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HRIR Sphere Builder

Special tool to make HRIR sphere mesh from IRCAM http://recherche.ircam.fr/equipes/salles/listen/download.html base.

Pre-built database

I already converted all IRCAM database entries, you can find them in hrtf_base/IRCAM - just pick any of *.bin files. Description of each can be found in link up above.

Usage

hrir_sphere_builder <directory_path>

Output file will have this name: directory_name.bin and will be placed in parent directory of directory_path.

Why it is needed?

HRIR database sampled at fixed angles - in case of IRCAM it has 15 degress azimuthal resolution and variable elavation resolution. Such fact gives annoying "jumping" effect of sound source spatial positioning. Resolution can be effectively increased by interpolation of HRIR's from three closest points for given source's azimuth and elevation. Working in spherical coordinates is error prone and may lead to various bugs, to bypass this we can use cartesian coordinate system. To be able to work in cartesian coordinates we need to know triangulated surface of a HRIR sphere so we can find a triangle which is intersected by ray from listener to sound source position. Once we have a triangle, we can use barycentric coordinates of a ray's intersection point to get weights for interpolation.

How it works?

The tool reads file-by-file from database and extracts azimuth and elevation from file name, then tool translates spherical coordinates to cartesion and adds hrir point to point cloud. Each file contains head-related impulse response for left and right ears. Each channel gets converted into array of floats in [0; 1] range (normalized range). After all points were created, tool creates convex hull using these points. Finally, triangulated hrir sphere saved to disk.

File format

The tool produces binary file, first goes header:

Field Size Type Value
magic 4 uint32_t HRIR
sample_rate 4 uint32_t
length 4 uint32_t
vertex_count 4 uint32_t
index_count 4 uint32_t

Then goes indices:

Field Size Type
Indices 4 * index_count uint32_t

Finally goes vertex_count vertices, each vertex has this format:

Field Size Type
X 4 float
Y 4 float
Z 4 float
Left HRIR 4 * length float
Right HRIR 4 * length float

How to use produced sphere?

  • Translate vector from listener position to sound source position into listener coordinate system (by multiplying vector with listener view matrix)
  • Use this vector to find an intersection point and intersected triangle with sphere mesh
  • Calculate barycentric coordinates of intersection point
  • Use barycentric coordinates as weights for HRTF samples (as reference you can use this paper - http://www02.smt.ufrj.br/~diniz/conf/confi117.pdf)

How to build the tool?

g++ -std=c++17 -o hrir_sphere_builder ./src/hrtf_builder.cpp

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Tool to create sphere from IRCAM HRIR database

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