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dgram: use common.mustCall and common.platformTimeout in send tests
Fixes situations were some events were not asserted to be emitted. Removed some flakyness from tests.
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Original file line number | Diff line number | Diff line change |
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@@ -1,26 +1,24 @@ | ||
'use strict'; | ||
var common = require('../common'); | ||
var assert = require('assert'); | ||
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var dgram = require('dgram'); | ||
var client, timer, buf, len, offset; | ||
const common = require('../common'); | ||
const assert = require('assert'); | ||
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const dgram = require('dgram'); | ||
const client = dgram.createSocket('udp4'); | ||
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client = dgram.createSocket('udp4'); | ||
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buf = Buffer.allocUnsafe(256); | ||
offset = 20; | ||
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len = buf.length - offset; | ||
const timer = setTimeout(function() { | ||
throw new Error('Timeout'); | ||
}, common.platformTimeout(200)); | ||
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const buf = Buffer.allocUnsafe(256); | ||
const offset = 20; | ||
const len = buf.length - offset; | ||
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client.send(buf, offset, len, common.PORT, '127.0.0.1', function(err, bytes) { | ||
const messageSent = common.mustCall(function messageSent(err, bytes) { | ||
assert.notEqual(bytes, buf.length); | ||
assert.equal(bytes, buf.length - offset); | ||
clearTimeout(timer); | ||
client.close(); | ||
}); | ||
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timer = setTimeout(function() { | ||
throw new Error('Timeout'); | ||
}, 200); | ||
client.send(buf, offset, len, common.PORT, '127.0.0.1', messageSent); |
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