@v3
with:
repository: google/swiftshader
ref: ${{ env.COMMIT }}
path: swiftshader
# Yeah, I know, but the repo has no tags, and we use number of commits
# for SWIFTSHADER_VERSION.
fetch-depth: 0
- name: Init & update submodules, fetch version
run: |
git -C swiftshader submodule init
git -C swiftshader submodule update
$SWIFTSHADER_VERSION="r$(git -C swiftshader rev-list --count HEAD).$(git -C swiftshader rev-parse --short=10 HEAD)"
echo "version: $SWIFTSHADER_VERSION"
echo "SWIFTSHADER_VERSION=$SWIFTSHADER_VERSION" >> $GITHUB_ENV
- name: Configure
run: |
cmake `
-G Ninja `
-DCMAKE_C_COMPILER=cl.exe `
-DCMAKE_CXX_COMPILER=cl.exe `
-DCMAKE_BUILD_TYPE=Release `
-DSWIFTSHADER_BUILD_GLES_CM=OFF `
-DSWIFTSHADER_BUILD_GLESv2=ON `
-DSWIFTSHADER_BUILD_VULKAN=ON `
-DSWIFTSHADER_BUILD_PVR=OFF `
-DSWIFTSHADER_BUILD_TESTS=OFF `
-DSWIFTSHADER_WARNINGS_AS_ERRORS=OFF `
-DSPIRV_WERROR=OFF `
-S swiftshader -B build
- name: Build
run: |
ninja -C build
- name: Install
run: |
mkdir install-gles\bin
mkdir install-gles\lib
mkdir install-gles\include
mkdir install-gles\include\EGL
mkdir install-gles\include\KHR
mkdir install-vulkan\bin
mkdir install-vulkan\lib
mkdir install-vulkan\share\vulkan\icd.d
copy build\libEGL.dll install-gles\bin\
copy build\src\OpenGL\libEGL\libEGL.lib install-gles\lib\
copy build\libGLESv2.dll install-gles\bin\
copy build\src\OpenGL\libGLESv2\libGLESv2.lib install-gles\lib\
copy swiftshader\include\EGL\egl.h install-gles\include\EGL\
copy swiftshader\include\EGL\eglext.h install-gles\include\EGL\
copy swiftshader\include\EGL\eglplatform.h install-gles\include\EGL\
copy swiftshader\include\KHR\khrplatform.h install-gles\include\KHR\
copy build\vk_swiftshader.dll install-vulkan\bin\
copy build\src\Vulkan\vk_swiftshader.lib install-vulkan\lib\
(Get-Content build\Windows\vk_swiftshader_icd.json) `
-replace '\.\\\\vk_swiftshader\.dll', '..\\..\\..\\bin\\vk_swiftshader.dll' `
| Out-File -encoding UTF8 install-vulkan\share\vulkan\icd.d\vk_swiftshader_icd.json
- name: Upload GLES artifacts
uses: actions/upload-artifact@v1
with:
name: swiftshader-gles-${{ env.SWIFTSHADER_VERSION }}-${{ matrix.os }}
path: install-gles
- name: Upload Vulkan artifacts
uses: actions/upload-artifact@v1
with:
name: swiftshader-vulkan-${{ env.SWIFTSHADER_VERSION }}-${{ matrix.os }}
path: install-vulkan