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Commandlet

Nako Sung edited this page Jul 30, 2016 · 1 revision
UE4Editor <your uproject> -run=Javascript commandlet.js params

commandlet.js

"use strict"

let log = JavascriptLibrary.CreateLogCategory("JS", 'Log')
log.Log('Log','Test')
console.log("Hello commandlet", Root.CmdLineTokens, Root.CmdLineSwitches)
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