All available (but undocumented) environment variables in Autodesk Maya
- EDIT: Many documented variables here.
Variable | Description | Since | To | Source |
---|---|---|---|---|
MAYA_IGNORE_DIALOGS |
Suppress warnings on scene open | 2015 | ||
MAYA_DISABLE_CLIC_IPM |
Cloud login utilities | 2016 | Slow startup | |
MAYA_DISABLE_CIP |
Avoid fatal crash on start-up | 2014 | Autodesk Forum | |
MAYA_DISABLE_CER |
Customer Error Reporting | 2014 | Slow shutdown | |
MAYA_NO_CONSOLE_WINDOW |
Hide console window on start-up | 2014 | Domemaster3D | |
MAYA_TEXTURED_SCULPT |
Enable/disable the texture sculpt deformer controls. It is off by default. | 2014 | Domemaster3D | |
MAYA_VR_PER_SHAPE_ATTR |
Control vector rendering modes per shape. | 2014 | Domemaster3D | |
MAYA_ENABLE_VP2_SHAPE_INSTANCING |
Override the globals node hwInstancing attribute setting. By setting the variable to 1 the hardware instancing is enabled. Setting the variable to any other value with disable the hardware instancing. | 2014 | Domemaster3D | |
MAYA_OGS_DEVICE_OVERRIDE |
Can be set to "VirtualDeviceDx11" to override the Viewport 2.0 rendering engine. | 2014 | Domemaster3D | |
MAYA_OGS_ENABLE_MAX_TEXTURE_SIZE_PREF |
Can be set to 1 to set texture size used for viewport display (can fix some slowdown in Mac OS X). | 2022 | Maya documentation | |
MAYA_OGS_GPU_MEMORY_LIMIT |
Can be set to override memory detection in Viewport 2.0 and set a lower memory limit to reserve GPU memory for an alternate 3d application (in MB). | 2022 | Running multiple Maya sessions | |
MAYA_VP2_DEVICE_OVERRIDE |
Can be set to "VirtualDeviceDx11", "VirtualDeviceGLCore", or "VirtualDeviceGL" | 2014 | Domemaster3D | |
MAYA_VP2_WANT_OGS_WARNINGS |
Can be set to 1 to see the viewport compile errors | 2022 | Debugging ShaderFX network | |
MAYA_OFFSCREEN_HRB |
Control offscreen hardware rendering. | 2014 | Domemaster3D | |
MAYA_SHADER_LIBRARY_PATH |
Can be set to 1 to enable the control. | 2014 | Domemaster3D | |
MAYA_PLUG_IN_RESOURCE_PATH |
Specifiy a language-dependent resource file when Maya is running using a localized language. | 2014 | Domemaster3D | |
MAYA_BATCH_RENDERING_STOPS_ON_ERROR |
Allows clients to receive the error codes from the command engine when it terminates. | 2014 | Domemaster3D | |
MAYA_TESTING_CLEANUP |
Will suppress user confirmation dialogs during automated testing | 2014 | Domemaster3D | |
MAYA_NO_INITIAL_AUTOLOAD_MT |
Can be used to exclude the autoloading of plugins like xgenToolkit and xgenMR that were added in Maya 2014+. | 2014 | Domemaster3D | |
MAYA_CUSTOM_TEMPLATE_PATH |
Define the path for the Maya 2016 XML property editor templates. | 2014 | Domemaster3D | |
MAYA_ENABLE_LEGACY_RENDER_LAYERS |
