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v1.0.45

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@nickj609 nickj609 released this 27 Jun 02:08
· 70 commits to main since this release
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Game Mode Manager v1.0.45

Important

  • Back up your GameModeManager.json configuration file and let the plugin generate the new version. This version has minor changes to the configuration file.

  • This update, like v1.0.44, requires you to add css_gamemode to all game mode configuration files if you have not yet already done so.

New Features

RTV Modes

Setting Description
Mode Changes the RTV mode. (0 = maps from current game mode, 1 = maps from all game modes.)

Customizable Rotations

Setting Description
Enabled Enables rotations. (Cannot be enabled when RTV is enabled)
Cycle Changes the rotation cycle. (0 = maps from current mode, 1 = maps from all modes, 2, maps from specific map groups)
MapGroups Mapgroups to use for rotation cycle 2.
ModeRotation Enables game mode rotation. (Cannot be enabled when ModeSchedule is enabled)
ModeInterval Changes game mode every x map rotations. (If ModeRotation is enabled)
ModeSchedule Enables mode schedules. (Cannot be enabled when ModeRotations is enabled)
Schedule Schedule for mode rotations (24-hr format in UTC time)

UI/Configuration Changes

  • The command css_mapgroup has been removed.
  • Command arguments are no longer case-sensitive.
  • There is now a new !timelimit command if RTV is disabled.

Installation

  1. Install Metamod:Source and Counter Strike Sharp.
  2. Copy addons and cfg folders to /csgo/.
  3. Make sure your gamemodes_server.txt or custom map group file is in VDF Format and contains a list of map groups.
  4. Update each game mode configuration file (i.e. comp.cfg) to include css_gamemode <mode>.
  5. After the first run, update the configuration file GameModeManager.json as detailed below.

For more information on the configuration of these features, please see the updated README.md.

Full Changelog: v1.0.44...v1.0.45