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Documentation MSFS

Max Paperno edited this page Nov 30, 2024 · 1 revision

MSFS Touch Portal Plugin Documentation

This plugin provides tools for Touch Portal macro launcher software to build two-way interactive interfaces with Microsoft Flight Simulator 2020 and 2024.

For further documentation, please see https://github.com/mpaperno/MSFSTouchPortalPlugin/wiki

This documentation generated for plugin v1.6.0.0


Table of Contents

Plugin Settings

Actions and States by Category


Plugin Settings

Click to expand

Connect To Flight Sim on Startup (0/1)

Type Default Value Min. Value Max. Value
boolean (on/off) 0 0 1

Set to 1 to automatically attempt connection to flight simulator upon Touch Portal startup. Set to 0 to only connect manually via the Action "MSFS - Plugin -> Connect & Update".

Check For New Plugin Version on Startup (0/1)

Type Default Value Min. Value Max. Value
boolean (on/off) 0 0 1

Set to 1 to check for new versions of this plugin when it starts, or 0 to disable update checks. A version check is also performed when this value is changed from 0 to 1 and the settings are saved. The minimum time between update checks is 6 hours, even if the plugin is restarted. It will never check more often than that. Update checks require an active Internet connection.

Sim Variable State Config File(s) (blank = Default)

Type Default Value Max. Length
text Default 255

Here you can specify one or more custom configuration files which define SimConnect variables to request as Touch Portal States. This plugin comes with an extensive default set of states, however since the possibilities between which variables are requested, which units they are displayed in,and how they are formatted are almost endless. This option provides a way to customize the output as desired.

Enter a file name here, with or w/out the suffix (".ini" is assumed). Separate multiple files with commas (and optional space). To include the default set of variables/states, use the name Default as one of the file names (in any position of the list).

Files are loaded in the order in which they appear in the list, and in case of conflicting state IDs, the last one found will be used.

The custom file(s) are expected to be in the folder specified in the "User Config Files Path" setting (see below).

See https://github.com/mpaperno/MSFSTouchPortalPlugin/wiki/Using-Custom-States-and-Simulator-Variables for more details.

SimConnect.cfg Index (0 for MSFS, 1 for FSX, or custom)

Type Default Value Min. Value Max. Value
number 0 0 20

A "SimConnect.cfg" file can contain a number of connection configurations, identified in sections with the [SimConnect.N] title. A default "SimConnect.cfg" is included with this plugin (in the installation folder). You may also use a custom configuration file stored in the "User Config Files Path" folder (see below).

The index number can be specified in this setting. This is useful for:

  • Compatibility with FSX.
  • Custom configurations over network connections (running Touch Portal on a different computer than the sim).

The default configuration index is zero, which (in the included default SimConnect.cfg) is suitable for MSFS (2020). Use the index 1 for compatibility with FSX (or perhaps other sims).

See here for more info about the file format: https://docs.flightsimulator.com/html/Programming_Tools/SimConnect/SimConnect_CFG_Definition.htm

For more information on using Touch Portal remotely see https://github.com/mpaperno/MSFSTouchPortalPlugin/wiki/Multiple-Touch-Portal-Device-Setup

User Config Files Path (blank for default)

Type Default Value Max. Length
text 255

The system path where plugin settings are stored, including custom user State configuration files for sate definitions & the "SimConnect.cfg" configuration file. Keep it blank for default, which is "C:\Users<UserName>\AppData\Roaming\MSFSTouchPortalPlugin".

Note that using this plugin's installation folder for custom data storage is not recommended, since anything in there will likely get overwritten during a plugin update/re-install.

Ignore Local Number Format Rules (0/1)

Type Default Value Min. Value Max. Value
boolean (on/off) 1 0 1

Touch Portal cannot perform math or numeric comparison operations on decimal numbers formatted with comma decimal separator, even in locations where this is the norm. Set this setting to 1 (one) to always format numbers in "neutral" format with period decimal separators.

NOTE that this affects input number formatting as well (the plugin will expect all numbers with period decimal separators regardless of your location).

Update HubHop Data on Startup (0/1)

Type Default Value Min. Value Max. Value
boolean (on/off) 0 0 1

Set to 1 (one) to automatically load latest HubHop data when plugin starts. Set to 0 (zero) to disable. Updates can always be triggered manually via the Action "MSFS - Plugin -> Connect & Update". Updates require a working Internet connection!

HubHop Data Update Timeout (seconds)

Type Default Value Min. Value Max. Value
number 60 0 600

Maximum number of seconds to wait for a HubHop data update check or download via the Internet.

Sort Local Variables Alphabetically (0/1)

Type Default Value Min. Value Max. Value
boolean (on/off) 1 0 1

Set to 1 (one) to have all Local ('L') simulator variables sorted in alphabetical order within selection lists. Setting to 0 (zero) will keep them in the original order they're loaded in on the simulator (by ascending ID).

This setting only applies when using WASimModule integration since there is no other way to get a list.

Default Held Action Repeat Delay (milliseconds)

Type Default Value Min. Value Max. Value
number 0 25 4294967295

Default delay period before a held action starts repeating.

  • A value of 0 will make the delay be the same as the current repeat interval (this is the default value for this setting).
  • If set to > 0, the smallest effective value is 25ms, same as the repeat interval. This is how often the plugin checks for events to fire.

Typically the delay would be same or longer than the repeat interval. For example with a very short interval it may be possible to get unintentional repeating if a button is pressed for a little too long. Introducing a longer delay time before the repeat starts would help the issue.

A delay can also be specified per action when it is used in the "On Hold" button setup area, which would override this setting.

Maximum Length of Descriptions in Action Lists

Type Default Value Min. Value Max. Value
number 75 0 300

Some plugin actions and connectors allow selecting Variables and Events from lists. These may have some informative descriptions (imported from the FS documentation or HubHop data).This setting controls how much of that description will be shown in the selection lists along with the variable/event name. The longer they are, the more space they will need in the TP button editor.

Enter zero (0) to disable showing descriptions entirely. Maximum value is 300.

Maximum Recent Log Messages to Send

Type Default Value Min. Value Max. Value
number 12 0 50

Maximum number of log messages to include in the "Most recent plugin log messages" State value. Enter zero (0) to disable sending any log entries. Maximum value is 50.


Actions and States by Category

Plugin

Click to expand

Actions | Connectors | States

Actions

Name Description Format On
Hold
Connect & Update Control connection to the Simulator, or perform various data update tasks. Plugin Action:
  • Toggle Simulator Connection
  • Connect to Simulator
  • Disconnect from Simulator
  • Reload State Files
  • Re-Send All State Values
  • Re-Send All Connector Feedback Values
  • Update Airplane Local Vars List
  • Update Airplane Input Events List
  • Re-Submit Input Event Value Requests
  • Update HubHop Data
 
Action Repeat Interval Set the default held action repeat rate, in milliseconds. The minimum value is 25ms. Repeat Interval:
  • Set
  • Increment
  • Decrement
  to/by: [number (25(min))]
Activate a Selected Simulator Event Activate a Selected Simulator Event. Parameter values are optional and event-specific. The list is imported from MSFS SDK Event IDs Docs (may contain errors or omissions). The value(s), if any, should evaluate to numeric or remain blank if the value is unused by the event. Using basic math operators and dynamic states in values is possible. System / Category
  • [plugin not connected]
  Event Name
  • [select a category]
  with Value(s) 0: [number]   1: [number]   2: [number]
Activate a Named Simulator Event Trigger any Simulator Event by name with optional parameter value(s). See MSFS SDK Documentation 'Event IDs' for reference. The value(s), if any, should evaluate to numeric or remain blank if the value is unused by the event. Using basic math operators and dynamic state values is possible. Activate Event [text] with Value(s) 0: [number]   1: [number]   2: [number]   3: [number]   4: [number]
Activate an Input Event From HubHop ** Requires WASimModule or MobiFlight. ** Trigger a Simulator Event from loaded HubHop data. "Potentiometer" type events are indicated with (@) in the name and are only supported with WASimModule (using the provided numeric value). Aircraft/Device:
  • [plugin not connected]
  System:
  • [select an aircraft]
  Event Name:
  • [select a system]
  with value [number] (if any)
Set a Selected Simulator Variable Set a Selected Simulator Variable. The list of Sim Vars is imported from MSFS SDK Simulator Variables Docs (may contain errors or omissions). Variables with ":N" in the name require an Index value. System / Category
  • [plugin not connected]
  Variable:
  • [select a category]
  Index (if req'd): [number (0(min)  99(max))] Unit:
  • [select a variable]
  Value: [number]
Set a Selected Airplane Local Variable Sets a value on a Local variable from currently loaded aircraft. The Unit type is usually "number" and will be ignored except in a few specific instances for some 3rd-party models. Set Variable:
  • [plugin not connected]
  To Value: [number] in Units: (opt)
  • number
 
Set a Selected Input Event Value Sets a value on an Input Event from currently loaded aircraft. These are sometimes also referred to as 'B' type variables and are always model-specific. The value meaning and type (numeric/string) depends entirely on the specific event. A list of Input Events can be found in the MSFS Dev Mode 'Behaviors' window. Set Input Event:
  • [plugin not connected]
  To Value: [number]
Set a Named Variable Set a Named Variable. Sets a value on any named variable of various types. ** Using 'C', 'H', 'K', and 'Z' types require WASimModule. ** 'L' type variables can also be created. 'A' and 'C' types require a Unit, for 'B' and 'L' it is optional (default is 'number'). For SimVars requiring an index, include it in the name after a : (colon), eg. "VARIABLE NAME:1". Variable Type
  • A: SimVar
  • B: Input Event
  • C: GPS
  • H: HTML Event
  • K: Key Event
  • L: Local
  • Z: Custom SimVar
  Variable Name [text] Unit
  • [plugin not connected]
  Value [number]
Execute Calculator Code Execute Calculator Code. ** Requires WASimModule ** Runs any entered string of RPN code through the 'execute_calculator_code' Gauge API function. You may use TP state value macros to insert dynamic data. Execute this code: [text] (must be valid RPN format)

Connectors

Name Description Format
Action Repeat Interval Set the default held action repeat rate, in milliseconds. The minimum value is 25ms. Set Repeat Interval Milliseconds in Range (min: 25ms): [number (25(min))] - [number (25(min))]
Activate a Selected Simulator Event Activate a Selected Simulator Event, setting one parameter value with a slider, with optional extra parameter value(s). The list is imported from MSFS SDK Event IDs Docs. The extra value(s), if any, should evaluate to numeric or remain blank if the value is unused by the event. Using basic math operators and dynamic states in the extra values is possible. System / Category
  • [plugin not connected]
  Event Name
  • [select a category]
  in Value Range [number] - [number] | With Other | Values (opt) [number] [number] Connector Value Index
  • 0-first
  • 1-mid
  • 2-last
 
Activate a Named Simulator Event Trigger any Simulator Event by name setting one parameter value with a slider, with optional extra parameter value(s). See MSFS SDK Documentation 'Event IDs' for reference. The extra value(s), if any, should evaluate to numeric or remain blank if the value is unused by the event. Using basic math operators and dynamic state the extra values is possible. Set Event: [text] in Value Range [number] - [number] | With Other | Values (opt) [number] [number] Connector Value Index
  • 0-first
  • 1-mid
  • 2-last
 
Activate an Input Event From HubHop ** Requires WASimModule or MobiFlight. ** Trigger a Simulator Event from loaded HubHop data. "Potentiometer" type events are indicated with (@) in the name and are only supported with WASimModule (using the provided numeric value). Aircraft Device:
  • [plugin not connected]
  System:
  • [select an aircraft]
  Event Name:
  • [select a system]
  Value Range: [number] - [number]
Set a Selected Simulator Variable Set a Selected Simulator Variable. The list of Sim Vars is imported from MSFS SDK Simulator Variables Docs (may contain errors or omissions). Variables with ":N" in the name require an Index value. System / Category
  • [plugin not connected]
  Variable:
  • [select a category]
  Index (if req'd): [number (0(min)  99(max))] Unit:
  • [select a variable]
  in Value Range: [number] - [number] | With
Set a Selected Airplane Local Variable Sets a value on a Local variable from currently loaded aircraft. The Unit type is usually "number" and will be ignored except in a few specific instances for some 3rd-party models. Set Variable:
  • [plugin not connected]
  Unit: (opt)
  • number
  in Value Range: [number] - [number]
Set a Selected Input Event Value Sets a value on an Input Event from currently loaded aircraft. These are sometimes also referred to as 'B' type variables and are always model-specific. The value meaning and type (numeric/string) depends entirely on the specific event. A list of Input Events can be found in the MSFS Dev Mode 'Behaviors' window. Set Input Event:
  • [plugin not connected]
  in Value Range: [number] - [number]
Set a Named Variable Set a Named Variable. Sets a value on any named variable of various types. ** Using 'C', 'H', 'K', and 'Z' types require WASimModule. ** 'L' type variables can also be created. 'A' and 'C' types require a Unit, for 'B' and 'L' it is optional (default is 'number'). For SimVars requiring an index, include it in the name after a : (colon), eg. "VARIABLE NAME:1". Variable Type
  • A: SimVar
  • B: Input Event
  • C: GPS
  • H: HTML Event
  • K: Key Event
  • L: Local
  • Z: Custom SimVar
  Variable Name [text] Unit
  • [plugin not connected]
  Value Range: [number] - [number]
Execute Calculator Code Runs any entered string of RPN code through the 'execute_calculator_code' Gauge API function. Use a '@' placeholder for the connector value. Calculator Code: (use @ as placeholder(s) for slider value) [text] Value Range: [number] - [number]
Visual Feedback Connector This connector provides only visual feedback by setting the position of a slider based on an existing State/variable value. Set Connector Value Based on Feedback From Category:
  • [plugin not connected]
  Variable:
  • [select a category]
  Value Range: [number] - [number]

States

Base Id: MSFSTouchPortalPlugin.Plugin.State.

