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src: fix handle leak in UDPWrap::Instantiate()
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Create a handle scope before performing a check that creates a handle,
otherwise the handle is leaked into the handle scope of the caller.

PR-URL: #7711
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
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bnoordhuis authored and MylesBorins committed Oct 26, 2016
1 parent dadcf6b commit 6838ad5
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/udp_wrap.cc
Original file line number Diff line number Diff line change
Expand Up @@ -394,9 +394,9 @@ void UDPWrap::OnRecv(uv_udp_t* handle,


Local<Object> UDPWrap::Instantiate(Environment* env, AsyncWrap* parent) {
EscapableHandleScope scope(env->isolate());
// If this assert fires then Initialize hasn't been called yet.
CHECK_EQ(env->udp_constructor_function().IsEmpty(), false);
EscapableHandleScope scope(env->isolate());
Local<Value> ptr = External::New(env->isolate(), parent);
return scope.Escape(env->udp_constructor_function()->NewInstance(1, &ptr));
}
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