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Add hovertaxibot
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whatston3 committed Aug 12, 2024
1 parent 71f0872 commit 0405881
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Showing 13 changed files with 217 additions and 5 deletions.
36 changes: 34 additions & 2 deletions Content.Shared/Vehicle/SharedVehicleSystem.cs
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@@ -1,10 +1,10 @@
using System.Numerics;
using Content.Shared._NF.Vehicle.Components;
using Content.Shared.Access.Components;
using Content.Shared.Actions;
using Content.Shared.Audio;
using Content.Shared.Buckle;
using Content.Shared.Buckle.Components;
using Content.Shared.Hands;
using Content.Shared.Inventory.VirtualItem;
using Content.Shared.Item;
using Content.Shared.Light.Components;
Expand All @@ -13,7 +13,6 @@
using Content.Shared.Popups;
using Content.Shared.Tag;
using Content.Shared.Vehicle.Components;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Containers;
using Robust.Shared.Network;
Expand Down Expand Up @@ -64,6 +63,10 @@ public override void Initialize()
SubscribeLocalEvent<VehicleComponent, GetAdditionalAccessEvent>(OnGetAdditionalAccess);

SubscribeLocalEvent<InVehicleComponent, GettingPickedUpAttemptEvent>(OnGettingPickedUpAttempt);

SubscribeLocalEvent<VehicleHornComponent, ComponentInit>(OnVehicleHornInit);
SubscribeLocalEvent<VehicleHornComponent, ComponentShutdown>(OnVehicleHornShutdown);
SubscribeLocalEvent<VehicleHornComponent, HonkActionEvent>(OnHornHonkAction); // Frontier: for vehicles with innate horns (e.g. taxibot)
}

/// <summary>
Expand Down Expand Up @@ -352,6 +355,35 @@ private void UpdateAutoAnimate(EntityUid uid, bool autoAnimate)
{
Appearance.SetData(uid, VehicleVisuals.AutoAnimate, autoAnimate);
}

/// Horn-only functions
private void OnVehicleHornShutdown(EntityUid uid, VehicleHornComponent component, ComponentShutdown args)
{
// Perf: If the entity is deleting itself, no reason to change these back.
if (Terminating(uid))
return;

_actionsSystem.RemoveAction(uid, component.ActionEntity);
}

private void OnVehicleHornInit(EntityUid uid, VehicleHornComponent component, ComponentInit args)
{
_actionsSystem.AddAction(uid, ref component.ActionEntity, out var _, component.Action);
}

/// <summary>
/// This fires when the vehicle entity presses the honk action
/// </summary>
private void OnHornHonkAction(EntityUid uid, VehicleHornComponent vehicle, HonkActionEvent args)
{
if (args.Handled || vehicle.HornSound == null)
return;

// TODO: Need audio refactor maybe, just some way to null it when the stream is over.
// For now better to just not loop to keep the code much cleaner.
vehicle.HonkPlayingStream = _audioSystem.PlayPredicted(vehicle.HornSound, uid, args.Performer)?.Entity;
args.Handled = true;
}
}

/// <summary>
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37 changes: 37 additions & 0 deletions Content.Shared/_NF/Vehicle/Components/VehicleHornComponent.cs
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@@ -0,0 +1,37 @@
using Robust.Shared.Audio;
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
using Content.Shared.Vehicle;

namespace Content.Shared._NF.Vehicle.Components;

/// <summary>
///
/// </summary>
[RegisterComponent, NetworkedComponent]
[Access(typeof(SharedVehicleSystem))]
public sealed partial class VehicleHornComponent : Component
{
/// <summary>
/// The sound that the horn makes
/// </summary>
[DataField]
[ViewVariables(VVAccess.ReadWrite)]
public SoundSpecifier? HornSound = new SoundPathSpecifier("/Audio/Effects/Vehicle/carhorn.ogg")
{
Params = AudioParams.Default.WithVolume(-3f)
};

[ViewVariables]
public EntityUid? HonkPlayingStream;

[DataField]
public EntProtoId? Action = "ActionVehicleHorn";

/// <summary>
/// The action for the horn (if any)
/// </summary>
[DataField]
[ViewVariables(VVAccess.ReadWrite)]
public EntityUid? ActionEntity;
}
Original file line number Diff line number Diff line change
Expand Up @@ -24,12 +24,15 @@ ghost-role-information-mistake-description = Ymg' ph'nglui ah li.
ghost-role-information-ert-mailcarrier-name = ERT Mail Carrier
ghost-role-information-ert-mailcarrier-description = Assist with delivery efforts to resolve the station's issues.
ghost-role-information-jerma-name = Jerma
ghost-role-information-jerma-description = Pog moment
ghost-role-information-baby-dragon-name = Baby space dragon
ghost-role-information-baby-dragon-description = Hatch from your egg and go on incredible adventures with your mom and their crew!
ghost-role-information-baby-dragon-rules = You are a [color=#6495ed][bold]Familiar[/bold][/color]. Serve the interests of your new mom, whatever those may be.
You don't remember any of your previous life, and you don't remember anything you learned as a ghost.
You are allowed to remember knowledge about the game in general, such as how to cook, how to use objects, etc.
You are absolutely [color=red]NOT[/color] allowed to remember, say, the name, appearance, etc. of your previous character.
ghost-role-information-taxibot-name = Taxibot
ghost-role-information-taxibot-description = Drive passengers to where they need to go.
ghost-role-information-hovertaxibot-name = Hovertaxibot
ghost-role-information-hovertaxibot-description = Fly passengers to where they need to go, remember to check they can breathe!
6 changes: 6 additions & 0 deletions Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml
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Expand Up @@ -103,6 +103,7 @@
- Robotics
- type: Speech
speechVerb: Robotic
speechSounds: Pai # Frontier: give robots beepy speech sounds
- type: TypingIndicator
proto: robot
- type: ZombieImmune
Expand Down Expand Up @@ -141,12 +142,15 @@
- type: GhostRole
name: ghost-role-information-taxibot-name
description: ghost-role-information-taxibot-description
rules: ghost-role-information-nonantagonist-rules # Frontier?
- type: Strap
buckleOffset: "0, 0"
unbuckleDistanceSquared: 0.09 # Frontier: (30 cm)^2 - seems unnecessary, but for consistency with vehicles
# maxBuckleDistance: 1 # Umbra - buckling fix
- type: Construction
graph: TaxiBot
node: bot
- type: VehicleHorn # Frontier: beep beep