Id SimVar Name Description Unit Format DefaultValue
LoadedStateConfigFiles List of currently loaded state configuration file(s). string
LogMessages Most recent plugin log messages. string
UserConfigFilesPath Plugin configuration files path. string
CurrentTouchPortalPage The current device Touch Portal page name. string
ActionRepeatInterval The current Held Action Repeat Rate (ms) millisecond 450
EntryVersion The loaded entry.tp plugin version number. number 0
RunningVersion The running plugin version number. number 0
Connected The status of SimConnect (true/false/connecting) string false
TouchPortalConfigPath Touch Portal configuration files path. string

Custom States & Variables

Click to expand

Actions

Actions

Name Description Format On
Hold
Request a Selected Simulator Variable Request a Selected Simulator Variable. The list of Sim Vars is imported from MSFS SDK Simulator Variables Docs (may contain errors or omissions). Variables with ":N" in the name require an Index value. System
  • [plugin not connected]
  Variable
  • [select a category]
  Index (if req'd) [number (0(min)  99(max))] Unit
  • [select a variable]
  for Plugin Category
  • [plugin not connected]
  Format [text] Default Value [text] Update Period
  • Once
  • SimFrame
  • Second
  • Millisecond
  Update Interval [number (0(min))] Delta Epsilon [number (0.00(min))]
Request an Airplane Local Variable Request an Airplane Local Variable. ** Requires WASimModule for list (otherwise use "Request Named Variable") ** The list of variables is loaded live from the Simulator.The Unit type is usually "number" and will be ignored except in a few specific instances for some 3rd-party models. Request Variable
  • [simulator not connected]
  Unit (opt)
  • number
  for Plugin Category
  • [plugin not connected]
  Format [text] Default Value [text] Update Period
  • Once
  • SimFrame
  • Second
  • Millisecond
  Update Interval [number (0(min))] Delta Epsilon [number (0.00(min))]
Request an Input Event Value Request an "Input Event" Value. The list of available variables is loaded live from the Simulator. Input Events are a.k.a. 'B' variables and are always model-specific. Request Variable
  • [simulator not connected]
  for Plugin Category
  • [plugin not connected]
  Format [text] Default Value [text] Update Period
  • Once
  • SimFrame
  • Second
  • Millisecond
  Update Interval [number (0(min))] Delta Epsilon [number (0.00(min))]
Request a Named Variable Request a Named Variable. ** Using types other than 'A', 'B', or 'L' requires WASimModule. ** 'A', 'C', & 'E' types require a Unit type, and for 'L' it is optional (default is 'number'). For SimVars requiring an index, include it in the name after a : (colon), eg. "VARIABLE NAME:1". Type
  • A: SimVar
  • B: Input Event
  • C: GPS
  • E: Env.
  • L: Local
  • M: Mouse
  • R: Rsrc.
  • T: Token
  • Z: Custom
  Name [text] Unit
  • [plugin not connected]
  for Plugin Category
  • [plugin not connected]
  Format [text] Default Value [text] Update Period
  • Once
  • SimFrame
  • Second
  • Millisecond
  Update Interval [number (0(min))] Delta Epsilon [number (0.00(min))]
Request a Calculated Value Request a Calculated Value. ** Requires WASimModule ** Calculator Code [text] Result Type
  • Double
  • Integer
  • String
  • Formatted
  State Name [text] for Plugin Category
  • [plugin not connected]
  Format [text] Default Value [text] Update Period
  • Once
  • SimFrame
  • Second
  • Millisecond
  Update Interval [number (0(min))] Delta Epsilon [number (0.00(min))]
Update a Variable Value Request a value update for an added variable. This is especially useful for variables with a "Once" type Update Period. From Category
  • [plugin not connected]
  Update Variable
  • [select a category]
 
Remove a Simulator Variable Remove an existing Simulator Variable. From Category
  • [plugin not connected]
  Remove Variable
  • [select a category]
 
Clear Variable Definitions Removes either all or only custom-added variable state definitions. Clear Variables:
  • Custom
  • All
  • Loaded From Selected File
  • Of Selected Type
  Select File/Type:
  • N/A
 
Load Variable Definitions From File Load a set of variable state definitions from a configuration file. Load definitions from file [text] (file name only for user config. folder, or full path with file name)
Save Variable Definitions To File Save Variable Definitions To File. Save the current simulator variable state definitions to a configuration file. Save
  • Custom
  • All
  states to file [text] (file name only for user config. folder, or full path with file name)

AutoPilot

Click to expand

Actions | Connectors | States

Actions

Name Description Format Sim Event Mappings On
Hold
Airspeed Hold Value Adj/Sel/Hold Airspeed Hold Value -
  • Select
  • Increase
  • Decrease
  • Hold Current
 
Select
AIRSPEED_BUG_SELECT
Increase
AP_SPD_VAR_INC
Decrease
AP_SPD_VAR_DEC
Hold Current
AP_PANEL_SPEED_HOLD_TOGGLE
Airspeed Hold Value Set Set Airspeed Hold Value to [number (0.00(min)  50000.00(max))] kts
AP_SPD_VAR_SET
Altitude Hold Value Adj/Sel Altitude Hold Value -
  • Select
  • Increase
  • Decrease
 
Select
ALTITUDE_BUG_SELECT
Increase
AP_ALT_VAR_INC
Decrease
AP_ALT_VAR_DEC
Altitude Hold Value Set Altitude Hold Value
  • Set English
  • Set Metric
  to [number (-1000.00(min)  150000.00(max))]
Set English
AP_ALT_VAR_SET_ENGLISH
Set Metric
AP_ALT_VAR_SET_METRIC
AP Switches Auto Pilot
  • Master
  • Airspeed Hold
  • Panel Airspeed Hold
  • Altitude Hold
  • Panel Altitude Hold
  • Approach Mode
  • Attitude Hold
  • Back Course Mode
  • Bank Mode
  • Flight Level Change
  • Heading Hold
  • Panel Heading Hold
  • Localizer
  • Mach Hold
  • Panel Mach Hold
  • N1 Hold
  • Nav1 Hold
  • Vertical Speed
  • Panel Vertical Speed
  • Wing Leveler
  • Yaw Dampener
  Switch
  • Toggle
  • On
  • Off
 
Master + Toggle
AP_MASTER
Master + On
AUTOPILOT_ON
Master + Off
AUTOPILOT_OFF
Airspeed Hold + Toggle
AP_AIRSPEED_HOLD
Airspeed Hold + On
AP_AIRSPEED_ON
Airspeed Hold + Off
AP_AIRSPEED_OFF
Panel Airspeed Hold + Toggle
AP_PANEL_SPEED_HOLD
Panel Airspeed Hold + On
AP_PANEL_SPEED_ON
Panel Airspeed Hold + Off
AP_PANEL_SPEED_OFF
Altitude Hold + Toggle
AP_ALT_HOLD
Altitude Hold + On
AP_ALT_HOLD_ON
Altitude Hold + Off
AP_ALT_HOLD_OFF
Panel Altitude Hold + Toggle
PANEL_ALTITUDE_HOLD
Panel Altitude Hold + On
PANEL_ALTITUDE_ON
Panel Altitude Hold + Off
PANEL_ALTITUDE_OFF
Approach Mode + Toggle
AP_APR_HOLD
Approach Mode + On
AP_APR_HOLD_ON
Approach Mode + Off
AP_APR_HOLD_OFF
Attitude Hold + Toggle
AP_ATT_HOLD
Attitude Hold + On
AP_ATT_HOLD_ON
Attitude Hold + Off
AP_ATT_HOLD_OFF
Back Course Mode + Toggle
AP_BC_HOLD
Back Course Mode + On
AP_BC_HOLD_ON
Back Course Mode + Off
AP_BC_HOLD_OFF
Bank Mode + Toggle
AP_BANK_HOLD
Bank Mode + On
AP_BANK_HOLD_ON
Bank Mode + Off
AP_BANK_HOLD_OFF
Flight Level Change + Toggle
AP_FLIGHT_LEVEL_CHANGE
Flight Level Change + On
AP_FLIGHT_LEVEL_CHANGE_ON
Flight Level Change + Off
AP_FLIGHT_LEVEL_CHANGE_OFF
Heading Hold + Toggle
AP_HDG_HOLD
Heading Hold + On
AP_HDG_HOLD_ON
Heading Hold + Off
AP_HDG_HOLD_OFF
Panel Heading Hold + Toggle
AP_PANEL_HEADING_HOLD
Panel Heading Hold + On
AP_PANEL_HEADING_ON
Panel Heading Hold + Off
AP_PANEL_HEADING_OFF
Localizer + Toggle
AP_LOC_HOLD
Localizer + On
AP_LOC_HOLD_ON
Localizer + Off
AP_LOC_HOLD_OFF
Mach Hold + Toggle
AP_MACH_HOLD
Mach Hold + On
AP_MACH_ON
Mach Hold + Off
AP_MACH_OFF
Panel Mach Hold + Toggle
AP_PANEL_MACH_HOLD
Panel Mach Hold + On
AP_PANEL_MACH_ON
Panel Mach Hold + Off
AP_PANEL_MACH_OFF
N1 Hold + Toggle
AP_N1_HOLD
Nav1 Hold + Toggle
AP_NAV1_HOLD
Nav1 Hold + On
AP_NAV1_HOLD_ON
Nav1 Hold + Off
AP_NAV1_HOLD_OFF
Vertical Speed + Toggle
AP_VS_HOLD
Vertical Speed + On
AP_VS_ON
Vertical Speed + Off
AP_VS_OFF
Panel Vertical Speed + On
AP_PANEL_VS_ON
Panel Vertical Speed + Off
AP_PANEL_VS_OFF
Wing Leveler + Toggle
AP_WING_LEVELER
Wing Leveler + On
AP_WING_LEVELER_ON
Wing Leveler + Off
AP_WING_LEVELER_OFF
Yaw Dampener + Toggle
YAW_DAMPER_TOGGLE
Yaw Dampener + On
YAW_DAMPER_ON
Yaw Dampener + Off
YAW_DAMPER_OFF
Attitude Hold Pitch Value Adj/Sel Attitude Hold Pitch Value
  • Select
  • Increase
  • Decrease
 
Select
AP_PITCH_REF_SELECT
Increase
AP_PITCH_REF_INC_UP
Decrease
AP_PITCH_REF_INC_DN
Attitude Hold Pitch Value Set Set Attitude Hold Pitch Value to [number (-16384(min)  16384(max))]
AP_PITCH_REF_SET
Auto Brake Auto Brake -
  • Increase
  • Decrease
  • Disarm
  • Set Low
  • Set Medium
  • Set Maximum
 
Increase
INC_AUTOBRAKE_CONTROL
Decrease
INC_AUTOBRAKE_CONTROL
Disarm
AUTOBRAKE_DISARM
Set Low
AUTOBRAKE_LO_SET
Set Medium
AUTOBRAKE_MED_SET
Set Maximum
AUTOBRAKE_HI_SET
Auto Brake Set Set Auto Brake Value to [number (0(min)  4(max))]
SET_AUTOBRAKE_CONTROL
Auto Throttle Toggle Auto Throttle -
  • Arm
  • GoAround
  • Disconnect
 
Arm
AUTO_THROTTLE_ARM
GoAround
AUTO_THROTTLE_TO_GA
Disconnect
AUTO_THROTTLE_DISCONNECT
Flight Director Switches Toggle Flight Director
  • Master
  • Pitch Sync
  Switch
Master
TOGGLE_FLIGHT_DIRECTOR
Pitch Sync
SYNC_FLIGHT_DIRECTOR_PITCH
Heading Hold Value Adj/Sel Heading Hold Value -
  • Select
  • Increase
  • Decrease
 
Select
HEADING_BUG_SELECT
Increase
HEADING_BUG_INC
Decrease
HEADING_BUG_DEC
Heading Hold Value Set Set Heading Hold Value - [number (0.00(min)  359.00(max))]
HEADING_BUG_SET
Mach Hold Value Adjust/Hold Mach Hold Value -
  • Increase
  • Decrease
  • Hold Current
 
Increase
AP_MACH_VAR_INC
Decrease
AP_MACH_VAR_DEC
Hold Current
AP_PANEL_MACH_HOLD_TOGGLE
Mach Hold Value Set Set Mach Hold Value to [number (0.00(min)  20.00(max))]
AP_MACH_VAR_SET
Max. Bank Angle Adjust Max Bank Angle -
  • Increase
  • Decrease
 
Increase
AP_MAX_BANK_INC
Decrease
AP_MAX_BANK_DEC
Max. Bank Set Set Max Bank
  • Limit Preset
  • Angle
  • Velocity
  Value to [number (0.00(min)  180.00(max))]
Limit Preset
AP_MAX_BANK_SET
Angle
AP_MAX_BANK_ANGLE_SET
Velocity
AP_MAX_BANK_VELOCITY_SET
N1 Reference Value Adjust/Hold N1 Reference Value -
  • Increase
  • Decrease
  • Hold Current
 
Increase
AP_N1_REF_INC
Decrease
AP_N1_REF_DEC
Hold Current
AP_N1_HOLD
N1 Reference Value Set Set N1 Reference Value to [number (0.00(min)  150.00(max))]
AP_N1_REF_SET
Nav Mode Select Select Nav Mode
  • 1
  • 2
 
1
AP_NAV_SELECT_SET
2
AP_NAV_SELECT_SET
Vertical Speed Value Adj/Sel/Hold Vertical Speed Value -
  • Select
  • Increase
  • Decrease
  • Hold Current
 
Select
VSI_BUG_SELECT
Increase
AP_VS_VAR_INC
Decrease
AP_VS_VAR_DEC
Hold Current
AP_VS_VAR_SET_CURRENT
Vertical Speed Value Set Vertical Speed Hold
  • Set English
  • Set Metric
  to Value [number (-5000.00(min)  5000.00(max))]
Set English
AP_VS_VAR_SET_ENGLISH
Set Metric
AP_VS_VAR_SET_METRIC

Connectors

Name Description Format Sim Event Mappings
Airspeed Hold Value Set Set Airspeed Hold in Value Range (kts): [number (0.00(min)  50000.00(max))] - [number (0.00(min)  50000.00(max))]
AP_SPD_VAR_SET
Attitude Hold Pitch Value Set Set Attitude Pitch Hold in Value Range: [number (-16384(min)  16384(max))] - [number (-16384(min)  16384(max))]
AP_PITCH_REF_SET
Auto Brake Set Set Auto Brake in Value Range: [number (0(min)  4(max))] - [number (0(min)  4(max))]
SET_AUTOBRAKE_CONTROL
Heading Hold Value Set Set Heading Hold in Value Range: [number (0.00(min)  359.00(max))] - [number (0.00(min)  359.00(max))]
HEADING_BUG_SET
Mach Hold Value Set Set Mach Hold in Value Range: [number (0.00(min)  20.00(max))] - [number (0.00(min)  20.00(max))]
AP_MACH_VAR_SET
Max. Bank Set Set Max Bank
  • Limit Preset
  • Angle
  • Velocity
  in Value Range: [number (0.00(min)  180.00(max))] - [number (0.00(min)  180.00(max))]
Limit Preset
AP_MAX_BANK_SET
Angle
AP_MAX_BANK_ANGLE_SET
Velocity
AP_MAX_BANK_VELOCITY_SET
N1 Reference Value Set Set N1 Reference in Value Range: [number (0.00(min)  150.00(max))] - [number (0.00(min)  150.00(max))]
AP_N1_REF_SET
Vertical Speed Value Set Vertical Speed Hold
  • Set English
  • Set Metric
  in Value Range: [number (-5000.00(min)  5000.00(max))] - [number (-5000.00(min)  5000.00(max))]
Set English
AP_VS_VAR_SET_ENGLISH
Set Metric
AP_VS_VAR_SET_METRIC

States

Base Id: MSFSTouchPortalPlugin.AutoPilot.State.

