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doc: update http.md for consistency #10715
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@@ -48,26 +48,32 @@ list like the following: | |
added: v0.3.4 | ||
--> | ||
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The HTTP Agent is used for pooling sockets used in HTTP client | ||
requests. | ||
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The HTTP Agent also defaults client requests to using | ||
`Connection: keep-alive`. If no pending HTTP requests are waiting on a | ||
socket to become free the socket is closed. This means that Node.js's | ||
pool has the benefit of keep-alive when under load but still does not | ||
require developers to manually close the HTTP clients using | ||
KeepAlive. | ||
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If you opt into using HTTP KeepAlive, you can create an Agent object | ||
with that flag set to `true`. (See the [constructor options][].) | ||
Then, the Agent will keep unused sockets in a pool for later use. They | ||
will be explicitly marked so as to not keep the Node.js process running. | ||
However, it is still a good idea to explicitly [`destroy()`][] KeepAlive | ||
agents when they are no longer in use, so that the Sockets will be shut | ||
down. | ||
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Sockets are removed from the agent's pool when the socket emits either | ||
a `'close'` event or a special `'agentRemove'` event. This means that if | ||
An `Agent` is responsible for managing connection persistence | ||
and reuse for HTTP clients. It maintains a queue of pending requests | ||
for a given host and port, reusing a single socket connection for each | ||
until the queue is empty, at which time the socket is either destroyed | ||
or put into a pool where it is kept to be used again for requests to the | ||
same host and port. Whether it is destroyed or pooled depends on the | ||
`keepAlive` [option](#http_new_agent_options). | ||
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Pooled connections have TCP Keep-Alive enabled for them, but servers may | ||
still close idle connections, in which case they will be removed from the | ||
pool and a new connection will be made when a new HTTP request is made for | ||
that host and port. Servers may also refuse to allow multiple requests | ||
over the same connection, in which case the connection will have to be | ||
remade for every request and cannot be pooled. The `Agent` will still make | ||
the requests to that server, but each one will occur over a new connection. | ||
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When a connection is closed by the client or the server, it is removed | ||
from the pool. Any unused sockets in the pool will be unrefed so as not | ||
to keep the Node.js process running when there are no outstanding requests. | ||
(see [socket.unref()]). | ||
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It is good practice, to [`destroy()`][] an `Agent` instance when it is no | ||
longer in use, because unused sockets consume OS resources. | ||
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Sockets are removed from an agent's pool when the socket emits either | ||
a `'close'` event or an `'agentRemove'` event. This means that if | ||
you intend to keep one HTTP request open for a long time and don't | ||
want it to stay in the pool you can do something along the lines of: | ||
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@@ -79,7 +85,11 @@ http.get(options, (res) => { | |
}); | ||
``` | ||
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Alternatively, you could just opt out of pooling entirely using | ||
You may also use an agent for an individual request. By providing | ||
`{agent: false}` as an option to the `http.get()` or `http.request()` | ||
functions, a one-time use `Agent` with default options will be used | ||
for the client connection. | ||
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`agent:false`: | ||
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```js | ||
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@@ -100,11 +110,13 @@ added: v0.3.4 | |
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* `options` {Object} Set of configurable options to set on the agent. | ||
Can have the following fields: | ||
* `keepAlive` {Boolean} Keep sockets around in a pool to be used by | ||
other requests in the future. Default = `false` | ||
* `keepAliveMsecs` {Integer} When using HTTP KeepAlive, how often | ||
to send TCP KeepAlive packets over sockets being kept alive. | ||
Default = `1000`. Only relevant if `keepAlive` is set to `true`. | ||
* `keepAlive` {Boolean} Keep sockets around even when there are no | ||
outstanding requests, so they can be used for future requests without | ||
having to reestablish a TCP connection. Default = `false` | ||
* `keepAliveMsecs` {Integer} When using the `keepAlive` option, specifies | ||
the [initial delay](#net_socket_setkeepalive_enable_initialdelay) | ||
for TCP Keep-Alive packets. Ignored when the | ||
`keepAlive` option is `false` or `undefined`. Default = `1000`. | ||
* `maxSockets` {Number} Maximum number of sockets to allow per | ||
host. Default = `Infinity`. | ||
* `maxFreeSockets` {Number} Maximum number of sockets to leave open | ||
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@@ -114,7 +126,7 @@ added: v0.3.4 | |
The default [`http.globalAgent`][] that is used by [`http.request()`][] has all | ||
of these values set to their respective defaults. | ||
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To configure any of them, you must create your own [`http.Agent`][] object. | ||
To configure any of them, you must create your own [`http.Agent`][] instance. | ||
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```js | ||
const http = require('http'); | ||
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@@ -136,7 +148,7 @@ added: v0.11.4 | |
Produces a socket/stream to be used for HTTP requests. | ||
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By default, this function is the same as [`net.createConnection()`][]. However, | ||
custom Agents may override this method in case greater flexibility is desired. | ||
custom agents may override this method in case greater flexibility is desired. | ||
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A socket/stream can be supplied in one of two ways: by returning the | ||
socket/stream from this function, or by passing the socket/stream to `callback`. | ||
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@@ -151,7 +163,7 @@ added: v0.11.4 | |
Destroy any sockets that are currently in use by the agent. | ||
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It is usually not necessary to do this. However, if you are using an | ||
agent with KeepAlive enabled, then it is best to explicitly shut down | ||
agent with `keepAlive` enabled, then it is best to explicitly shut down | ||
