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Allow ESP32 boards to work with Visual studio extension #108
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Removed the check for "STM32 STLINK" com port name. Found that sometimes when connecting boards receieved a Device error which was causing a NotImplemented Exception and stopped.
On some boards it defaults to 7 data bits Signed-off-by: Adrian Soundy <adriabsoundy@gmail.com>
Hi @AdrianSoundy, I'm nanoFramework bot. A human will be reviewing it shortly. 😉 |
// the default on the current ST Link is different causing | ||
// the communication to fail | ||
///////////////////////////////////////////////////////////// | ||
_device.DataBits = 8; |
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Please add back the comment block that was there. It seems harmless but it has cost a lot of time finding the root cause for the issue and that comment documents that. 😉
// the default on the current ST Link is different causing | ||
// the communication to fail | ||
///////////////////////////////////////////////////////////// | ||
_device.DataBits = 8; |
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Please add back the comment block that was there. It seems harmless but it has cost a lot of time finding the root cause for the issue and that comment documents that. 😉
Also found another place where device is set up.
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LGTM
Changes to allow ESP32 boards to work with Visual Studio extension
Description
The original code only allowed serial ports with the name "STM32 ST LINK" to connect, this change removes this check.
With the ESP32 boards the serial link would default to 7 bit data but 8 bit data is required. Now it is forced to 8 bit data.
Motivation and Context
How Has This Been Tested?
Now when an ESP32 board is connected it is seen in Visual Studio.
Screenshots
Types of changes
Checklist:
Signed-off-by: Adrian Soundy adriabsoundy@gmail.com