A Core Animation Archive is a file that encodes, via NSKeyedArchive
, a CALayer
hierarchy and its animations. You can generate it programatically on iOS and macOS, or with the insanely intuitive and powerful Kite.
Glider is an extremely thin and light set of types that:
- takes care of loading a
CALayer
from a.caar
file (either locally or from a remote server) - renders its contents in a
UIView
, - gives simple control over the animation, like playing, pausing, stopping, looping, and completion.
Check the playgrounds to see an example of how to use it.
- CocoaPods (To Do)
- Carthage (To Do)
- Submodule
- Drag and drop
- Load remote file
- Play, pause and stop
- Repeat count and looping
- Objective-C support
- Completion block
- Caching
- Play backwards (boomerang style)
- macOS support