This project aims to create an interactive web application using Streamlit for visualizing the complex biome distribution in Minecraft, particularly focusing on the 1.18 update. The primary objectives include:
- Data Representation: Effectively represent the multi-dimensional biome data (temperature, humidity, continentalness, erosion, weirdness) in a user-friendly format.
- Interactive Visualization: Utilize tools like Matplotlib or Plotly to create dynamic, interactive visualizations that allow users to explore how different parameters interact to form various Minecraft biomes.
- User Engagement: Implement interactive elements such as sliders, dropdowns, and input fields to enable users to customize their data view, exploring specific biomes or parameter ranges.
- Insightful Analysis: Provide contextual information or analysis to help users understand the biome characteristics and the interplay of different parameters.