the agent when you know that it will no longer be used. Otherwise, | ||
sockets may hang open for quite a long time before the server | ||
terminates them. | ||
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@@ -164,7 +176,7 @@ added: v0.11.4 | |
* {Object} | ||
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An object which contains arrays of sockets currently awaiting use by | ||
the Agent when HTTP KeepAlive is used. Do not modify. | ||
the agent when `keepAlive` is enabled. Do not modify. | ||
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### agent.getName(options) | ||
<!-- YAML | ||
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@@ -179,8 +191,8 @@ added: v0.11.4 | |
* Returns: {String} | ||
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Get a unique name for a set of request options, to determine whether a | ||
connection can be reused. In the http agent, this returns | ||
`host:port:localAddress`. In the https agent, the name includes the | ||
connection can be reused. For an HTTP agent, this returns | ||
`host:port:localAddress`. For an HTTPS agent, the name includes the | ||
CA, cert, ciphers, and other HTTPS/TLS-specific options that determine | ||
socket reusability. | ||
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@@ -191,7 +203,7 @@ added: v0.11.7 | |
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* {Number} | ||
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By default set to 256. For Agents supporting HTTP KeepAlive, this | ||
By default set to 256. For agents with `keepAlive` enabled, this | ||
sets the maximum number of sockets that will be left open in the free | ||
state. | ||
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@@ -224,7 +236,7 @@ added: v0.3.6 | |
* {Object} | ||
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An object which contains arrays of sockets currently in use by the | ||
Agent. Do not modify. | ||
agent. Do not modify. | ||
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## Class: http.ClientRequest | ||
<!-- YAML | ||
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@@ -652,7 +664,7 @@ added: v0.1.0 | |
* `response` {http.ServerResponse} | ||
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Emitted each time there is a request. Note that there may be multiple requests | ||
per connection (in the case of keep-alive connections). | ||
per connection (in the case of HTTP Keep-Alive connections). | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. correct usage There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. You're saying this is the correct usage, right? Not that I should correct the usage here as well. I think this has the intended meaning. There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. It looks correct to me. There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Yes, sorry, I am saying this is the correct usage, in contrast to a number of other places where I commented that it wasn't. |
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### Event: 'upgrade' | ||
<!-- YAML | ||
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@@ -1490,7 +1502,7 @@ added: v0.5.9 | |
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* {http.Agent} | ||
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Global instance of Agent which is used as the default for all HTTP client | ||
Global instance of `Agent` which is used as the default for all HTTP client | ||
requests. | ||
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## http.request(options[, callback]) | ||
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@@ -1520,15 +1532,13 @@ added: v0.3.6 | |
* `headers` {Object} An object containing request headers. | ||
* `auth` {String} Basic authentication i.e. `'user:password'` to compute an | ||
Authorization header. | ||
* `agent` {http.Agent|Boolean} Controls [`Agent`][] behavior. When an Agent | ||
is used request will default to `Connection: keep-alive`. Possible values: | ||
* `agent` {http.Agent|Boolean} Controls [`Agent`][] behavior. Possible values: | ||
* `undefined` (default): use [`http.globalAgent`][] for this host and port. | ||
* `Agent` object: explicitly use the passed in `Agent`. | ||
* `false`: opts out of connection pooling with an Agent, defaults request to | ||
`Connection: close`. | ||
* `false`: causes a new `Agent` with default values to be used. | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. This is really, really different behaviour from the original text. Are you absolutely sure that it is impossible to send a one-shot HTTP request with node, that disables HTTP Keep-Alive, aka sends There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. See my note above, but yes, I think this is the case based on this code: https://github.com/nodejs/node/blob/master/lib/_http_client.js#L63-L75 There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I also stumbled upon this while working on #10818 and I was like 😲 There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Isn't There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. @mscdex good point. There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. @mscdex @lpinca not really, no. As I read the code, all You can see how sockets are reused even when As I've said before, I could be mistaken and reading the code wrong, but nobody has actually given me another interpretation of the code itself that corresponds to the old documentation. My text changes are based on what I see in the code. I've tried to provide that analysis here and here. If you think it's wrong or mistaken, please let me know how and where. The code is spaghettiish and quite confusing. There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. @lance The socket is only reused if Here's the entire client request flow:
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. @mscdex thank you for clarifying. Stay tuned. |
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* `createConnection` {Function} A function that produces a socket/stream to | ||
use for the request when the `agent` option is not used. This can be used to | ||
avoid creating a custom Agent class just to override the default | ||
avoid creating a custom `Agent` class just to override the default | ||
`createConnection` function. See [`agent.createConnection()`][] for more | ||
details. | ||
* `timeout` {Integer}: A number specifying the socket timeout in milliseconds. | ||
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@@ -1649,3 +1659,4 @@ There are a few special headers that should be noted. | |
[constructor options]: #http_new_agent_options | ||
[Readable Stream]: stream.html#stream_class_stream_readable | ||
[Writable Stream]: stream.html#stream_class_stream_writable | ||
[socket.unref()]: net.html#net_socket_unref |
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This reference is broken. There is no such anchor on the http page. This should link to net.html instead.
Fixed in pull #11108.