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* Merge code in `SceneSpawner` for managing `DynamicScene` and `Scene`. * Add back hot reloading for `Scene`s, fixes bevyengine#3759 * Add documentation to `SceneSpawner` methods. * Add `write_to_world` method to `Scene` (does the same as `DynamicScene::write_to_world`) This fixes bevyengine#3759 see this commit's merging PR for further details about this change. Merge PR: bevyengine#4552 A previous version of this change merged `SceneSpawner::*{,_dynamic}`, it made it too difficult to use the `SceneSpawner` so it was reverted.
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