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v1.2.0

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@chrisyarbrough chrisyarbrough released this 25 Mar 19:40
· 6 commits to master since this release

This release supports inspecting multiple GameObjects in the hierarchy to make it possible to check for UV overlap for example. It also makes previewing textures easier and improves the robustness of dealing with meshes that have missing properties (no UVs, missing material, etc).