DungeonJob.PostGenWallMount: better error handling #1858
Merged
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About the PR
Added error checks to dungen wallmount jobs to avoid throwing exceptions.
Why / Balance
Dungeon generation was failing, and this caused expedition computers to get stuck.
As a note, the Mineshaft expeditions seem terrible, they're open corridors in something that may not be entirely rock.
How to test
Media
Breaking changes
Changelog
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