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Game Mode Manager v1.0.49

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@nickj609 nickj609 released this 17 Nov 22:39
· 3 commits to main since this release

Game Mode Manager v1.0.49

Important

  • If moving from v1.0.45, back up your GameModeManager.json configuration file and let the plugin generate the new version. This version has minor changes to the configuration file.

  • If you are using CS2 Modded Dedicated Server by Kus, it is recommended to remove all changelevel, host_workshop_map, and mp_restartgame commands from your mode configs.

Features

  • Added start warmup and end warmup commands

    css_endwarmup - Ends custom warmup mode
    css_startwarmup <mode> - Starts custom warmup mode

Bug Fixes

  • Fixed issues with map filtering for modes
  • Fixed an issue where the time limit wasn't being disabled after the game ended
  • Fixed an issue where the warmup mode started every time a new player joined, even if the warmup mode was already started

Optimizations

  • Optimized OnTick listener for WASD Menus by using dynamic registration based on player menu state

Installation

  1. Install Metamod:Source and Counter Strike Sharp.
  2. Copy addons and cfg folders to /csgo/.
  3. Make sure your gamemodes_server.txt or custom map group file is in VDF Format and contains a list of map groups.
  4. Update each game mode configuration file (i.e. comp.cfg) to include css_gamemode <mode>.
  5. After the first run, update the configuration file GameModeManager.json as detailed below.

For more information on the configuration of these features, please see the updated README.md.

Full Changelog: v1.0.48...v1.0.49