2014 | Domemaster3D | ||
MAYA_MODULE_PATH |
2014 | Domemaster3D | ||
SHARED_MAYA_DIR |
2014 | Domemaster3D | ||
MAYA_UI_LANGUAGE |
2014 | Domemaster3D | ||
MAYA_DISABLE_VP2_WHEN_POSSIBLE |
2014 | Domemaster3D | ||
MAYA_ENABLE_LEGACY_PARTICLES |
2014 | Domemaster3D | ||
MAYA_RUNNING_TESTS |
2014 | Domemaster3D | ||
MAYA_SCRIPT_BASE |
2014 | Domemaster3D | ||
MAYA_HELP_URL |
2014 | Domemaster3D | ||
MAYA_EXPOSE_FACADE_NODES |
2014 | Domemaster3D | ||
MAYA_ENABLE_CLASSIC_HAIR |
2014 | Domemaster3D | ||
MAYA_DISABLE_LEGACY_VIEWPORT |
2014 | Domemaster3D | ||
MAYA_LICENSE_METHOD |
2014 | Domemaster3D | ||
MAYA_PSEUDOTRANS_MODE |
2014 | Domemaster3D | ||
MAYA_PROJECTS_DIR |
2014 | Domemaster3D | ||
MAYA_ADSK_ASSET_LIBS |
2014 | Domemaster3D | ||
MAYA_SCRIPT_PATH |
2014 | Domemaster3D | ||
MAYA_VP2_USE_GPU_MAX_TARGET_SIZE |
2014 | Domemaster3D | ||
MAYA_QUICKTIME_ENCODING_GAMMA |
2014 | Domemaster3D | ||
MAYA_REVERSE_FILEFORMAT_EXT |
2014 | Domemaster3D | ||
MAYA_ENABLE_LEGACY_RIGID |
2014 | Domemaster3D | ||
MAYA_EXR_LONGNAME |
2014 | Domemaster3D | ||
MAYA_PROJECT |
2014 | Domemaster3D | ||
MAYA_LOCATION |
2014 | Domemaster3D | ||
MAYA_ALIEN_WIDGETS |
2014 | Domemaster3D | ||
MAYA_VP2_DEFAULT_MATERIAL_LOADING_MODE |
2014 | Domemaster3D | ||
MAYA_REAL_WORLD_SIZE |
2014 | Domemaster3D | ||
MAYA_BIFROST_COMPOUNDS |
2014 | Domemaster3D | ||
MAYA_PRESET_PATH |
2014 | Domemaster3D | ||
MAYA_SHELF_PATH |
2014 | Domemaster3D | ||
MAYA_DISABLE_IDLE_LICENSE |
2014 | Domemaster3D | ||
MAYA_RENDER_DESC_PATH |
2014 | Domemaster3D | ||
MAYA_BG_DEPTH_IMAGE |
2014 | Domemaster3D | ||
MAYA_FBX_PLUGIN_LOCATION |
2014 | Domemaster3D | ||
MAYA_DISABLE_LOOKDEV_MATERIAL_VIEWER |
2014 | Domemaster3D | ||
MAYA_MRFM_SHOW_CUSTOM_SHADERS |
2014 | Domemaster3D | ||
MAYA_PLUG_IN_PATH |
2016 | Domemaster3D | ||
MAYA_ALT_EN |
2014 | Domemaster3D | ||
MAYA_ENABLE_LEGACY_HYPERSHADE |
2016 | 2016 | Domemaster3D | |
MAYA_APP_DIR |
2014 | Domemaster3D | ||
MAYA_DISABLE_LOOKDEV_PROPERTY_PANEL |
2014 | Domemaster3D | ||
MAYA_LICENSE |
2014 | Domemaster3D | ||
MAYA_COLOR_MANAGEMENT_POLICY_LOCK |
2014 | Domemaster3D | ||
MAYA_COLOR_MANAGEMENT_POLICY_FILE |
2014 | Domemaster3D | ||
VRAY_FOR_MAYA_DRPORT |
2014 | Domemaster3D | ||
VRAY_FOR_MAYA_LOG_FILE_PATH |
2014 | Domemaster3D | ||
VRAY_FOR_MAYA_DRLISTS_PATH |
2014 | Domemaster3D | ||
VRAY_FOR_MAYA_LOG_FILE_NAME |
2014 | Domemaster3D | ||
MI_MAYA_SOCKETS |
2014 | Domemaster3D | ||
MI_MAYA_BATCH_OPTIONS |
2014 | Domemaster3D | ||
MAYA_RETAIN_PYTHON_GIL |
? | 2017 | ATC1 | |
MAYA_ENABLE_LEGACY_VIEWPORT |
Enable Viewport 1.0 | 2018 | RV1 | |
MAYA_ENABLE_WEBENGINE |
2018.1 | #2 | ||
MAYA_RENDER_SETUP_GLOBAL_PRESETS_PATH |
2017 | #1 |