Id SimVar Name Description Unit Format DefaultValue
AutoThrottleArm AUTOPILOT THROTTLE ARM Auto Throttle Armed Bool
AutoThrottleGoAround AUTOPILOT TAKEOFF POWER ACTIVE Auto Throttle GoAround Bool
AutoPilotAirSpeedHold AUTOPILOT AIRSPEED HOLD AutoPilot Air Speed Status Bool
AutoPilotAirSpeedVar AUTOPILOT AIRSPEED HOLD VAR AutoPilot Air Speed Value knots 0.0#
AutoPilotAltitudeHold AUTOPILOT ALTITUDE LOCK AutoPilot Altitude Status Bool
AutoPilotAltitudeVar AUTOPILOT ALTITUDE LOCK VAR AutoPilot Altitude Value feet
AutoPilotApproachHold AUTOPILOT APPROACH HOLD AutoPilot Approach Status Bool
AutoPilotAttitudeHold AUTOPILOT ATTITUDE HOLD AutoPilot Attitude Status Bool
AutoPilotAvailable AUTOPILOT AVAILABLE AutoPilot Availability Bool
AutoPilotBackCourseHold AUTOPILOT BACKCOURSE HOLD AutoPilot Back Course Status Bool
AutoPilotFlightDirector AUTOPILOT FLIGHT DIRECTOR ACTIVE AutoPilot Flight Director Status Bool
AutoPilotHeadingVar AUTOPILOT HEADING LOCK DIR AutoPilot Heading Direction degrees F0
AutoPilotHeadingHold AUTOPILOT HEADING LOCK AutoPilot Heading Status Bool
AutoPilotMach AUTOPILOT MACH HOLD AutoPilot Mach Hold Bool
AutoPilotMachVar AUTOPILOT MACH HOLD VAR AutoPilot Mach Value number 0.##
AutoPilotMaster AUTOPILOT MASTER AutoPilot Master Status Bool
AutoPilotBanking AUTOPILOT MAX BANK AutoPilot Max Bank Angle degrees F2
AutoPilotNavSelected AUTOPILOT NAV SELECTED AutoPilot Nav Selected Index number
AutoPilotNav1Hold AUTOPILOT NAV1 LOCK AutoPilot Nav1 Status Bool
AutoPilotAttitudeVar AUTOPILOT PITCH HOLD REF AutoPilot Pitch Reference Value degrees F2
AutoPilotVerticalSpeedHold AUTOPILOT VERTICAL HOLD AutoPilot Vertical Speed Status Bool
AutoPilotVerticalSpeedVar AUTOPILOT VERTICAL HOLD VAR AutoPilot Vertical Speed Value feet/minute
AutoPilotWingLeveler AUTOPILOT WING LEVELER AutoPilot Wing Leveler Bool
AutoPilotFlightDirectorCurrentBank AUTOPILOT FLIGHT DIRECTOR BANK Flight Director Current Bank degrees F2
AutoPilotFlightDirectorCurrentPitch AUTOPILOT FLIGHT DIRECTOR PITCH Flight Director Current Pitch degrees F2
AutoPilotPitchHold AUTOPILOT PITCH HOLD The status of Auto Pilot Pitch Hold button Bool
AutoPilotYawDampener AUTOPILOT YAW DAMPER Yaw Dampener Status Bool

Radio & Navigation

Click to expand

Actions | Connectors | States

Actions

Name Description Format Sim Event Mappings On
Hold
ADF Adjust ADF
  • 1
  • 2
  -
  • Standby Swap
  • Decrement frequency by 1 KHz
  • Increment frequency by 1 KHz
  • Decrement frequency by 10 KHz
  • Increment frequency by 10 KHz
  • Decrement frequency by 100 KHz
  • Increment frequency by 100 KHz
  • Decrement frequency by 1 KHz with carry
  • Increment frequency by 1 KHz with carry
  • Decrement frequency by 0.1 KHz with carry
  • Increment frequency by 0.1 KHz with carry
  • Volume Increase
  • Volume Decrease
  • Decrement Card by 1° (ADF1 Only)
  • Increment Card by 1° (ADF1 Only)
  • IDENT Disable
  • IDENT Enable
  • IDENT Toggle
 
1 + Standby Swap
ADF1_RADIO_SWAP
1 + Decrement frequency by 1 KHz
ADF_1_DEC
1 + Increment frequency by 1 KHz
ADF_1_INC
1 + Decrement frequency by 10 KHz
ADF_10_DEC
1 + Increment frequency by 10 KHz
ADF_10_INC
1 + Decrement frequency by 100 KHz
ADF_100_DEC
1 + Increment frequency by 100 KHz
ADF_100_INC
1 + Decrement frequency by 1 KHz with carry
ADF1_WHOLE_DEC
1 + Increment frequency by 1 KHz with carry
ADF1_WHOLE_INC
1 + Decrement frequency by 0.1 KHz with carry
ADF1_RADIO_TENTHS_DEC
1 + Increment frequency by 0.1 KHz with carry
ADF1_RADIO_TENTHS_INC
1 + Volume Increase
ADF_VOLUME_INC
1 + Volume Decrease
ADF_VOLUME_DEC
1 + Decrement Card by 1° (ADF1 Only)
ADF_CARD_DEC
1 + Increment Card by 1° (ADF1 Only)
ADF_CARD_INC
1 + IDENT Disable
RADIO_ADF_IDENT_DISABLE
1 + IDENT Enable
RADIO_ADF_IDENT_ENABLE
1 + IDENT Toggle
RADIO_ADF_IDENT_TOGGLE
2 + Standby Swap
ADF2_RADIO_SWAP
2 + Decrement frequency by 1 KHz
ADF2_1_DEC
2 + Increment frequency by 1 KHz
ADF2_1_INC
2 + Decrement frequency by 10 KHz
ADF2_10_DEC
2 + Increment frequency by 10 KHz
ADF2_10_INC
2 + Decrement frequency by 100 KHz
ADF2_100_DEC
2 + Increment frequency by 100 KHz
ADF2_100_INC
2 + Decrement frequency by 1 KHz with carry
ADF2_WHOLE_DEC
2 + Increment frequency by 1 KHz with carry
ADF2_WHOLE_INC
2 + Decrement frequency by 0.1 KHz with carry
ADF2_RADIO_TENTHS_DEC
2 + Increment frequency by 0.1 KHz with carry
ADF2_RADIO_TENTHS_INC
2 + Volume Increase
ADF2_VOLUME_INC
2 + Volume Decrease
ADF2_VOLUME_DEC
2 + IDENT Disable
RADIO_ADF2_IDENT_DISABLE
2 + IDENT Enable
RADIO_ADF2_IDENT_ENABLE
2 + IDENT Toggle
RADIO_ADF2_IDENT_TOGGLE
ADF Values Set Set ADF
  • 1
  • 2
 
  • Active Frequency (BCD32)
  • IDENT (0/1)
  • Needle (radians)
  • Outside Source (0/1)
  • Standby Frequency (BCD32)
  • Volume (0-100)
  to Value [number]
1 + Active Frequency (BCD32)
ADF_COMPLETE_SET
1 + IDENT (0/1)
RADIO_ADF_IDENT_SET
1 + Needle (radians)
ADF_NEEDLE_SET
1 + Outside Source (0/1)
ADF_OUTSIDE_SOURCE
1 + Standby Frequency (BCD32)
ADF_STBY_SET
1 + Volume (0-100)
ADF_VOLUME_SET
2 + Active Frequency (BCD32)
ADF2_COMPLETE_SET
2 + IDENT (0/1)
RADIO_ADF2_IDENT_SET
2 + Needle (radians)
ADF2_NEEDLE_SET
2 + Outside Source (0/1)
ADF2_OUTSIDE_SOURCE
2 + Standby Frequency (BCD32)
ADF2_STBY_SET
2 + Volume (0-100)
ADF2_VOLUME_SET
Radio Interaction Radio
  • COM1
  • COM2
  • COM3
  • NAV1
  • NAV2
  • NAV3
  • NAV4
  -
  • Standby Swap
  • Decrease 1Mhz
  • Increase 1 MHz
  • Decrease 25 KHz
  • Decrease 25 KHz w/ Carry Digits
  • Increase 25 KHz
  • Increase 25 KHz w/ Carry Digits
  • Autoswitch Toggle
  • Volume Increase
  • Volume Decrease
  • Pilot Transmit Select (COM only)
  • Copilot Transmit Select (COM only)
  • Receive Select (COM only)
  • Receive De-select (COM only)
  • Toggle Spacing Mode (COM only)
  • Copilot Transmit Select (COM1 only)
 
COM1 + Standby Swap
COM1_RADIO_SWAP
COM1 + Decrease 1Mhz
COM_RADIO_WHOLE_DEC
COM1 + Increase 1 MHz
COM_RADIO_WHOLE_INC
COM1 + Decrease 25 KHz
COM_RADIO_FRACT_DEC
COM1 + Decrease 25 KHz w/ Carry Digits
COM_RADIO_FRACT_DEC_CARRY
COM1 + Increase 25 KHz
COM_RADIO_FRACT_INC
COM1 + Increase 25 KHz w/ Carry Digits
COM_RADIO_FRACT_INC_CARRY
COM1 + Autoswitch Toggle
RADIO_COMM1_AUTOSWITCH_TOGGLE
COM1 + Volume Increase
COM1_VOLUME_INC
COM1 + Volume Decrease
COM1_VOLUME_DEC
COM1 + Pilot Transmit Select (COM only)
PILOT_TRANSMITTER_SET
COM1 + Copilot Transmit Select (COM only)
COPILOT_TRANSMITTER_SET
COM1 + Receive Select (COM only)
COM1_RECEIVE_SELECT
COM1 + Receive De-select (COM only)
COM1_RECEIVE_SELECT
COM1 + Toggle Spacing Mode (COM only)
COM_1_SPACING_MODE_SWITCH
COM2 + Standby Swap
COM2_RADIO_SWAP
COM2 + Decrease 1Mhz
COM2_RADIO_WHOLE_DEC
COM2 + Increase 1 MHz
COM2_RADIO_WHOLE_INC
COM2 + Decrease 25 KHz
COM2_RADIO_FRACT_DEC
COM2 + Decrease 25 KHz w/ Carry Digits
COM2_RADIO_FRACT_DEC_CARRY
COM2 + Increase 25 KHz
COM2_RADIO_FRACT_INC
COM2 + Increase 25 KHz w/ Carry Digits
COM2_RADIO_FRACT_INC_CARRY
COM2 + Autoswitch Toggle
RADIO_COMM2_AUTOSWITCH_TOGGLE
COM2 + Volume Increase
COM2_VOLUME_INC
COM2 + Volume Decrease
COM2_VOLUME_DEC
COM2 + Pilot Transmit Select (COM only)
PILOT_TRANSMITTER_SET
COM2 + Copilot Transmit Select (COM1 only)
COPILOT_TRANSMITTER_SET
COM2 + Receive Select (COM only)
COM2_RECEIVE_SELECT
COM2 + Receive De-select (COM only)
COM2_RECEIVE_SELECT
COM2 + Toggle Spacing Mode (COM only)
COM_2_SPACING_MODE_SWITCH
COM3 + Standby Swap
COM3_RADIO_SWAP
COM3 + Decrease 1Mhz
COM3_RADIO_WHOLE_DEC
COM3 + Increase 1 MHz
COM3_RADIO_WHOLE_INC
COM3 + Decrease 25 KHz
COM3_RADIO_FRACT_DEC
COM3 + Decrease 25 KHz w/ Carry Digits
COM3_RADIO_FRACT_DEC_CARRY
COM3 + Increase 25 KHz
COM3_RADIO_FRACT_INC
COM3 + Increase 25 KHz w/ Carry Digits
COM3_RADIO_FRACT_INC_CARRY
COM3 + Volume Increase
COM3_VOLUME_INC
COM3 + Volume Decrease
COM3_VOLUME_DEC
COM3 + Pilot Transmit Select (COM only)
PILOT_TRANSMITTER_SET
COM3 + Copilot Transmit Select (COM only)
COPILOT_TRANSMITTER_SET
COM3 + Receive Select (COM only)
COM3_RECEIVE_SELECT
COM3 + Receive De-select (COM only)
COM3_RECEIVE_SELECT
COM3 + Toggle Spacing Mode (COM only)
COM_3_SPACING_MODE_SWITCH
NAV1 + Standby Swap
NAV1_RADIO_SWAP
NAV1 + Decrease 1Mhz
NAV1_RADIO_WHOLE_DEC
NAV1 + Increase 1 MHz
NAV1_RADIO_WHOLE_INC
NAV1 + Decrease 25 KHz
NAV1_RADIO_FRACT_DEC
NAV1 + Decrease 25 KHz w/ Carry Digits
NAV1_RADIO_FRACT_DEC_CARRY
NAV1 + Increase 25 KHz
NAV1_RADIO_FRACT_INC
NAV1 + Increase 25 KHz w/ Carry Digits
NAV1_RADIO_FRACT_INC_CARRY
NAV1 + Autoswitch Toggle
RADIO_NAV1_AUTOSWITCH_TOGGLE
NAV1 + Volume Increase
NAV1_VOLUME_INC
NAV1 + Volume Decrease
NAV1_VOLUME_DEC
NAV2 + Standby Swap
NAV2_RADIO_SWAP
NAV2 + Decrease 1Mhz
NAV2_RADIO_WHOLE_DEC
NAV2 + Increase 1 MHz
NAV2_RADIO_WHOLE_INC
NAV2 + Decrease 25 KHz
NAV2_RADIO_FRACT_DEC
NAV2 + Decrease 25 KHz w/ Carry Digits
NAV2_RADIO_FRACT_DEC_CARRY
NAV2 + Increase 25 KHz
NAV2_RADIO_FRACT_INC
NAV2 + Increase 25 KHz w/ Carry Digits
NAV2_RADIO_FRACT_INC_CARRY
NAV2 + Autoswitch Toggle
RADIO_NAV2_AUTOSWITCH_TOGGLE
NAV2 + Volume Increase
NAV2_VOLUME_INC
NAV2 + Volume Decrease
NAV2_VOLUME_DEC
NAV3 + Standby Swap
NAV3_RADIO_SWAP
NAV3 + Decrease 1Mhz
NAV3_RADIO_WHOLE_DEC
NAV3 + Increase 1 MHz
NAV3_RADIO_WHOLE_INC
NAV3 + Decrease 25 KHz
NAV3_RADIO_FRACT_DEC
NAV3 + Decrease 25 KHz w/ Carry Digits
NAV3_RADIO_FRACT_DEC_CARRY
NAV3 + Increase 25 KHz
NAV3_RADIO_FRACT_INC
NAV3 + Increase 25 KHz w/ Carry Digits
NAV3_RADIO_FRACT_INC_CARRY
NAV3 + Volume Increase
NAV3_VOLUME_INC
NAV3 + Volume Decrease
NAV3_VOLUME_DEC
NAV4 + Standby Swap
NAV4_RADIO_SWAP
NAV4 + Decrease 1Mhz
NAV4_RADIO_WHOLE_DEC
NAV4 + Increase 1 MHz
NAV4_RADIO_WHOLE_INC
NAV4 + Decrease 25 KHz
NAV4_RADIO_FRACT_DEC
NAV4 + Decrease 25 KHz w/ Carry Digits
NAV4_RADIO_FRACT_DEC_CARRY
NAV4 + Increase 25 KHz
NAV4_RADIO_FRACT_INC
NAV4 + Increase 25 KHz w/ Carry Digits
NAV4_RADIO_FRACT_INC_CARRY
NAV4 + Volume Increase
NAV4_VOLUME_INC
NAV4 + Volume Decrease
NAV4_VOLUME_DEC
COM1 + Transmit Select
COM1_TRANSMIT_SELECT
COM2 + Transmit Select
COM2_TRANSMIT_SELECT
COM3 + Transmit Select
COM3_TRANSMIT_SELECT
Radio Values Set Set Radio
  • COM1
  • COM2
  • COM3
  • NAV1
  • NAV2
  • NAV3
  • NAV4
 
