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Remove rust-gpu #13
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Remove rust-gpu #13
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NOTE: The shaders are not ported yet, but it compiles and launches
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All the shaders have been converted to GLSL and all the regression tests generate the same results before and after these changes.
This also adds shader hotreload support and include file support with custom error reporting so that the correct line and file name is shown.
It is still in draft, since it needs not only needs the git version of wgpu, but a pull request applied to it.
The reference shaders are also converted to my system, which probably should not be the case.