Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add headless mode support #51

Merged
merged 1 commit into from
Jan 14, 2022
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
52 changes: 34 additions & 18 deletions src/lib.rs
Original file line number Diff line number Diff line change
Expand Up @@ -373,24 +373,25 @@ impl Plugin for EguiPlugin {
world.get_resource_or_insert_with(EguiClipboard::default);
world.insert_resource(EguiContext::new());

let render_app = &mut app.sub_app_mut(RenderApp);
render_app.init_resource::<egui_node::EguiPipeline>();
render_app
.init_resource::<egui_node::EguiPipeline>()
.init_resource::<EguiTransforms>()
.add_system_to_stage(
RenderStage::Extract,
render_systems::extract_egui_render_data,
)
.add_system_to_stage(RenderStage::Extract, render_systems::extract_egui_textures)
.add_system_to_stage(
RenderStage::Prepare,
render_systems::prepare_egui_transforms,
)
.add_system_to_stage(RenderStage::Queue, render_systems::queue_bind_groups);

let mut render_graph = render_app.world.get_resource_mut::<RenderGraph>().unwrap();
setup_pipeline(&mut *render_graph, RenderGraphConfig::default());
if let Ok(render_app) = app.get_sub_app_mut(RenderApp) {
render_app.init_resource::<egui_node::EguiPipeline>();
render_app
.init_resource::<egui_node::EguiPipeline>()
.init_resource::<EguiTransforms>()
.add_system_to_stage(
RenderStage::Extract,
render_systems::extract_egui_render_data,
)
.add_system_to_stage(RenderStage::Extract, render_systems::extract_egui_textures)
.add_system_to_stage(
RenderStage::Prepare,
render_systems::prepare_egui_transforms,
)
.add_system_to_stage(RenderStage::Queue, render_systems::queue_bind_groups);

let mut render_graph = render_app.world.get_resource_mut::<RenderGraph>().unwrap();
setup_pipeline(&mut *render_graph, RenderGraphConfig::default());
}
}
}

Expand Down Expand Up @@ -464,8 +465,23 @@ pub fn setup_pipeline(

#[cfg(test)]
mod tests {
use super::*;
use bevy::{render::options::WgpuOptions, winit::WinitPlugin, DefaultPlugins};

#[test]
fn test_readme_deps() {
version_sync::assert_markdown_deps_updated!("README.md");
}

#[test]
fn headless_mode() {
App::new()
.insert_resource(WgpuOptions {
backends: None,
..Default::default()
})
.add_plugins_with(DefaultPlugins, |group| group.disable::<WinitPlugin>())
.add_plugin(EguiPlugin)
.update();
}
}
33 changes: 17 additions & 16 deletions src/render_systems.rs
Original file line number Diff line number Diff line change
Expand Up @@ -121,22 +121,23 @@ pub(crate) fn prepare_egui_transforms(
egui_transforms
.buffer
.write_buffer(&render_device, &render_queue);
let buffer = egui_transforms.buffer.uniform_buffer().unwrap();

match egui_transforms.bind_group {
Some((id, _)) if buffer.id() == id => {}
_ => {
let transform_bind_group = render_device.create_bind_group(&BindGroupDescriptor {
label: Some("egui transform bind group"),
layout: &egui_pipeline.transform_bind_group_layout,
entries: &[BindGroupEntry {
binding: 0,
resource: egui_transforms.buffer.binding().unwrap(),
}],
});
egui_transforms.bind_group = Some((buffer.id(), transform_bind_group));
}
};

if let Some(buffer) = egui_transforms.buffer.uniform_buffer() {
match egui_transforms.bind_group {
Some((id, _)) if buffer.id() == id => {}
_ => {
let transform_bind_group = render_device.create_bind_group(&BindGroupDescriptor {
label: Some("egui transform bind group"),
layout: &egui_pipeline.transform_bind_group_layout,
entries: &[BindGroupEntry {
binding: 0,
resource: egui_transforms.buffer.binding().unwrap(),
}],
});
egui_transforms.bind_group = Some((buffer.id(), transform_bind_group));
}
};
}
}

pub(crate) struct EguiTextureBindGroups {
Expand Down
133 changes: 68 additions & 65 deletions src/systems.rs
Original file line number Diff line number Diff line change
Expand Up @@ -156,34 +156,35 @@ pub fn process_input(
}

if let Some((x, y)) = egui_context.mouse_position {
let focused_egui_input = input_resources
if let Some(focused_egui_input) = input_resources
.egui_input
.get_mut(&*window_resources.focused_window)
.unwrap();
let events = &mut focused_egui_input.raw_input.events;