  • Frequency (Hz)
  • Frequency (BCD16)
  • Standby Frequency (Hz)
  • Standby Frequency (BCD16)
  • Stored Frequency (Hz) (COM only)
  • Stored Frequency (BCD16) (COM only)
  • Volume (0.0-1.0)
  • Receive Select (0/1) (COM only)
  to Value [number]
COM1 + Frequency (Hz)
COM_RADIO_SET_HZ
COM1 + Frequency (BCD16)
COM_RADIO_SET
COM1 + Standby Frequency (Hz)
COM_STBY_RADIO_SET_HZ
COM1 + Standby Frequency (BCD16)
COM_STBY_RADIO_SET
COM1 + Stored Frequency (Hz) (COM only)
COM1_STORED_FREQUENCY_SET_HZ
COM1 + Stored Frequency (BCD16) (COM only)
COM1_STORED_FREQUENCY_SET
COM1 + Volume (0.0-1.0)
COM1_VOLUME_SET
COM1 + Receive Select (0/1) (COM only)
COM1_RECEIVE_SELECT
COM2 + Frequency (Hz)
COM2_RADIO_SET_HZ
COM2 + Frequency (BCD16)
COM2_RADIO_SET
COM2 + Standby Frequency (Hz)
COM2_STBY_RADIO_SET_HZ
COM2 + Standby Frequency (BCD16)
COM2_STBY_RADIO_SET
COM2 + Stored Frequency (Hz) (COM only)
COM2_STORED_FREQUENCY_SET_HZ
COM2 + Stored Frequency (BCD16) (COM only)
COM2_STORED_FREQUENCY_SET
COM2 + Volume (0.0-1.0)
COM2_VOLUME_SET
COM2 + Receive Select (0/1) (COM only)
COM2_RECEIVE_SELECT
COM3 + Frequency (Hz)
COM3_RADIO_SET_HZ
COM3 + Frequency (BCD16)
COM3_RADIO_SET
COM3 + Standby Frequency (Hz)
COM3_STBY_RADIO_SET_HZ
COM3 + Standby Frequency (BCD16)
COM3_STBY_RADIO_SET
COM3 + Stored Frequency (Hz) (COM only)
COM3_STORED_FREQUENCY_SET_HZ
COM3 + Stored Frequency (BCD16) (COM only)
COM3_STORED_FREQUENCY_SET
COM3 + Volume (0.0-1.0)
COM3_VOLUME_SET
COM3 + Receive Select (0/1) (COM only)
COM3_RECEIVE_SELECT
NAV1 + Frequency (Hz)
NAV1_RADIO_SET_HZ
NAV1 + Frequency (BCD16)
NAV1_RADIO_SET
NAV1 + Standby Frequency (Hz)
NAV1_STBY_SET_HZ
NAV1 + Standby Frequency (BCD16)
NAV1_STBY_SET
NAV1 + Volume (0.0-1.0)
NAV1_VOLUME_SET
NAV2 + Frequency (Hz)
NAV2_RADIO_SET_HZ
NAV2 + Frequency (BCD16)
NAV2_RADIO_SET
NAV2 + Standby Frequency (Hz)
NAV2_STBY_SET_HZ
NAV2 + Standby Frequency (BCD16)
NAV2_STBY_SET
NAV2 + Volume (0.0-1.0)
NAV2_VOLUME_SET
NAV3 + Frequency (Hz)
NAV3_RADIO_SET_HZ
NAV3 + Frequency (BCD16)
NAV3_RADIO_SET
NAV3 + Standby Frequency (Hz)
NAV3_STBY_SET_HZ
NAV3 + Standby Frequency (BCD16)
NAV3_STBY_SET
NAV3 + Volume (0.0-1.0)
NAV3_VOLUME_SET
NAV4 + Frequency (Hz)
NAV4_RADIO_SET_HZ
NAV4 + Frequency (BCD16)
NAV4_RADIO_SET
NAV4 + Standby Frequency (Hz)
NAV4_STBY_SET_HZ
NAV4 + Standby Frequency (BCD16)
NAV4_STBY_SET
NAV4 + Volume (0.0-1.0)
NAV4_VOLUME_SET
Transponder Adjust Transponder Action:
  • IDENT Off
  • IDENT On
  • IDENT Toggle
  • Cycle Selected Digit for +/-
  • Decrement the first digit
  • Increment the first digit
  • Decrement the second digit
  • Increment the second digit
  • Decrement the third digit
  • Increment the third digit
  • Decrement the fourth digit
  • Increment the fourth digit
  • Decrement the fourth digit with carry
  • Increment the fourth digit with carry
 
IDENT Off
XPNDR_IDENT_OFF
IDENT On
XPNDR_IDENT_ON
IDENT Toggle
XPNDR_IDENT_TOGGLE
Cycle Selected Digit for +/-
XPNDR
Decrement the first digit
XPNDR_1000_DEC
Increment the first digit
XPNDR_1000_INC
Decrement the second digit
XPNDR_100_DEC
Increment the second digit
XPNDR_100_INC
Decrement the third digit
XPNDR_10_DEC
Increment the third digit
XPNDR_10_INC
Decrement the fourth digit
XPNDR_1_DEC
Increment the fourth digit
XPNDR_1_INC
Decrement the fourth digit with carry
XPNDR_DEC_CARRY
Increment the fourth digit with carry
XPNDR_INC_CARRY
Transponder Set Set Transponder
  • Frequency Code (BCD16)
  • IDENT (0/1)
  to Value [number (0(min)  30583(max))]
Frequency Code (BCD16)
XPNDR_SET
IDENT (0/1)
XPNDR_IDENT_SET

Connectors

Name Description Format Sim Event Mappings
ADF Values Set Set ADF
  • 1
  • 2
 
  • Active Frequency (BCD32)
  • IDENT (0/1)
  • Needle (radians)
  • Outside Source (0/1)
  • Standby Frequency (BCD32)
  • Volume (0-100)
  in Value Range: [number] - [number]
1 + Active Frequency (BCD32)
ADF_COMPLETE_SET
1 + IDENT (0/1)
RADIO_ADF_IDENT_SET
1 + Needle (radians)
ADF_NEEDLE_SET
1 + Outside Source (0/1)
ADF_OUTSIDE_SOURCE
1 + Standby Frequency (BCD32)
ADF_STBY_SET
1 + Volume (0-100)
ADF_VOLUME_SET
2 + Active Frequency (BCD32)
ADF2_COMPLETE_SET
2 + IDENT (0/1)
RADIO_ADF2_IDENT_SET
2 + Needle (radians)
ADF2_NEEDLE_SET
2 + Outside Source (0/1)
ADF2_OUTSIDE_SOURCE
2 + Standby Frequency (BCD32)
ADF2_STBY_SET
2 + Volume (0-100)
ADF2_VOLUME_SET
Radio Values Set Set Radio
  • COM1
  • COM2
  • COM3
  • NAV1
  • NAV2
  • NAV3
  • NAV4
 
  • Frequency (Hz)
  • Frequency (BCD16)
  • Standby Frequency (Hz)
  • Standby Frequency (BCD16)
  • Stored Frequency (Hz) (COM only)
  • Stored Frequency (BCD16) (COM only)
  • Volume (0.0-1.0)
  • Receive Select (0/1) (COM only)
  in Value Range: [number] - [number]
COM1 + Frequency (Hz)
COM_RADIO_SET_HZ
COM1 + Frequency (BCD16)
COM_RADIO_SET
COM1 + Standby Frequency (Hz)
COM_STBY_RADIO_SET_HZ
COM1 + Standby Frequency (BCD16)
COM_STBY_RADIO_SET
COM1 + Stored Frequency (Hz) (COM only)
COM1_STORED_FREQUENCY_SET_HZ
COM1 + Stored Frequency (BCD16) (COM only)
COM1_STORED_FREQUENCY_SET
COM1 + Volume (0.0-1.0)
COM1_VOLUME_SET
COM1 + Receive Select (0/1) (COM only)
COM1_RECEIVE_SELECT
COM2 + Frequency (Hz)
COM2_RADIO_SET_HZ
COM2 + Frequency (BCD16)
COM2_RADIO_SET
COM2 + Standby Frequency (Hz)
COM2_STBY_RADIO_SET_HZ
COM2 + Standby Frequency (BCD16)
COM2_STBY_RADIO_SET
COM2 + Stored Frequency (Hz) (COM only)
COM2_STORED_FREQUENCY_SET_HZ
COM2 + Stored Frequency (BCD16) (COM only)
COM2_STORED_FREQUENCY_SET
COM2 + Volume (0.0-1.0)
COM2_VOLUME_SET
COM2 + Receive Select (0/1) (COM only)
COM2_RECEIVE_SELECT
COM3 + Frequency (Hz)
COM3_RADIO_SET_HZ
COM3 + Frequency (BCD16)
COM3_RADIO_SET
COM3 + Standby Frequency (Hz)
COM3_STBY_RADIO_SET_HZ
COM3 + Standby Frequency (BCD16)
COM3_STBY_RADIO_SET
COM3 + Stored Frequency (Hz) (COM only)
COM3_STORED_FREQUENCY_SET_HZ
COM3 + Stored Frequency (BCD16) (COM only)
COM3_STORED_FREQUENCY_SET
COM3 + Volume (0.0-1.0)
COM3_VOLUME_SET
COM3 + Receive Select (0/1) (COM only)
COM3_RECEIVE_SELECT
NAV1 + Frequency (Hz)
NAV1_RADIO_SET_HZ
NAV1 + Frequency (BCD16)
NAV1_RADIO_SET
NAV1 + Standby Frequency (Hz)
NAV1_STBY_SET_HZ
NAV1 + Standby Frequency (BCD16)
NAV1_STBY_SET
NAV1 + Volume (0.0-1.0)
NAV1_VOLUME_SET
NAV2 + Frequency (Hz)
NAV2_RADIO_SET_HZ
NAV2 + Frequency (BCD16)
NAV2_RADIO_SET
NAV2 + Standby Frequency (Hz)
NAV2_STBY_SET_HZ
NAV2 + Standby Frequency (BCD16)
NAV2_STBY_SET
NAV2 + Volume (0.0-1.0)
NAV2_VOLUME_SET
NAV3 + Frequency (Hz)
NAV3_RADIO_SET_HZ
NAV3 + Frequency (BCD16)
NAV3_RADIO_SET
NAV3 + Standby Frequency (Hz)
NAV3_STBY_SET_HZ
NAV3 + Standby Frequency (BCD16)
NAV3_STBY_SET
NAV3 + Volume (0.0-1.0)
NAV3_VOLUME_SET
NAV4 + Frequency (Hz)
NAV4_RADIO_SET_HZ
NAV4 + Frequency (BCD16)
NAV4_RADIO_SET
NAV4 + Standby Frequency (Hz)
NAV4_STBY_SET_HZ
NAV4 + Standby Frequency (BCD16)
NAV4_STBY_SET
NAV4 + Volume (0.0-1.0)
NAV4_VOLUME_SET

States

Base Id: MSFSTouchPortalPlugin.Communication.State.

Id SimVar Name Description Unit Format DefaultValue
Com1ActiveFrequency COM ACTIVE FREQUENCY:1 The frequency of the active COM1 radio MHz 0.000#
Com2ActiveFrequency COM ACTIVE FREQUENCY:2 The frequency of the active COM2 radio MHz 0.000#
Nav1ActiveFrequency NAV ACTIVE FREQUENCY:1 The frequency of the active NAV1 radio MHz 0.000#
Nav2ActiveFrequency NAV ACTIVE FREQUENCY:2 The frequency of the active NAV2 radio MHz 0.000#
Com1StandbyFrequency COM STANDBY FREQUENCY:1 The frequency of the standby COM1 radio MHz 0.000#
Com2StandbyFrequency COM STANDBY FREQUENCY:2 The frequency of the standby COM2 radio MHz 0.000#
Nav1StandbyFrequency NAV STANDBY FREQUENCY:1 The frequency of the standby NAV1 radio MHz 0.000#
Nav2StandbyFrequency NAV STANDBY FREQUENCY:2 The frequency of the standby NAV2 radio MHz 0.000#

Electrical

Click to expand

Actions | Connectors | States

Actions

Name Description Format Sim Event Mappings On
Hold
Alternator Control
  • Toggle
  • Turn On
  • Turn Off
  Alternator at Index [number (0(min)  99(max))]
Toggle
TOGGLE_MASTER_ALTERNATOR
Turn On
ALTERNATOR_ON
Turn Off
ALTERNATOR_OFF
Alternator Toggle Toggle Alternator -
  • Master
  • 1
  • 2
  • 3
  • 4
 
Master
TOGGLE_MASTER_ALTERNATOR
1
TOGGLE_ALTERNATOR1
2
TOGGLE_ALTERNATOR2
3
TOGGLE_ALTERNATOR3
4
TOGGLE_ALTERNATOR4
Avionics Master Switch Avionics
  • Master Toggle
  • Master 1 Off
  • Master 1 On
  • Master 2 Off
  • Master 2 On
 
Master Toggle
TOGGLE_AVIONICS_MASTER
Master 1 Off
AVIONICS_MASTER_1_OFF
Master 1 On
AVIONICS_MASTER_1_ON
Master 2 Off
AVIONICS_MASTER_2_OFF
Master 2 On
AVIONICS_MASTER_2_ON
External Power External Power Control. External Power
  • Toggle
  • Off
  • On
  at index [number (0(min)  99(max))]
Toggle
TOGGLE_EXTERNAL_POWER
Off
SET_EXTERNAL_POWER
On
SET_EXTERNAL_POWER
Landing Lights Switch/Direction Landing Lights
  • Toggle
  • On
  • Off
  • Left
  • Right
  • Up
  • Down
  • Home
  at circuit index [number (0(min)  99(max))]
Toggle
LANDING_LIGHTS_TOGGLE
On
LANDING_LIGHTS_ON
Off
LANDING_LIGHTS_OFF
Left
LANDING_LIGHT_LEFT
Right
LANDING_LIGHT_RIGHT
Up
LANDING_LIGHT_UP
Down
LANDING_LIGHT_DOWN
Home
LANDING_LIGHT_HOME
Light Dimming Set Light Potentiometer
  • 0
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • 21
  • 22
  • 23
  • 24
  • 25
  • 26
  • 27
  • 28
  • 29
  • 30
  to [number (0(min)  100(max))]
0
LIGHT_POTENTIOMETER_SET
1
LIGHT_POTENTIOMETER_1_SET
2
LIGHT_POTENTIOMETER_2_SET
3
LIGHT_POTENTIOMETER_3_SET
4
LIGHT_POTENTIOMETER_4_SET
5
LIGHT_POTENTIOMETER_5_SET
6
LIGHT_POTENTIOMETER_6_SET
7
LIGHT_POTENTIOMETER_7_SET
8
LIGHT_POTENTIOMETER_8_SET
9
LIGHT_POTENTIOMETER_9_SET
10
LIGHT_POTENTIOMETER_10_SET
11
LIGHT_POTENTIOMETER_11_SET
12
LIGHT_POTENTIOMETER_12_SET
13
LIGHT_POTENTIOMETER_13_SET
14
LIGHT_POTENTIOMETER_14_SET
15
LIGHT_POTENTIOMETER_15_SET
16
LIGHT_POTENTIOMETER_16_SET
17
LIGHT_POTENTIOMETER_17_SET
18
LIGHT_POTENTIOMETER_18_SET
19
LIGHT_POTENTIOMETER_19_SET
20
LIGHT_POTENTIOMETER_20_SET
21
LIGHT_POTENTIOMETER_21_SET
22
LIGHT_POTENTIOMETER_22_SET
23
LIGHT_POTENTIOMETER_23_SET
24
LIGHT_POTENTIOMETER_24_SET
25
LIGHT_POTENTIOMETER_25_SET
26
LIGHT_POTENTIOMETER_26_SET
27
LIGHT_POTENTIOMETER_27_SET
28
LIGHT_POTENTIOMETER_28_SET
29
LIGHT_POTENTIOMETER_29_SET
30
LIGHT_POTENTIOMETER_30_SET
Light Switch Control Light Switch Controls. NOTE: The 'All' and 'Circuit' types can only be Toggled. Switch
  • All
  • Beacon
  • Cabin
  • Glareshield
  • Landing
  • Logo
  • Nav
  • Panel
  • Pedestal
  • Recognition
  • Strobe
  • Taxi
  • Wing
  • Circuit
 
