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rusty-basic

An interpreter for QBasic, written in Rust.

Goals

The primary goal is to have an interpreter compatible with QBasic.

  • Be able to interpret the sample TODO.BAS from my basic Docker project
  • Be able to interpret MONEY.BAS (an original demo program from QBasic) ✅

Secondary goals:

  • Be able to cross-compile to Rust and/or JavaScript
  • Unit tests for QBasic programs, with code coverage
  • VS Code debugging

Development

Tip: run tests continuously with make watch or nodemon -e rs -x "cargo test".

Architecture

  • Parsing
  • Linting
  • Instruction generation
  • Instruction interpretation

Parsing

A program is read from a file character by character.

input (file or str) -> CharReader -> EolReader -> Parser
  • CharReader returns one character a time, working with a BufRead as its source.
  • EolReader adds support for row-col position, handling new lines.
  • Parsing is done with parser combinators, ending up in a parse tree of declarations, statements, expressions, etc.

Linting

The next layer is linting, where the parse tree is transformed into a different tree. In the resulting tree, all types are resolved. Built-in functions and subs are identified.

Instruction generation

The instruction generator converts the linted parser tree into a flat list of instructions (similar to assembly instructions).

Instruction interpretation

This is the runtime step where the program is being run, interpreted one instruction at a time.

Names

Bare and qualified names

In QBasic, you can have a simple variable like this A = 42.

You can also specify its type like this A$ = "Hello, world!".

In rusty-basic, the first style is called bare name and the second style is called qualified name. The character that denotes the type is called a type qualifier.

There are five of these characters, matching the five built-in types:

  • % for integer
  • & for long
  • ! for single
  • # for double
  • $ for string

Bare names also have a type. By default, it's single. So typing A and A! will point to the same variable.

The default type can be changed to integer with the DEFINT A-Z statement. There's also DEFLNG, DEFSNG, DEFDBL and DEFSTR.

This simple name resolution mechanism gets a bit more complicated with the AS keyword.

Extended names

For the lack of a better name, rusty-basic calls these variables extended:

  • DIM A AS INTEGER
  • DIM A AS SomeUserDefinedType
  • FUNCTION Add(A AS INTEGER, B AS INTEGER)

These names:

  • cannot have a type qualifier (i.e. you can't say DIM A$ AS INTEGER)
  • when in scope, you can't have any other qualified name of the same bare name

So it's possible to have this:

A = 42 ' this is a single by default name resolution
A$ = "hello"

But not this:

DIM A AS INTEGER
A = 42 ' this is an integer because it's explicitly defined as such
A$ = "hello" ' duplicate definition error here

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An interpreter for QBasic, written in Rust.

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