let pos = egui::pos2(x, y);
process_mouse_button_event(
events,
pos,
modifiers,
&input_resources.mouse_button_input,
MouseButton::Left,
);
process_mouse_button_event(
events,
pos,
modifiers,
&input_resources.mouse_button_input,
MouseButton::Right,
);
process_mouse_button_event(
events,
pos,
modifiers,
&input_resources.mouse_button_input,
MouseButton::Middle,
);
{
let events = &mut focused_egui_input.raw_input.events;

let pos = egui::pos2(x, y);
process_mouse_button_event(
events,
pos,
modifiers,
&input_resources.mouse_button_input,
MouseButton::Left,
);
process_mouse_button_event(
events,
pos,
modifiers,
&input_resources.mouse_button_input,
MouseButton::Right,
);
process_mouse_button_event(
events,
pos,
modifiers,
&input_resources.mouse_button_input,
MouseButton::Middle,
);
}
}

if !ctrl && !win {
Expand All @@ -200,47 +201,47 @@ pub fn process_input(
}
}

let focused_input = input_resources
if let Some(focused_input) = input_resources
.egui_input
.get_mut(&*window_resources.focused_window)
.unwrap();

for ev in input_events.ev_keyboard_input.iter() {
if let Some(key) = ev.key_code.and_then(bevy_to_egui_key) {
let egui_event = egui::Event::Key {
key,
pressed: match ev.state {
ElementState::Pressed => true,
ElementState::Released => false,
},
modifiers,
};
focused_input.raw_input.events.push(egui_event);

#[cfg(feature = "manage_clipboard")]
if command {
match key {
egui::Key::C => {
focused_input.raw_input.events.push(egui::Event::Copy);
}
egui::Key::X => {
focused_input.raw_input.events.push(egui::Event::Cut);
}
egui::Key::V => {
if let Some(contents) = input_resources.egui_clipboard.get_contents() {
focused_input
.raw_input
.events
.push(egui::Event::Text(contents))
{
for ev in input_events.ev_keyboard_input.iter() {
if let Some(key) = ev.key_code.and_then(bevy_to_egui_key) {
let egui_event = egui::Event::Key {
key,
pressed: match ev.state {
ElementState::Pressed => true,
ElementState::Released => false,
},
modifiers,
};
focused_input.raw_input.events.push(egui_event);

#[cfg(feature = "manage_clipboard")]
if command {
match key {
egui::Key::C => {
focused_input.raw_input.events.push(egui::Event::Copy);
}
egui::Key::X => {
focused_input.raw_input.events.push(egui::Event::Cut);
}
egui::Key::V => {
if let Some(contents) = input_resources.egui_clipboard.get_contents() {
focused_input
.raw_input
.events
.push(egui::Event::Text(contents))
}
}
_ => {}
}
_ => {}
}
}
}
}

focused_input.raw_input.modifiers = modifiers;
focused_input.raw_input.modifiers = modifiers;
}

for egui_input in input_resources.egui_input.values_mut() {
egui_input.raw_input.predicted_dt = time.delta_seconds();
Expand Down Expand Up @@ -307,7 +308,7 @@ pub fn process_output(
mut egui_output: ResMut<HashMap<WindowId, EguiOutput>>,
mut egui_shapes: ResMut<HashMap<WindowId, EguiShapes>>,
#[cfg(feature = "manage_clipboard")] mut egui_clipboard: ResMut<crate::EguiClipboard>,
winit_windows: Res<WinitWindows>,
winit_windows: Option<Res<WinitWindows>>,
) {
for id in egui_context.ctx.keys().copied() {
let (output, shapes) = egui_context.ctx_for_window(id).end_frame();
Expand All @@ -319,11 +320,13 @@ pub fn process_output(
egui_clipboard.set_contents(&output.copied_text);
}

if let Some(winit_window) = winit_windows.get_window(id) {
winit_window.set_cursor_icon(
egui_to_winit_cursor_icon(output.cursor_icon)
.unwrap_or(winit::window::CursorIcon::Default),
);
if let Some(ref winit_windows) = winit_windows {
if let Some(winit_window) = winit_windows.get_window(id) {
winit_window.set_cursor_icon(
egui_to_winit_cursor_icon(output.cursor_icon)
.unwrap_or(winit::window::CursorIcon::Default),
);
}
}

// TODO: see if we can support `new_tab`.
Expand Down