  • Toggle
  • On
  • Off
  at circuit index [number (0(min)  99(max))]
All + Toggle
ALL_LIGHTS_TOGGLE
Beacon + Toggle
TOGGLE_BEACON_LIGHTS
Cabin + Toggle
TOGGLE_CABIN_LIGHTS
Glareshield + Toggle
GLARESHIELD_LIGHTS_TOGGLE
Landing + Toggle
LANDING_LIGHTS_TOGGLE
Logo + Toggle
TOGGLE_LOGO_LIGHTS
Nav + Toggle
TOGGLE_NAV_LIGHTS
Panel + Toggle
PANEL_LIGHTS_TOGGLE
Pedestal + Toggle
PEDESTRAL_LIGHTS_TOGGLE
Recognition + Toggle
TOGGLE_RECOGNITION_LIGHTS
Strobe + Toggle
STROBES_TOGGLE
Taxi + Toggle
TOGGLE_TAXI_LIGHTS
Wing + Toggle
TOGGLE_WING_LIGHTS
Circuit + Toggle
ELECTRICAL_CIRCUIT_TOGGLE
Beacon + On
BEACON_LIGHTS_ON
Cabin + On
CABIN_LIGHTS_ON
Glareshield + On
GLARESHIELD_LIGHTS_ON
Landing + On
LANDING_LIGHTS_ON
Logo + On
LOGO_LIGHTS_SET
Nav + On
NAV_LIGHTS_ON
Panel + On
PANEL_LIGHTS_ON
Pedestal + On
PEDESTRAL_LIGHTS_ON
Recognition + On
RECOGNITION_LIGHTS_SET
Strobe + On
STROBES_ON
Taxi + On
TAXI_LIGHTS_ON
Wing + On
WING_LIGHTS_ON
Beacon + Off
BEACON_LIGHTS_OFF
Cabin + Off
CABIN_LIGHTS_OFF
Glareshield + Off
GLARESHIELD_LIGHTS_OFF
Landing + Off
LANDING_LIGHTS_OFF
Logo + Off
LOGO_LIGHTS_SET
Nav + Off
NAV_LIGHTS_OFF
Panel + Off
PANEL_LIGHTS_OFF
Pedestal + Off
PEDESTRAL_LIGHTS_OFF
Recognition + Off
RECOGNITION_LIGHTS_SET
Strobe + Off
STROBES_OFF
Taxi + Off
TAXI_LIGHTS_OFF
Wing + Off
WING_LIGHTS_OFF
Master Battery Toggle Master Battery
TOGGLE_MASTER_BATTERY
Master Battery & Alternator Toggle Master Battery & Alternator
TOGGLE_MASTER_BATTERY_ALTERNATOR

Connectors

Name Description Format Sim Event Mappings
Light Dimming Set Light Potentiometer
  • 0
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • 21
  • 22
  • 23
  • 24
  • 25
  • 26
  • 27
  • 28
  • 29
  • 30
  in Value Range: [number (0(min)  100(max))] - [number (0(min)  100(max))]
0
LIGHT_POTENTIOMETER_SET
1
LIGHT_POTENTIOMETER_1_SET
2
LIGHT_POTENTIOMETER_2_SET
3
LIGHT_POTENTIOMETER_3_SET
4
LIGHT_POTENTIOMETER_4_SET
5
LIGHT_POTENTIOMETER_5_SET
6
LIGHT_POTENTIOMETER_6_SET
7
LIGHT_POTENTIOMETER_7_SET
8
LIGHT_POTENTIOMETER_8_SET
9
LIGHT_POTENTIOMETER_9_SET
10
LIGHT_POTENTIOMETER_10_SET
11
LIGHT_POTENTIOMETER_11_SET
12
LIGHT_POTENTIOMETER_12_SET
13
LIGHT_POTENTIOMETER_13_SET
14
LIGHT_POTENTIOMETER_14_SET
15
LIGHT_POTENTIOMETER_15_SET
16
LIGHT_POTENTIOMETER_16_SET
17
LIGHT_POTENTIOMETER_17_SET
18
LIGHT_POTENTIOMETER_18_SET
19
LIGHT_POTENTIOMETER_19_SET
20
LIGHT_POTENTIOMETER_20_SET
21
LIGHT_POTENTIOMETER_21_SET
22
LIGHT_POTENTIOMETER_22_SET
23
LIGHT_POTENTIOMETER_23_SET
24
LIGHT_POTENTIOMETER_24_SET
25
LIGHT_POTENTIOMETER_25_SET
26
LIGHT_POTENTIOMETER_26_SET
27
LIGHT_POTENTIOMETER_27_SET
28
LIGHT_POTENTIOMETER_28_SET
29
LIGHT_POTENTIOMETER_29_SET
30
LIGHT_POTENTIOMETER_30_SET

States

Base Id: MSFSTouchPortalPlugin.Electrical.State.

Id SimVar Name Description Unit Format DefaultValue
AvionicsMasterSwitch AVIONICS MASTER SWITCH Avionics Master Switch Bool
LightBeaconOn LIGHT BEACON Light Beacon Switch Status Bool
LightBrakeOn LIGHT BRAKE ON Light Brake Switch or Light Status Bool
LightCabinOn LIGHT CABIN Light Cabin Switch Status Bool
LightHeadOn LIGHT HEAD ON Light Head Switch or Light Status Bool
LightLandingOn LIGHT LANDING Light Landing Switch Status Bool
LightLogoOn LIGHT LOGO Light Logo Switch Status Bool
LightNavOn LIGHT NAV Light Nav Switch Status Bool
LightPanelOn LIGHT PANEL Light Panel Switch Status Bool
LightRecognitionOn LIGHT RECOGNITION Light Recognition Switch Status Bool
LightStrobeOn LIGHT STROBE Light Strobe Switch Status Bool
LightTaxiOn LIGHT TAXI Light Taxi Switch Status Bool
LightWingOn LIGHT WING Light Wing Switch Status Bool
MasterAlternator GENERAL ENG MASTER ALTERNATOR:1 Master Alternator Status Bool
MasterBattery ELECTRICAL MASTER BATTERY Master Battery Status Bool

Engine

Click to expand

Actions | Connectors | States

Actions

Name Description Format Sim Event Mappings On
Hold
Afterburner Toggle Toggle Afterburner(s):
  • All
  • 1
  • 2
  • 3
  • 4
 
All
TOGGLE_AFTERBURNER
1
TOGGLE_AFTERBURNER1
2
TOGGLE_AFTERBURNER1
3
TOGGLE_AFTERBURNER1
4
TOGGLE_AFTERBURNER1
Condition Lever Adjust Condition Lever
  • All
  • 1
  • 2
  • 3
  • 4
 
  • Increment
  • Decrement
 
All + Increment
CONDITION_LEVER_INC
1 + Increment
CONDITION_LEVER_1_INC
2 + Increment
CONDITION_LEVER_2_INC
3 + Increment
CONDITION_LEVER_3_INC
4 + Increment
CONDITION_LEVER_4_INC
All + Decrement
CONDITION_LEVER_DEC
1 + Decrement
CONDITION_LEVER_1_DEC
2 + Decrement
CONDITION_LEVER_2_DEC
3 + Decrement
CONDITION_LEVER_3_DEC
4 + Decrement
CONDITION_LEVER_4_DEC
All + Set to High Idle
CONDITION_LEVER_HIGH_IDLE
1 + Set to High Idle
CONDITION_LEVER_1_HIGH_IDLE
2 + Set to High Idle
CONDITION_LEVER_2_HIGH_IDLE
3 + Set to High Idle
CONDITION_LEVER_3_HIGH_IDLE
4 + Set to High Idle
CONDITION_LEVER_4_HIGH_IDLE
All + Set to Low Idle
CONDITION_LEVER_LOW_IDLE
1 + Set to Low Idle
CONDITION_LEVER_1_LOW_IDLE
2 + Set to Low Idle
CONDITION_LEVER_2_LOW_IDLE
3 + Set to Low Idle
CONDITION_LEVER_3_LOW_IDLE
4 + Set to Low Idle
CONDITION_LEVER_4_LOW_IDLE
All + Cutoff
CONDITION_LEVER_CUT_OFF
1 + Cutoff
CONDITION_LEVER_1_CUT_OFF
2 + Cutoff
CONDITION_LEVER_2_CUT_OFF
3 + Cutoff
CONDITION_LEVER_3_CUT_OFF
4 + Cutoff
CONDITION_LEVER_4_CUT_OFF
Condition Lever Set Set Condition Lever
  • All
  • 1
  • 2
  • 3
  • 4
 
  • Position
  • Axis
  to [number (0(min)  16384(max))] (Position: 0 - 2, Axis: 0 - 100)
All + Position
CONDITION_LEVER_SET
1 + Position
CONDITION_LEVER_1_SET
2 + Position
CONDITION_LEVER_2_SET
3 + Position
CONDITION_LEVER_3_SET
4 + Position
CONDITION_LEVER_4_SET
All + Axis
AXIS_CONDITION_LEVER_SET
1 + Axis
AXIS_CONDITION_LEVER_1_SET
2 + Axis
AXIS_CONDITION_LEVER_2_SET
3 + Axis
AXIS_CONDITION_LEVER_3_SET
4 + Axis
AXIS_CONDITION_LEVER_4_SET
Engine Auto Start/Shutdown Start/Shutdown Engine Engine -
  • Start
  • Shutdown
 
Start
ENGINE_AUTO_START
Shutdown
ENGINE_AUTO_SHUTDOWN
Engine Master Set Set Engine
  • All
  • 1
  • 2
  • 3
  • 4
  Master Switch to [number (0(min)  1(max))] (0/1)
All
ENGINE_MASTER_SET
1
ENGINE_MASTER_1_SET
2
ENGINE_MASTER_2_SET
3
ENGINE_MASTER_3_SET
4
ENGINE_MASTER_4_SET
Engine Master Toggle Toggle Engine Master Switch
  • All
  • 1
  • 2
  • 3
  • 4
 
All
ENGINE_MASTER_TOGGLE
1
ENGINE_MASTER_1_TOGGLE
2
ENGINE_MASTER_2_TOGGLE
3
ENGINE_MASTER_3_TOGGLE
4
ENGINE_MASTER_4_TOGGLE
Magnetos Switch - All All Magnetos -
  • Start
  • Off
  • Right
  • Left
  • Both
  • Decrease
  • Increase
  • Select (for +/-)
 
Start
MAGNETO_START
Off
MAGNETO_OFF
Right
MAGNETO_RIGHT
Left
MAGNETO_LEFT
Both
MAGNETO_BOTH
Decrease
MAGNETO_DECR
Increase
MAGNETO_INCR
Select (for +/-)
MAGNETO
Magnetos Switch - Individual Magneto
  • 1
  • 2
  • 3
  • 4
  -
  • Start
  • Off
  • Right
  • Left
  • Both
  • Decrease
  • Increase
 
1 + Start
MAGNETO1_START
1 + Off
MAGNETO1_OFF
1 + Right
MAGNETO1_RIGHT
1 + Left
MAGNETO1_LEFT
1 + Both
MAGNETO1_BOTH
1 + Decrease
MAGNETO1_DECR
1 + Increase
MAGNETO1_INCR
2 + Start
MAGNETO2_START
2 + Off
MAGNETO2_OFF
2 + Right
MAGNETO2_RIGHT
2 + Left
MAGNETO2_LEFT
2 + Both
MAGNETO2_BOTH
2 + Decrease
MAGNETO2_DECR
2 + Increase
MAGNETO2_INCR
3 + Start
MAGNETO3_START
3 + Off
MAGNETO3_OFF
3 + Right
MAGNETO3_RIGHT
3 + Left
MAGNETO3_LEFT
3 + Both
MAGNETO3_BOTH
3 + Decrease
MAGNETO3_DECR
3 + Increase
MAGNETO3_INCR
4 + Start
MAGNETO4_START
4 + Off
MAGNETO4_OFF
4 + Right
MAGNETO4_RIGHT
4 + Left
MAGNETO4_LEFT
4 + Both
MAGNETO4_BOTH
4 + Decrease
MAGNETO4_DECR
4 + Increase
MAGNETO4_INCR
Magnetos Switch Set Set Magneto Switch
  • 1
  • 2
  • 3
  • 4
  to position [number (0(min)  4(max))]
1
MAGNETO1_SET
2
MAGNETO2_SET
3
MAGNETO3_SET
4
MAGNETO4_SET
Master Ignition Switch Toggle Master Ignition Switch Toggle Master Ignition Switch
TOGGLE_MASTER_IGNITION_SWITCH
Mixture Adjust - All All Mixtures -
  • Rich
  • Increase
  • Increase Small
  • Decrease
  • Decrease Small
  • Lean
  • Best
 
Rich
MIXTURE_RICH
Increase
MIXTURE_INCR
Increase Small
MIXTURE_INCR_SMALL
Decrease
MIXTURE_DECR
Decrease Small
MIXTURE_DECR_SMALL
Lean
MIXTURE_LEAN
Best
MIXTURE_SET_BEST
Mixture Adjust - Individual Mixture
  • 1
  • 2
  • 3
  • 4
  -
  • Rich
  • Increase
  • Increase Small
  • Decrease
  • Decrease Small
  • Lean
 
