Releases
v3.3
CI Builds for iOS and Android in the develop and main branches
Updated README with badges and Bitrise CI build status
Comprehensive test case status for both platforms
Numerous Android stability improvements, particularly when shutting down a loader or controller while it's active
Fix offline rendering issues, resolving some problems with the MapTiler globe cases
Fix some OpenGL context problems leading to texture errors
Fix some vector styling problems caused by a bug in the iOS attribute dictionary implementation
Fix some Android font rendering problems leading to graphics artifacts around the text and generally improving the quality of label text
Fix some marker and label screen layout problems, particularly when offsets are applied
Pass object unique IDs to cluster generator to allow for more custom behavior
Add support for stops
interpolation in Mapbox vector stylesheet text-field
entries
Fix a bug that caused quad loaders without any frame info to discard data on iOS
Fix a bug in dynamic expression colors and opacities in Metal shaders for vector elements
Fix a bug in dynamic line width on Android
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