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[WIP] Add CubeTexture blur #3165

[WIP] Add CubeTexture blur

[WIP] Add CubeTexture blur #3165

Workflow file for this run

name: Read size
on:
pull_request:
paths:
- 'src/**'
- 'package.json'
- 'utils/build/**'
# This workflow runs in a read-only environment. We can safely checkout
# the PR code here.
# Reference:
# https://securitylab.github.com/research/github-actions-preventing-pwn-requests/
permissions:
contents: read
jobs:
read-size:
name: Tree-shaking
runs-on: ubuntu-latest
steps:
- name: Git checkout
uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4
- name: Install Node
uses: actions/setup-node@39370e3970a6d050c480ffad4ff0ed4d3fdee5af # v4
with:
node-version: 18
cache: 'npm'
- name: Install dependencies
run: npm ci
- name: Build
run: npm run build
- name: === Test tree-shaking ===
run: npm run test-treeshake
- name: Read bundle sizes
id: read-size
run: |
WEBGL_FILESIZE=$(stat --format=%s build/three.module.min.js)
gzip -k build/three.module.min.js
WEBGL_FILESIZE_GZIP=$(stat --format=%s build/three.module.min.js.gz)
WEBGL_TREESHAKEN=$(stat --format=%s test/treeshake/index.bundle.min.js)
gzip -k test/treeshake/index.bundle.min.js
WEBGL_TREESHAKEN_GZIP=$(stat --format=%s test/treeshake/index.bundle.min.js.gz)
WEBGPU_FILESIZE=$(stat --format=%s build/three.webgpu.min.js)
gzip -k build/three.webgpu.min.js
WEBGPU_FILESIZE_GZIP=$(stat --format=%s build/three.webgpu.min.js.gz)
WEBGPU_TREESHAKEN=$(stat --format=%s test/treeshake/index.webgpu.bundle.min.js)
gzip -k test/treeshake/index.webgpu.bundle.min.js
WEBGPU_TREESHAKEN_GZIP=$(stat --format=%s test/treeshake/index.webgpu.bundle.min.js.gz)
WEBGPU_NODES_FILESIZE=$(stat --format=%s build/three.webgpu.nodes.min.js)
gzip -k build/three.webgpu.nodes.min.js
WEBGPU_NODES_FILESIZE_GZIP=$(stat --format=%s build/three.webgpu.nodes.min.js.gz)
WEBGPU_NODES_TREESHAKEN=$(stat --format=%s test/treeshake/index.webgpu.nodes.bundle.min.js)
gzip -k test/treeshake/index.webgpu.nodes.bundle.min.js
WEBGPU_NODES_TREESHAKEN_GZIP=$(stat --format=%s test/treeshake/index.webgpu.nodes.bundle.min.js.gz)
PR=${{ github.event.pull_request.number }}
# write the output in a json file to upload it as artifact
node -pe "JSON.stringify({ filesize: $WEBGL_FILESIZE, gzip: $WEBGL_FILESIZE_GZIP, treeshaken: $WEBGL_TREESHAKEN, treeshakenGzip: $WEBGL_TREESHAKEN_GZIP, filesize2: $WEBGPU_FILESIZE, gzip2: $WEBGPU_FILESIZE_GZIP, treeshaken2: $WEBGPU_TREESHAKEN, treeshakenGzip2: $WEBGPU_TREESHAKEN_GZIP, filesize3: $WEBGPU_NODES_FILESIZE, gzip3: $WEBGPU_NODES_FILESIZE_GZIP, treeshaken3: $WEBGPU_NODES_TREESHAKEN, treeshakenGzip3: $WEBGPU_NODES_TREESHAKEN_GZIP, pr: $PR })" > sizes.json
- name: Upload artifact
uses: actions/upload-artifact@b4b15b8c7c6ac21ea08fcf65892d2ee8f75cf882 # v4
with:
name: sizes
path: sizes.json