1 + Rich
MIXTURE1_RICH
1 + Increase
MIXTURE1_INCR
1 + Increase Small
MIXTURE1_INCR_SMALL
1 + Decrease
MIXTURE1_DECR
1 + Decrease Small
MIXTURE1_DECR_SMALL
1 + Lean
MIXTURE1_LEAN
2 + Rich
MIXTURE2_RICH
2 + Increase
MIXTURE2_INCR
2 + Increase Small
MIXTURE2_INCR_SMALL
2 + Decrease
MIXTURE2_DECR
2 + Decrease Small
MIXTURE2_DECR_SMALL
2 + Lean
MIXTURE2_LEAN
3 + Rich
MIXTURE3_RICH
3 + Increase
MIXTURE3_INCR
3 + Increase Small
MIXTURE3_INCR_SMALL
3 + Decrease
MIXTURE3_DECR
3 + Decrease Small
MIXTURE3_DECR_SMALL
3 + Lean
MIXTURE3_LEAN
4 + Rich
MIXTURE4_RICH
4 + Increase
MIXTURE4_INCR
4 + Increase Small
MIXTURE4_INCR_SMALL
4 + Decrease
MIXTURE4_DECR
4 + Decrease Small
MIXTURE4_DECR_SMALL
4 + Lean
MIXTURE4_LEAN
Mixture Set Set Mixture
  • All
  • 1
  • 2
  • 3
  • 4
  to [number (0(min)  16384(max))]
All
MIXTURE_SET
1
MIXTURE1_SET
2
MIXTURE2_SET
3
MIXTURE3_SET
4
MIXTURE4_SET
Primers Toggle Primer(s):
  • All
  • 1
  • 2
  • 3
  • 4
 
All
TOGGLE_PRIMER
1
TOGGLE_PRIMER1
2
TOGGLE_PRIMER2
3
TOGGLE_PRIMER3
4
TOGGLE_PRIMER4
Propeller Pitch Adjust Pitch
  • All
  • 1
  • 2
  • 3
  • 4
  -
  • Increment
  • Increment Small
  • Decrement
  • Decrement Small
  • Min (hi pitch)
  • Max (lo pitch)
  • Toggle Feather Switch
 
All + Increment
PROP_PITCH_INCR
All + Increment Small
PROP_PITCH_INCR_SMALL
All + Decrement
PROP_PITCH_DECR
All + Decrement Small
PROP_PITCH_DECR_SMALL
All + Min (hi pitch)
PROP_PITCH_HI
All + Max (lo pitch)
PROP_PITCH_LO
All + Toggle Feather Switch
TOGGLE_FEATHER_SWITCHES
1 + Increment
PROP_PITCH1_INCR
1 + Increment Small
PROP_PITCH1_INCR_SMALL
1 + Decrement
PROP_PITCH1_DECR
1 + Decrement Small
PROP_PITCH1_DECR_SMALL
1 + Min (hi pitch)
PROP_PITCH1_HI
1 + Max (lo pitch)
PROP_PITCH1_LO
1 + Toggle Feather Switch
TOGGLE_FEATHER_SWITCH_1
2 + Increment
PROP_PITCH2_INCR
2 + Increment Small
PROP_PITCH2_INCR_SMALL
2 + Decrement
PROP_PITCH2_DECR
2 + Decrement Small
PROP_PITCH2_DECR_SMALL
2 + Min (hi pitch)
PROP_PITCH2_HI
2 + Max (lo pitch)
PROP_PITCH2_LO
2 + Toggle Feather Switch
TOGGLE_FEATHER_SWITCH_2
3 + Increment
PROP_PITCH3_INCR
3 + Increment Small
PROP_PITCH3_INCR_SMALL
3 + Decrement
PROP_PITCH3_DECR
3 + Decrement Small
PROP_PITCH3_DECR_SMALL
3 + Min (hi pitch)
PROP_PITCH3_HI
3 + Max (lo pitch)
PROP_PITCH3_LO
3 + Toggle Feather Switch
TOGGLE_FEATHER_SWITCH_3
4 + Increment
PROP_PITCH4_INCR
4 + Increment Small
PROP_PITCH4_INCR_SMALL
4 + Decrement
PROP_PITCH4_DECR
4 + Decrement Small
PROP_PITCH4_DECR_SMALL
4 + Min (hi pitch)
PROP_PITCH4_HI
4 + Max (lo pitch)
PROP_PITCH4_LO
4 + Toggle Feather Switch
TOGGLE_FEATHER_SWITCH_4
Propeller Pitch Set Set Propeller
  • All
  • 1
  • 2
  • 3
  • 4
  Pitch to [number (0(min)  16384(max))]
All
PROP_PITCH_SET
1
PROP_PITCH1_SET
2
PROP_PITCH2_SET
3
PROP_PITCH3_SET
4
PROP_PITCH4_SET
Starters Set Starter
  • All
  • 1
  • 2
  • 3
  • 4
 
  • Set
  • Set Held
  to [number (0(min)  1(max))] (0/1)
All + Set
STARTER_SET
1 + Set
STARTER1_SET
2 + Set
STARTER2_SET
3 + Set
STARTER3_SET
4 + Set
STARTER4_SET
All + Set Held
SET_STARTER_ALL_HELD
1 + Set Held
SET_STARTER1__HELD
2 + Set Held
SET_STARTER2__HELD
3 + Set Held
SET_STARTER3__HELD
4 + Set Held
SET_STARTER4__HELD
Starters Toggle Toggle Starter -
  • All
  • 1
  • 2
  • 3
  • 4
  • Master Switch
 
All
TOGGLE_ALL_STARTERS
1
TOGGLE_STARTER1
2
TOGGLE_STARTER2
3
TOGGLE_STARTER3
4
TOGGLE_STARTER4
Master Switch
TOGGLE_MASTER_STARTER_SWITCH
Throttle Adjust - All All Throttles -
  • Full
  • Increase
  • Increase Small
  • Decrease
  • Decrease Small
  • Cut
  • 10%
  • 20%
  • 30%
  • 40%
  • 50%
  • 60%
  • 70%
  • 80%
  • 90%
 
Full
THROTTLE_FULL
Increase
THROTTLE_INCR
Increase Small
THROTTLE_INCR_SMALL
Decrease
THROTTLE_DECR
Decrease Small
THROTTLE_DECR_SMALL
Cut
THROTTLE_CUT
10%
THROTTLE_10
20%
THROTTLE_20
30%
THROTTLE_30
40%
THROTTLE_40
50%
THROTTLE_50
60%
THROTTLE_60
70%
THROTTLE_70
80%
THROTTLE_80
90%
THROTTLE_90
Throttle Adjust - Individual Throttle
  • 1
  • 2
  • 3
  • 4
  -
  • Full
  • Increase
  • Increase Small
  • Decrease
  • Decrease Small
  • Cut
 
1 + Full
THROTTLE1_FULL
1 + Increase
THROTTLE1_INCR
1 + Increase Small
THROTTLE1_INCR_SMALL
1 + Decrease
THROTTLE1_DECR
1 + Decrease Small
THROTTLE1_DECR_SMALL
1 + Cut
THROTTLE1_CUT
2 + Full
THROTTLE2_FULL
2 + Increase
THROTTLE2_INCR
2 + Increase Small
THROTTLE2_INCR_SMALL
2 + Decrease
THROTTLE2_DECR
2 + Decrease Small
THROTTLE2_DECR_SMALL
2 + Cut
THROTTLE2_CUT
3 + Full
THROTTLE3_FULL
3 + Increase
THROTTLE3_INCR
3 + Increase Small
THROTTLE3_INCR_SMALL
3 + Decrease
THROTTLE3_DECR
3 + Decrease Small
THROTTLE3_DECR_SMALL
3 + Cut
THROTTLE3_CUT
4 + Full
THROTTLE4_FULL
4 + Increase
THROTTLE4_INCR
4 + Increase Small
THROTTLE4_INCR_SMALL
4 + Decrease
THROTTLE4_DECR
4 + Decrease Small
THROTTLE4_DECR_SMALL
4 + Cut
THROTTLE4_CUT
Throttle Set Set Throttle
  • All
  • 1
  • 2
  • 3
  • 4
  to [number (-16384(min)  16384(max))]
All
THROTTLE_SET
1
THROTTLE1_SET
2
THROTTLE2_SET
3
THROTTLE3_SET
4
THROTTLE4_SET

Connectors

Name Description Format Sim Event Mappings
Condition Lever Set Set Condition Lever
  • All
  • 1
  • 2
  • 3
  • 4
 
  • Position
  • Axis
  in Value Range (Position: 0 - 2, Axis: 0 - 100): [number (0(min)  16384(max))] - [number (0(min)  16384(max))]
All + Position
CONDITION_LEVER_SET
1 + Position
CONDITION_LEVER_1_SET
2 + Position
CONDITION_LEVER_2_SET
3 + Position
CONDITION_LEVER_3_SET
4 + Position
CONDITION_LEVER_4_SET
All + Axis
AXIS_CONDITION_LEVER_SET
1 + Axis
AXIS_CONDITION_LEVER_1_SET
2 + Axis
AXIS_CONDITION_LEVER_2_SET
3 + Axis
AXIS_CONDITION_LEVER_3_SET
4 + Axis
AXIS_CONDITION_LEVER_4_SET
Magnetos Switch Set Set Magneto Switch
  • 1
  • 2
  • 3
  • 4
  in Range: [number (0(min)  4(max))] - [number (0(min)  4(max))]
1
MAGNETO1_SET
2
MAGNETO2_SET
3
MAGNETO3_SET
4
MAGNETO4_SET
Mixture Set Set Mixture
  • All
  • 1
  • 2
  • 3
  • 4
  in Value Range: [number (0(min)  16384(max))] - [number (0(min)  16384(max))]
All
MIXTURE_SET
1
MIXTURE1_SET
2
MIXTURE2_SET
3
MIXTURE3_SET
4
MIXTURE4_SET
Propeller Pitch Set Set Propeller
  • All
  • 1
  • 2
  • 3
  • 4
  Pitch in Value Range: [number (0(min)  16384(max))] - [number (0(min)  16384(max))]
All
PROP_PITCH_SET
1
PROP_PITCH1_SET
2
PROP_PITCH2_SET
3
PROP_PITCH3_SET
4
PROP_PITCH4_SET
Throttle Set Set Throttle
  • All
  • 1
  • 2
  • 3
  • 4
  in Value Range: [number (-16384(min)  16384(max))] - [number (-16384(min)  16384(max))]
All
THROTTLE_SET
1
THROTTLE1_SET
2
THROTTLE2_SET
3
THROTTLE3_SET
4
THROTTLE4_SET

States

Base Id: MSFSTouchPortalPlugin.Engine.State.

Id SimVar Name Description Unit Format DefaultValue
MasterIgnitionSwitch MASTER IGNITION SWITCH Master Ignition Switch Status Bool
MixtureEngine1 GENERAL ENG MIXTURE LEVER POSITION:1 Mixture - Engine 1 - Percentage percent 0.0#
MixtureEngine2 GENERAL ENG MIXTURE LEVER POSITION:2 Mixture - Engine 2 - Percentage percent 0.0#
MixtureEngine3 GENERAL ENG MIXTURE LEVER POSITION:3 Mixture - Engine 3 - Percentage percent 0.0#
MixtureEngine4 GENERAL ENG MIXTURE LEVER POSITION:4 Mixture - Engine 4 - Percentage percent 0.0#
Propeller1FeatherSw PROP FEATHER SWITCH:1 Propeller - Engine 1 - Feather Switch State (bool) Bool
Propeller1Feathered PROP FEATHERED:1 Propeller - Engine 1 - Feathered (bool) Bool
PropellerEngine1 GENERAL ENG PROPELLER LEVER POSITION:1 Propeller - Engine 1 - Percentage percent 0.0#
Propeller2FeatherSw PROP FEATHER SWITCH:2 Propeller - Engine 2 - Feather Switch State (bool) Bool
Propeller2Feathered PROP FEATHERED:2 Propeller - Engine 2 - Feathered (bool) Bool
PropellerEngine2 GENERAL ENG PROPELLER LEVER POSITION:2 Propeller - Engine 2 - Percentage percent 0.0#
Propeller3FeatherSw PROP FEATHER SWITCH:3 Propeller - Engine 3 - Feather Switch State (bool) Bool
Propeller3Feathered PROP FEATHERED:3 Propeller - Engine 3 - Feathered (bool) Bool
PropellerEngine3 GENERAL ENG PROPELLER LEVER POSITION:3 Propeller - Engine 3 - Percentage percent 0.0#
Propeller4FeatherSw PROP FEATHER SWITCH:4 Propeller - Engine 4 - Feather Switch State (bool) Bool
Propeller4Feathered PROP FEATHERED:4 Propeller - Engine 4 - Feathered (bool) Bool
PropellerEngine4 GENERAL ENG PROPELLER LEVER POSITION:4 Propeller - Engine 4 - Percentage percent 0.0#
RPMN1Engine1 ENG N1 RPM:1 RPM - Engine 1 percent 0.0#
RPMN1Engine2 ENG N1 RPM:2 RPM - Engine 2 percent 0.0#
RPMN1Engine3 ENG N1 RPM:3 RPM - Engine 3 percent 0.0#
RPMN1Engine4 ENG N1 RPM:4 RPM - Engine 4 percent 0.0#
RPMPropeller1 PROP RPM:1 RPM - Propeller 1 rpm 0.0#
RPMPropeller2 PROP RPM:2 RPM - Propeller 2 rpm 0.0#
RPMPropeller3 PROP RPM:3 RPM - Propeller 3 rpm 0.0#
RPMPropeller4 PROP RPM:4 RPM - Propeller 4 rpm 0.0#
ThrottleEngine1 GENERAL ENG THROTTLE LEVER POSITION:1 Throttle - Engine 1 - Percentage percent 0.#
ThrottleEngine2 GENERAL ENG THROTTLE LEVER POSITION:2 Throttle - Engine 2 - Percentage percent 0.#
ThrottleEngine3 GENERAL ENG THROTTLE LEVER POSITION:3 Throttle - Engine 3 - Percentage percent 0.#
ThrottleEngine4 GENERAL ENG THROTTLE LEVER POSITION:4 Throttle - Engine 4 - Percentage percent 0.#

Environment

Click to expand

Actions | Connectors | States

Actions

Name Description Format Sim Event Mappings On
Hold
Anti Ice System Set Set
  • Anti Ice Switches (0/1)
  • Engine 1 Anti Ice (0/1)
  • Engine 2 Anti Ice (0/1)
  • Engine 3 Anti Ice (0/1)
  • Engine 4 Anti Ice (0/1)
  • Pitot Heat (0/1)
  • Windshield De Ice (0/1)
  • All Engines Anti Ice (0 - 16384)
  • Engine 1 Anti Ice (0 - 16384)
  • Engine 2 Anti Ice (0 - 16384)
  • Engine 3 Anti Ice (0 - 16384)
  • Engine 4 Anti Ice (0 - 16384)
  to Value [number (0(min)  16384(max))]
Anti Ice Switches (0/1)
ANTI_ICE_SET
Engine 1 Anti Ice (0/1)
ANTI_ICE_SET_ENG1
Engine 2 Anti Ice (0/1)
ANTI_ICE_SET_ENG2
Engine 3 Anti Ice (0/1)
ANTI_ICE_SET_ENG3
Engine 4 Anti Ice (0/1)
ANTI_ICE_SET_ENG4
Pitot Heat (0/1)
PITOT_HEAT_SET
Windshield De Ice (0/1)
WINDSHIELD_DEICE_SET
All Engines Anti Ice (0 - 16384)
ANTI_ICE_GRADUAL_SET
Engine 1 Anti Ice (0 - 16384)
ANTI_ICE_GRADUAL_SET_ENG1
Engine 2 Anti Ice (0 - 16384)
ANTI_ICE_GRADUAL_SET_ENG2
Engine 3 Anti Ice (0 - 16384)
ANTI_ICE_GRADUAL_SET_ENG3
Engine 4 Anti Ice (0 - 16384)
ANTI_ICE_GRADUAL_SET_ENG4
Anti Ice System Switches NOTE: Structural and Propeller De Ice can only be Toggled.
  • Anti Ice Switches
  • Engine 1 Anti Ice
  • Engine 2 Anti Ice
  • Engine 3 Anti Ice
  • Engine 4 Anti Ice
  • Pitot Heat
  • Structural De Ice
  • Propeller De Ice
  • Windshield De Ice
 
  • Toggle
  • On
  • Off
 
Anti Ice Switches + Toggle
ANTI_ICE_TOGGLE
Engine 1 Anti Ice + Toggle
ANTI_ICE_TOGGLE_ENG1
Engine 2 Anti Ice + Toggle
ANTI_ICE_TOGGLE_ENG2
Engine 3 Anti Ice + Toggle
ANTI_ICE_TOGGLE_ENG3
Engine 4 Anti Ice + Toggle
ANTI_ICE_TOGGLE_ENG4
Pitot Heat + Toggle
PITOT_HEAT_TOGGLE
Structural De Ice + Toggle
TOGGLE_STRUCTURAL_DEICE
Propeller De Ice + Toggle
TOGGLE_PROPELLER_DEICE
Anti Ice Switches + On
ANTI_ICE_ON
Engine 1 Anti Ice + On
ANTI_ICE_SET_ENG1
Engine 2 Anti Ice + On
ANTI_ICE_SET_ENG2
Engine 3 Anti Ice + On
ANTI_ICE_SET_ENG3
Engine 4 Anti Ice + On
ANTI_ICE_SET_ENG4
Pitot Heat + On
PITOT_HEAT_ON
Anti Ice Switches + Off
ANTI_ICE_OFF
Engine 1 Anti Ice + Off
ANTI_ICE_SET_ENG1
Engine 2 Anti Ice + Off
ANTI_ICE_SET_ENG2
Engine 3 Anti Ice + Off
ANTI_ICE_SET_ENG3
Engine 4 Anti Ice + Off
ANTI_ICE_SET_ENG4
Pitot Heat + Off
PITOT_HEAT_OFF
Windshield De Ice + Toggle
WINDSHIELD_DEICE_TOGGLE
Windshield De Ice + On
WINDSHIELD_DEICE_ON
Windshield De Ice + Off
WINDSHIELD_DEICE_OFF

Connectors

Name Description Format Sim Event Mappings
Anti Ice System Set Set
  • Anti Ice Switches (0/1)
  • Engine 1 Anti Ice (0/1)
  • Engine 2 Anti Ice (0/1)
  • Engine 3 Anti Ice (0/1)
  • Engine 4 Anti Ice (0/1)
  • Pitot Heat (0/1)
  • Windshield De Ice (0/1)
  • All Engines Anti Ice (0 - 16384)
  • Engine 1 Anti Ice (0 - 16384)
  • Engine 2 Anti Ice (0 - 16384)
  • Engine 3 Anti Ice (0 - 16384)
  • Engine 4 Anti Ice (0 - 16384)
  in Value Range: [number (0(min)  16384(max))] - [number (0(min)  16384(max))]
Anti Ice Switches (0/1)
ANTI_ICE_SET
Engine 1 Anti Ice (0/1)
ANTI_ICE_SET_ENG1
Engine 2 Anti Ice (0/1)
ANTI_ICE_SET_ENG2
Engine 3 Anti Ice (0/1)
ANTI_ICE_SET_ENG3
Engine 4 Anti Ice (0/1)
ANTI_ICE_SET_ENG4
Pitot Heat (0/1)
PITOT_HEAT_SET
Windshield De Ice (0/1)
WINDSHIELD_DEICE_SET
All Engines Anti Ice (0 - 16384)
ANTI_ICE_GRADUAL_SET
Engine 1 Anti Ice (0 - 16384)
ANTI_ICE_GRADUAL_SET_ENG1
Engine 2 Anti Ice (0 - 16384)
ANTI_ICE_GRADUAL_SET_ENG2
Engine 3 Anti Ice (0 - 16384)
ANTI_ICE_GRADUAL_SET_ENG3
Engine 4 Anti Ice (0 - 16384)
ANTI_ICE_GRADUAL_SET_ENG4

States

Base Id: MSFSTouchPortalPlugin.Environment.State.

Id SimVar Name Description Unit Format DefaultValue
AntiIceEng1 GENERAL ENG ANTI ICE POSITION:1 Anti-Ice Engine 1 Bool
AntiIceEng2 GENERAL ENG ANTI ICE POSITION:2 Anti-Ice Engine 2 Bool
AntiIceEng3 GENERAL ENG ANTI ICE POSITION:3 Anti-Ice Engine 3 Bool
AntiIceEng4 GENERAL ENG ANTI ICE POSITION:4 Anti-Ice Engine 4 Bool
AntiIcePanelSwitch PANEL ANTI ICE SWITCH Panel Anti-Ice Switch Bool
PitotHeat PITOT HEAT Pitot Heat Status Bool
PitotHeatSwitch1 PITOT HEAT SWITCH:1 Pitot Heat Switch 1 State (0=Off; 1=On; 2=Auto) Enum
PitotHeatSwitch2 PITOT HEAT SWITCH:2 Pitot Heat Switch 2 State (0=Off; 1=On; 2=Auto) Enum
PitotHeatSwitch3 PITOT HEAT SWITCH:3 Pitot Heat Switch 3 State (0=Off; 1=On; 2=Auto) Enum
PitotHeatSwitch4 PITOT HEAT SWITCH:4 Pitot Heat Switch 4 State (0=Off; 1=On; 2=Auto) Enum
AntiIcePropeller1Switch PROP DEICE SWITCH:1 Propeller 1 Deice Switch Bool
AntiIcePropeller2Switch PROP DEICE SWITCH:2 Propeller 2 Deice Switch Bool
AntiIcePropeller3Switch PROP DEICE SWITCH:3 Propeller 3 Deice Switch Bool
AntiIcePropeller4Switch PROP DEICE SWITCH:4 Propeller 4 Deice Switch Bool
AntiIceStructuralSwitch STRUCTURAL DEICE SWITCH Structural Deice Switch Bool
AntiIceWindshieldSwitch WINDSHIELD DEICE SWITCH Windshield Deice Switch Bool

Flight Instruments

Click to expand

States

States

Base Id: MSFSTouchPortalPlugin.FlightInstruments.State.

Id SimVar Name Description Unit Format DefaultValue
AirSpeedIndicated AIRSPEED INDICATED Air Speed indicated (knots) knots 0.0#
AirSpeedMach AIRSPEED MACH Air Speed indicated (Mach) mach 0.0#
AirSpeedTrue AIRSPEED TRUE Air Speed true (knots) knots 0.0#
PlaneAltitudeAGL PLANE ALT ABOVE GROUND Altitude Above Ground (feet) feet 0.#
PlaneAltitudeIndicated INDICATED ALTITUDE Altitude Indicated (feet) feet F1
PlaneAltitude PLANE ALTITUDE Altitude True (feet) feet 0.#
PlaneBankAngle PLANE BANK DEGREES Bank Angle (degrees) degrees F0
FlapSpeedExceeeded FLAP SPEED EXCEEDED Flap Speed Exceeded Warning (0/1) Bool
GroundAltitude GROUND ALTITUDE Ground level (feet) feet 0.#
GroundVelocity GROUND VELOCITY Ground Speed (knots) knots 0.0#
PlaneHeadingMagnetic PLANE HEADING DEGREES MAGNETIC Heading (Magnetic North) (degrees) degrees F0
PlaneHeadingTrue PLANE HEADING DEGREES TRUE Heading (True North) (degrees) degrees F0
OverspeedWarning OVERSPEED WARNING Overspeed Warning (0/1) Bool
PlanePitchAngle PLANE PITCH DEGREES Pitch Angle (degrees) degrees F0
StallWarning STALL WARNING Stall Warning (0/1) Bool
VerticalSpeed VERTICAL SPEED Vertical Speed (f/m) feet/minute 0.0#

Flight Systems

Click to expand

Actions | Connectors | States

Actions

Name Description Format Sim Event Mappings On
Hold
Aileron Trim Adjust Adjust Aileron Trim
  • Left
  • Right
 
Left
AILERON_TRIM_LEFT
Right
AILERON_TRIM_RIGHT
Aileron Trim Set Set Aileron Trim to [number (-100(min)  100(max))] %
AILERON_TRIM_SET
Ailerons Adjust Adjust Ailerons
  • Center
  • Left
  • Right
 
Center
CENTER_AILER_RUDDER
Left
AILERONS_LEFT
Right
AILERONS_RIGHT
Ailerons Set Set Ailerons Set Ailerons to [number (-16384(min)  16384(max))]
AILERON_SET
Brake Axis Set Set Brake Axis
  • Left
  • Right
  to [number (0(min)  16384(max))]
Left
AXIS_LEFT_BRAKE_SET
Right
AXIS_RIGHT_BRAKE_SET
Brakes Activate Activate
  • All
  • Left
  • Right
  Brakes
All
BRAKES
Left
BRAKES_LEFT
Right
BRAKES_RIGHT
Cowl Flap Levers Adjust Cowl Flaps Lever
  • All
  • 1
  • 2
  • 3
  • 4
 
  • Increase
  • Decrease
 
All + Increase
INC_COWL_FLAPS
All + Decrease
DEC_COWL_FLAPS
1 + Increase
INC_COWL_FLAPS1
1 + Decrease
DEC_COWL_FLAPS1
2 + Increase
INC_COWL_FLAPS2
2 + Decrease
DEC_COWL_FLAPS2
3 + Increase
INC_COWL_FLAPS3
3 + Decrease
DEC_COWL_FLAPS3
4 + Increase
INC_COWL_FLAPS4
4 + Decrease
DEC_COWL_FLAPS4
Cowl Flaps Lever Set Set Cowl
  • 1
  • 2
  • 3
  • 4
  Flaps Lever to [number (0(min)  16384(max))]
1
COWLFLAP1_SET
2
COWLFLAP2_SET
3
COWLFLAP3_SET
4
COWLFLAP4_SET
Elevator Adjust Adjust Elevator
  • Up
  • Down
 
Up
ELEV_UP
Down
ELEV_DOWN
Elevator Set Set Elevator Set Elevator to [number (-16384(min)  16384(max))]
ELEVATOR_SET
Elevator Trim Adjust Adjust Elevator Trim
  • Up
  • Down
 
Up
ELEV_TRIM_UP
Down
ELEV_TRIM_DN
Elevator Trim Set Set Elevator Trim to [number (-16384(min)  16384(max))]
ELEVATOR_TRIM_SET
Flaps Adjust Flaps
  • Up
  • Down
  • Increase
  • Decrease
  • 1
  • 2
  • 3
  • 4
 
Up
FLAPS_UP
Down
FLAPS_DOWN
Increase
FLAPS_INCR
Decrease
FLAPS_DECR
1
FLAPS_1
2
FLAPS_2
3
FLAPS_3
4
FLAPS_3
Flaps Handle Set Set Flaps Handle Position Set Flaps Handle to [number (0(min)  16384(max))]
FLAPS_SET
Gear Manipulation Gear
  • Toggle
  • Up
  • Down
  • Pump
 
Toggle
GEAR_TOGGLE
Up
GEAR_UP
Down
GEAR_DOWN
Pump
GEAR_PUMP
Parking Brake Toggle Toggle the Parking Brake On/Off
PARKING_BRAKES
Rudder Adjust Adjust Rudder
  • Center
  • Left
  • Right
 
Center
RUDDER_CENTER
Left
RUDDER_LEFT
Right
RUDDER_RIGHT
Rudder Set Set Rudder Set Rudder to [number (-16384(min)  16384(max))]
RUDDER_SET
Rudder Trim Adjust Adjust Rudder Trim
  • Left
  • Right
 
Left
RUDDER_TRIM_LEFT
Right
RUDDER_TRIM_RIGHT
Rudder Trim Set Set Rudder Trim to [number (-100(min)  100(max))] %
RUDDER_TRIM_SET
Spoilers Action Spoilers
  • Toggle
  • On
  • Off
 
Toggle
SPOILERS_TOGGLE
On
SPOILERS_ON
Off
SPOILERS_OFF
Spoilers Arm Spoilers Arm
  • Toggle
  • On
  • Off
 
Toggle
SPOILERS_ARM_TOGGLE
On
SPOILERS_ARM_ON
Off
SPOILERS_ARM_OFF
Spoilers Set Set Spoilers handle position to [number (0(min)  16384(max))]
SPOILERS_SET

Connectors

Name Description Format Sim Event Mappings
Aileron Trim Set Set Aileron Trim in Value Range (%): [number (-100(min)  100(max))] - [number (-100(min)  100(max))]
AILERON_TRIM_SET
Ailerons Set Set Ailerons Set Ailerons in Value Range: [number (-16384(min)  16384(max))] - [number (-16384(min)  16384(max))]
AILERON_SET
Brake Axis Set Set Brake Axis
  • Left
  • Right
  in Value Range: [number (0(min)  16384(max))] - [number (0(min)  16384(max))]
Left
AXIS_LEFT_BRAKE_SET
Right
AXIS_RIGHT_BRAKE_SET
Cowl Flaps Lever Set Set Cowl
  • 1
  • 2
  • 3
  • 4
  Flaps Lever in Value Range: [number (0(min)  16384(max))] - [number (0(min)  16384(max))]
1
COWLFLAP1_SET
2
COWLFLAP2_SET
3
COWLFLAP3_SET
4
COWLFLAP4_SET
Elevator Set Set Elevator Set Elevator in Value Range: [number (-16384(min)  16384(max))] - [number (-16384(min)  16384(max))]
ELEVATOR_SET
Elevator Trim Set Set Elevator Trim in Value Range: [number (-16384(min)  16384(max))] - [number (-16384(min)  16384(max))]
ELEVATOR_TRIM_SET
Flaps Handle Set Set Flaps Handle Position Set Flaps Handle in Value Range: [number (0(min)  16384(max))] - [number (0(min)  16384(max))]
FLAPS_SET
Rudder Set Set Rudder Set Rudder in Value Range: [number (-16384(min)  16384(max))] - [number (-16384(min)  16384(max))]
RUDDER_SET
Rudder Trim Set Set Rudder Trim in Value Range (%): [number (-100(min)  100(max))] - [number (-100(min)  100(max))]
RUDDER_TRIM_SET
Spoilers Set Set Spoilers Handle Position in Value Range: [number (0(min)  16384(max))] - [number (0(min)  16384(max))]
SPOILERS_SET

States

Base Id: MSFSTouchPortalPlugin.FlightSystems.State.