- type: entity
parent: MobSiliconBase
Expand Down Expand Up @@ -365,6 +369,8 @@
interactFailureString: petting-failure-mimebot
- type: Inventory
templateId: head
- type: Speech # Frontier: robots have beepy speech sounds, but not the mimebot
speechSounds: null # Frontier: robots have beepy speech sounds, but not the mimebot

- type: entity
parent: MobSiliconBase
Expand Down
44 changes: 44 additions & 0 deletions Resources/Prototypes/_NF/Entities/Mobs/NPCs/silicon.yml
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@@ -0,0 +1,44 @@
- type: entity
parent: MobSiliconBaseVehicle
id: MobHoverTaxiBot
name: hovertaxibot
description: Give a ride? IN SPAAAAACE!
components:
- type: Sprite
sprite: _NF/Mobs/Silicons/Bots/hovertaxibot.rsi
layers:
- state: hull
- state: engines
map: ["enum.VehicleVisualLayers.AutoAnimate"]
shader: unshaded
- state: unshaded
shader: unshaded
- type: GhostRole
name: ghost-role-information-hovertaxibot-name
description: ghost-role-information-hovertaxibot-description
rules: ghost-role-information-nonantagonist-rules
- type: MovementIgnoreGravity
- type: MovementAlwaysTouching
- type: CanMoveInAir
- type: Strap
buckleOffset: "0, 0"
unbuckleDistanceSquared: 0.09 # (30 cm)^2 - seems unnecessary, but for consistency with vehicles
- type: MovementSpeedModifier # Matches a hoverbike
acceleration: 2
friction: 1.5
baseWalkSpeed: 4.5
baseSprintSpeed: 7
- type: Construction
graph: HoverTaxiBot
node: bot
- type: UserInterface
interfaces:
enum.RadarConsoleUiKey.Key:
type: RadarConsoleBoundUserInterface
- type: IntrinsicUI
uis:
enum.RadarConsoleUiKey.Key:
toggleAction: ActionObserverShowRadar
- type: RadarConsole
followEntity: true
- type: VehicleHorn
Original file line number Diff line number Diff line change
Expand Up @@ -95,6 +95,9 @@
Steel: 5
- type: StaticPrice
price: 12.5
- type: Tag # Frontier
tags: # Frontier
- SmallThrusterMachineCircuitboard # Frontier

# Gyroscope
- type: entity
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@@ -0,0 +1,35 @@
- type: constructionGraph
id: HoverTaxiBot
start: start
graph:
- node: start
edges:
- to: bot
steps:
- tag: ProximitySensor
icon:
sprite: Objects/Misc/proximity_sensor.rsi
state: icon
name: proximity sensor
- tag: BorgHead
icon:
sprite: Objects/Specific/Robotics/cyborg_parts.rsi
state: borg_head
name: borg head
doAfter: 1
- tag: BorgArm
icon:
sprite: Mobs/Silicon/drone.rsi
state: l_hand
name: borg arm
doAfter: 2
- tag: SmallThrusterMachineCircuitboard
icon:
sprite: Objects/Misc/module.rsi
state: generic
name: small thruster machine board
doAfter: 2
- material: Steel
amount: 10
- node: bot
entity: MobHoverTaxiBot
12 changes: 12 additions & 0 deletions Resources/Prototypes/_NF/Recipes/Crafting/bots.yml
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@@ -0,0 +1,12 @@
- type: construction
name: hovertaxibot
id: hovertaxibot
graph: HoverTaxiBot
startNode: start
targetNode: bot
category: construction-category-utilities
objectType: Item
description: This spacefaring bot takes people to their destination.
icon:
sprite: _NF/Mobs/Silicons/Bots/hovertaxibot.rsi
state: hull
3 changes: 3 additions & 0 deletions Resources/Prototypes/_NF/tags.yml
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Expand Up @@ -93,3 +93,6 @@

- type: Tag
id: ClothingRobesGoblin

- type: Tag
id: SmallThrusterMachineCircuitboard
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{
"version": 1,
"size": {
"x": 32,
"y": 32
},
"license": "CC-BY-SA-3.0",
"copyright": "hull drawn by FillerVK, modified by Diebeck, modified by Whatstone (Discord), unshaded and engines by Whatstone (Discord)",
"states": [
{
"name": "engines",
"directions": 4,
"delays": [
[
0.2, 0.2, 0.2, 0.2
],
[
0.2, 0.2, 0.2, 0.2
],
[
0.2, 0.2, 0.2, 0.2
],
[
0.2, 0.2, 0.2, 0.2
]
]
},
{
"name": "hull",
"directions": 4
},
{
"name": "unshaded",
"directions": 4
}
]
}
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