3.5
- Move to XCFramework builds for iOS
- Fix the night/day and atmosphere shaders on iOS, making the sun/stars case mostly work again.
- Implement bevel, round joins and endcap options in performance (GPU-based) wide vectors on iOS.
- Add support for Mapbox-style expressions in the ObjC/Swift and Java APIs.
- Fix numerous bugs and memory leaks.
Resources are the same as 3.3 - 3.4.