Id SimVar Name Description Unit Format DefaultValue
AileronTrim AILERON TRIM Aileron Trim Angle degrees F2
AileronTrimPct AILERON TRIM PCT Aileron Trim Percent percent F1 0
CowlFlaps1Percent RECIP ENG COWL FLAP POSITION:1 Cowl Flaps 1 Opened Percentage percent F1
CowlFlaps2Percent RECIP ENG COWL FLAP POSITION:2 Cowl Flaps 2 Opened Percentage percent F1
CowlFlaps3Percent RECIP ENG COWL FLAP POSITION:3 Cowl Flaps 3 Opened Percentage percent F1
CowlFlaps4Percent RECIP ENG COWL FLAP POSITION:4 Cowl Flaps 4 Opened Percentage percent F1
ElevatorTrim ELEVATOR TRIM POSITION Elevator Trim Angle degrees F2
ElevatorTrimPct ELEVATOR TRIM PCT Elevator Trim Percent percent F1 0
FlapsHandlePercent FLAPS HANDLE PERCENT Flaps Handle Percentage percent F1
ParkingBrakeIndicator BRAKE PARKING POSITION Parking Brake Indicator (0/1) Bool
RudderTrim RUDDER TRIM Rudder Trim Angle degrees F2
RudderTrimPct RUDDER TRIM PCT Rudder Trim Percent percent F1 0
SpoilersArmed SPOILERS ARMED Spoilers Armed (0/1) Bool 0
SpoilersAvailable SPOILER AVAILABLE Spoilers Available (0/1) Bool 0
SpoilersHandlePosition SPOILERS HANDLE POSITION Spoilers Handle Position (0 - 16384) position 16k 0
SpoilersLeftPosition SPOILERS LEFT POSITION Spoilers Left Position Percent percent F1 0
SpoilersRightPosition SPOILERS RIGHT POSITION Spoilers Right Position Percent percent F1 0
GearTotalExtended GEAR TOTAL PCT EXTENDED Total percentage of gear extended percent F0

Fuel

Click to expand

Actions | Connectors

Actions

Name Description Format Sim Event Mappings On
Hold
Add Fuel Add Fuel (1 to 65535 or zero for 25% of capacity) Add [number (0(min)  65535(max))] amount of Fuel
ADD_FUEL_QUANTITY
Cross Feed Switch Cross Feed -
  • Toggle
  • Open
  • Off
  • Left To Right
  • Right To Left
 
Toggle
CROSS_FEED_TOGGLE
Open
CROSS_FEED_OPEN
Off
CROSS_FEED_OFF
Left To Right
CROSS_FEED_LEFT_TO_RIGHT
Right To Left
CROSS_FEED_RIGHT_TO_LEFT
Electric Fuel Pump Set Set Electric Fuel Pump
  • 1
  • 2
  • 3
  • 4
  to [number (0(min)  2(max))] (0 = Off; 1 = On; 2 = Auto)
1
ELECT_FUEL_PUMP1_SET
2
ELECT_FUEL_PUMP2_SET
3
ELECT_FUEL_PUMP3_SET
4
ELECT_FUEL_PUMP4_SET
Electric Fuel Pump Toggle Toggle Electric Fuel Pump:
  • All
  • 1
  • 2
  • 3
  • 4
 
All
TOGGLE_ELECT_FUEL_PUMP
1
TOGGLE_ELECT_FUEL_PUMP1
2
TOGGLE_ELECT_FUEL_PUMP2
3
TOGGLE_ELECT_FUEL_PUMP3
4
TOGGLE_ELECT_FUEL_PUMP4
Fuel Dump / Tank Drop Action:
  • Toggle Fuel Dump
  • Release Drop Tank 1
  • Release Drop Tank 2
  • Release All Drop Tanks
 
Toggle Fuel Dump
FUEL_DUMP_TOGGLE
Release Drop Tank 1
RELEASE_DROP_TANK_1
Release Drop Tank 2
RELEASE_DROP_TANK_2
Release All Drop Tanks
RELEASE_DROP_TANK_ALL
Fuel Selectors Fuel Selector
  • 1
  • 2
  • 3
  • 4
  -
  • All
  • Off
  • Left
  • Right
  • Left - Main
  • Right - Main
  • Left - Aux
  • Right - Aux
  • Center
  • Crossfeed
  • Isolate
 
1 + All
FUEL_SELECTOR_ALL
1 + Off
FUEL_SELECTOR_OFF
1 + Left
FUEL_SELECTOR_LEFT
1 + Right
FUEL_SELECTOR_RIGHT
1 + Left - Main
FUEL_SELECTOR_LEFT_MAIN
1 + Right - Main
FUEL_SELECTOR_RIGHT_MAIN
1 + Left - Aux
FUEL_SELECTOR_LEFT_AUX
1 + Right - Aux
FUEL_SELECTOR_RIGHT_AUX
1 + Center
FUEL_SELECTOR_CENTER
1 + Crossfeed
FUEL_SELECTOR_1_CROSSFEED
1 + Isolate
FUEL_SELECTOR_1_ISOLATE
2 + All
FUEL_SELECTOR_2_ALL
2 + Off
FUEL_SELECTOR_2_OFF
2 + Left
FUEL_SELECTOR_2_LEFT
2 + Right
FUEL_SELECTOR_2_RIGHT
2 + Left - Main
FUEL_SELECTOR_2_LEFT_MAIN
2 + Right - Main
FUEL_SELECTOR_2_RIGHT_MAIN
2 + Left - Aux
FUEL_SELECTOR_2_LEFT_AUX
2 + Right - Aux
FUEL_SELECTOR_2_RIGHT_AUX
2 + Center
FUEL_SELECTOR_2_CENTER
2 + Crossfeed
FUEL_SELECTOR_2_CROSSFEED
2 + Isolate
FUEL_SELECTOR_2_ISOLATE
3 + All
FUEL_SELECTOR_3_ALL
3 + Off
FUEL_SELECTOR_3_OFF
3 + Left
FUEL_SELECTOR_3_LEFT
3 + Right
FUEL_SELECTOR_3_RIGHT
3 + Left - Main
FUEL_SELECTOR_3_LEFT_MAIN
3 + Right - Main
FUEL_SELECTOR_3_RIGHT_MAIN
3 + Left - Aux
FUEL_SELECTOR_3_LEFT_AUX
3 + Right - Aux
FUEL_SELECTOR_3_RIGHT_AUX
3 + Center
FUEL_SELECTOR_3_CENTER
3 + Crossfeed
FUEL_SELECTOR_3_CROSSFEED
3 + Isolate
FUEL_SELECTOR_3_ISOLATE
4 + All
FUEL_SELECTOR_4_ALL
4 + Off
FUEL_SELECTOR_4_OFF
4 + Left
FUEL_SELECTOR_4_LEFT
4 + Right
FUEL_SELECTOR_4_RIGHT
4 + Right - Main
FUEL_SELECTOR_4_RIGHT_MAIN
4 + Left - Main
FUEL_SELECTOR_4_LEFT_MAIN
4 + Left - Aux
FUEL_SELECTOR_4_LEFT_AUX
4 + Right - Aux
FUEL_SELECTOR_4_RIGHT_AUX
4 + Center
FUEL_SELECTOR_4_CENTER
4 + Crossfeed
FUEL_SELECTOR_4_CROSSFEED
4 + Isolate
FUEL_SELECTOR_4_ISOLATE
Fuel System Component Set
  • Pump Auto
  • Pump Off
  • Pump On
  • Pump Toggle
  • Trigger Event Off
  • Trigger Event On
  • Trigger Event Toggle
  • Valve Close
  • Valve Open
  • Valve Toggle
  on Fuel System @ Index [number (0(min)  99(max))]
Pump Auto
FUELSYSTEM_PUMP_SET
Pump Off
FUELSYSTEM_PUMP_OFF
Pump On
FUELSYSTEM_PUMP_ON
Pump Toggle
FUELSYSTEM_PUMP_TOGGLE
Trigger Event Off
FUELSYSTEM_TRIGGER_OFF
Trigger Event On
FUELSYSTEM_TRIGGER_ON
Trigger Event Toggle
FUELSYSTEM_TRIGGER_TOGGLE
Valve Close
FUELSYSTEM_VALVE_OFF
Valve Open
FUELSYSTEM_VALVE_ON
Valve Toggle
FUELSYSTEM_VALVE_TOGGLE
Fuel Valve Toggle Fuel Valve:
  • All
  • 1
  • 2
  • 3
  • 4
 
All
TOGGLE_FUEL_VALVE_ALL
1
TOGGLE_FUEL_VALVE_ENG1
2
TOGGLE_FUEL_VALVE_ENG2
3
TOGGLE_FUEL_VALVE_ENG3
4
TOGGLE_FUEL_VALVE_ENG4
Refuel & Repair Action:
  • Request Fuel (parked)
  • Repair & Refuel (unrealistic)
 
Request Fuel (parked)
REQUEST_FUEL_KEY
Repair & Refuel (unrealistic)
REPAIR_AND_REFUEL

Connectors

Name Description Format Sim Event Mappings
Add Fuel Add Fuel (1 to 65535 or zero for 25% of capacity) Add Fuel in Value Range: [number (0(min)  65535(max))] - [number (0(min)  65535(max))]
ADD_FUEL_QUANTITY

Simulator System

Click to expand

Actions | Connectors | States | Events

Actions

Name Description Format Sim Event Mappings On
Hold
Adjust a Selected Value (+/-) This action affects any value previously "selected" with some other action (such as AP settings, frequencies, etc).
  • Increase
  • Decrease
  Selected Value
Increase
PLUS
Decrease
MINUS
Failures Toggle Failure -
  • Electrical
  • Vacuum
  • Pitot
  • Static Port
  • Hydraulic
  • Total Brake
  • Left Brake
  • Right Brake
  • Engine 1
  • Engine 2
  • Engine 3
  • Engine 4
 
Electrical
TOGGLE_ELECTRICAL_FAILURE
Vacuum
TOGGLE_VACUUM_FAILURE
Pitot
TOGGLE_PITOT_BLOCKAGE
Static Port
TOGGLE_STATIC_PORT_BLOCKAGE
Hydraulic
TOGGLE_HYDRAULIC_FAILURE
Total Brake
TOGGLE_TOTAL_BRAKE_FAILURE
Left Brake
TOGGLE_LEFT_BRAKE_FAILURE
Right Brake
TOGGLE_RIGHT_BRAKE_FAILURE
Engine 1
TOGGLE_ENGINE1_FAILURE
Engine 2
TOGGLE_ENGINE2_FAILURE
Engine 3
TOGGLE_ENGINE3_FAILURE
Engine 4
TOGGLE_ENGINE4_FAILURE
Pause - Full A "full" pause stops the simulation completely, including any time passing in the simulated world. Same as "Dev Mode Pause." Set Full Pause to [number (0.00(min)  1.00(max))] (0/1)
PAUSE_SET
Pause - Simulator A "simulator" pause stops some aspects of the simulation, but not time. Same as the "Menu (ESC) Pause" but w/out the actual menu.
  • Enable
  • Disable
  Simulator Pause
Enable
PAUSE_ON
Disable
PAUSE_OFF
Simulation Rate Adjust
  • Increase
  • Decrease
  • Select (for +/- adjustment)
  Simulation Rate
Increase
SIM_RATE_INCR
Decrease
SIM_RATE_DECR
Select (for +/- adjustment)
SIM_RATE
Simulation Rate Set Set Simulation Rate to [number (0.00(min)  50000.00(max))]
SIM_RATE_SET

Connectors

Name Description Format Sim Event Mappings
Simulation Rate Set Set Simulation Rate in Value Range: [number] - [number]
SIM_RATE_SET

States

Base Id: MSFSTouchPortalPlugin.SimSystem.State.

Id SimVar Name Description Unit Format DefaultValue
AtcId ATC ID Aircraft Id used by ATC string
AircraftTitle TITLE Aircraft Title string
AtcAirline ATC AIRLINE Airline used by ATC string
SimSystemEventData Data from the most recent Simulator System Event, if any. string
AtcFlightNumber ATC FLIGHT NUMBER Flight Number used by ATC string
AtcModel ATC MODEL Model of aircraft used by ATC string
SimSystemEvent Most recent Simulator System Event name. string
SimPauseState Simulator Pause State Flag(s) (OFF FULL ACTIVE SIM)
SimulationRate SIMULATION RATE The current simulation rate number
AtcType ATC TYPE Type of aircraft used by ATC string

Events

Name Id Evaluated State Id Format
Simulator System Event SimSystem.Event.SimSystemEvent SimSystem.State.SimSystemEvent On Simulator Event  
[ select ]
  • Connecting - Upon every connection attempt to the Simulator.
  • Connected - Upon successful connection to the Simulator.
  • Disconnected - Upon disconnection from the Simulator.
  • Connection Timed Out - When a connection attempt to the Simulator times out, eg. when sim is not running.
  • SimConnect Error - When a Simulator (SimConnect) error or warning is detected. Error details (log entry) are sent in the SimSystemEventData state value.
  • Plugin Error - When a Plugin-specific error or warning is detected (eg. could not parse action data, load a file, etc). Error details (log entry) are sent in the SimSystemEventData state value.
  • Plugin Information - When a notable plugin informational ("success") action is detected. Information details (log entry) are sent in the SimSystemEventData state value.
  • Paused - When the flight is paused in any mode.
  • Unpaused - When the flight is unpaused completely (Pause State if OFF).
  • Pause Toggled - When any pause mode is toggled or sim is unpaused completely (i.e. the Pause State changes).
  • Full Pause - "full" Pause (sim + traffic + etc...)
  • Active Pause - Pause was activated using the "Active Pause" Button.
  • Simulator Pause - Pause the player sim but traffic, multi, etc... will still run.
  • Full Pause (FSX Legacy) - FSX Legacy Pause (not used in FS2020)
  • Flight Started - The simulator is running. Typically the user is actively controlling the aircraft on the ground or in the air. However, in some cases additional pairs of SimStart/SimStop events are sent. For example, when a flight is reset the events that are sent are SimStop, SimStart, SimStop, SimStart.
  • Flight Stopped - The simulator is not running. Typically the user is loading a flight, navigating the shell or in a dialog.
  • Flight Toggled - When the flight changes between running and not.
  • Aircraft Loaded - When the aircraft flight dynamics file is changed. These files have a .AIR extension. The filename is sent in the SimSystemEventData state value.
  • Crashed - When the user aircraft crashes.
  • Crash Reset - When the crash cut-scene has completed.
  • Flight Loaded - When a flight is loaded. Note that when a flight is ended, a default flight is typically loaded, so these events will occur when flights and missions are started and finished. The filename of the flight loaded is sent in the SimSystemEventData state value.
  • Flight Saved - When a flight is saved correctly. The filename of the flight saved is sent in the SimSystemEventData state value.
  • Flight Plan Activated - When a new flight plan is activated. The filename of the activated flight plan is sent in the SimSystemEventData state value.
  • Flight Plan Deactivated - When the active flight plan is de-activated.
  • Position Changed - When the user changes the position of their aircraft through a dialog or loading a flight.
  • Sound Toggled - When the master sound switch is changed.
  • View 3D Cockpit - When the view changes to the 3D virtual cockpit view.
  • View External - When the view changes to an external view.

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