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Implement State sync #1024

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ilblackdragon opened this issue Jun 23, 2019 · 1 comment
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Implement State sync #1024

ilblackdragon opened this issue Jun 23, 2019 · 1 comment
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@ilblackdragon
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After some block_fetch_horizon deep, syncing and re-applying blocks is too long.

It's also true when we changing epoch and want to change number of shards - we just want to sync some part of the state into our state tree.

SyncState is helper that should perform download of part of state tree.

This was referenced Jun 23, 2019
@ilblackdragon ilblackdragon added this to the TestNet 2.0 milestone Jun 30, 2019
@ilblackdragon
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Implemented first version in #1007, the rest can be done in #1046 and other improvement.

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