Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Node: fix types #30102

Closed
wants to merge 1 commit into from
Closed

Node: fix types #30102

wants to merge 1 commit into from

Conversation

s-rigaud
Copy link
Contributor

Description

Fix some typos and improve typings for some attributes.

@s-rigaud s-rigaud closed this Dec 11, 2024
@s-rigaud s-rigaud deleted the eslint-fix-types branch December 11, 2024 14:24
Copy link

📦 Bundle size

Full ESM build, minified and gzipped.

Before After Diff
WebGL 339.21
79.01
339.21
79.01
+0 B
+0 B
WebGPU 485.91
134.87
485.91
134.87
+0 B
+0 B
WebGPU Nodes 485.38
134.77
485.38
134.77
+0 B
+0 B

🌳 Bundle size after tree-shaking

Minimal build including a renderer, camera, empty scene, and dependencies.

Before After Diff
WebGL 465.1
112.06
465.1
112.06
+0 B
+0 B
WebGPU 555.02
150.3
555.02
150.3
+0 B
+0 B
WebGPU Nodes 510.87
140.01
510.87
140.01
+0 B
+0 B

@s-rigaud s-rigaud restored the eslint-fix-types branch December 11, 2024 14:29
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant