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http2: fix GC issue & typos #21194
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http2: fix GC issue & typos #21194
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Original file line number | Diff line number | Diff line change |
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@@ -499,6 +499,8 @@ Http2Session::Http2Session(Environment* env, | |
Http2Session::~Http2Session() { | ||
CHECK_EQ(flags_ & SESSION_STATE_HAS_SCOPE, 0); | ||
Debug(this, "freeing nghttp2 session"); | ||
for (auto stream : streams_) | ||
stream.second->session_ = nullptr; | ||
nghttp2_session_del(session_); | ||
} | ||
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@@ -519,7 +521,7 @@ void Http2Stream::EmitStatistics() { | |
Http2StreamPerformanceEntry* entry = | ||
new Http2StreamPerformanceEntry(env(), id_, statistics_); | ||
env()->SetImmediate([](Environment* env, void* data) { | ||
// This takes ownership, the entr is destroyed at the end of this scope. | ||
// This takes ownership, the entry is destroyed at the end of this scope. | ||
std::unique_ptr<Http2StreamPerformanceEntry> entry { | ||
static_cast<Http2StreamPerformanceEntry*>(data) }; | ||
if (!HasHttp2Observer(env)) | ||
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@@ -996,7 +998,7 @@ int Http2Session::OnDataChunkReceived(nghttp2_session* handle, | |
// `buf.base == nullptr` is the default Http2StreamListener's way | ||
// of saying that it wants a pointer to the raw original. | ||
// Since it has access to the original socket buffer from which the data | ||
// was read in the first place, it can use that to minizime ArrayBuffer | ||
// was read in the first place, it can use that to minimize ArrayBuffer | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 😎 |
||
// allocations. | ||
if (LIKELY(buf.base == nullptr)) | ||
buf.base = reinterpret_cast<char*>(const_cast<uint8_t*>(data)); | ||
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@@ -1336,7 +1338,7 @@ void Http2Session::OnStreamAfterWrite(WriteWrap* w, int status) { | |
} | ||
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// If the underlying nghttp2_session struct has data pending in its outbound | ||
// queue, MaybeScheduleWrite will schedule a SendPendingData() call to occcur | ||
// queue, MaybeScheduleWrite will schedule a SendPendingData() call to occur | ||
// on the next iteration of the Node.js event loop (using the SetImmediate | ||
// queue), but only if a write has not already been scheduled. | ||
void Http2Session::MaybeScheduleWrite() { | ||
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@@ -1706,11 +1708,11 @@ Http2Stream::Http2Stream( | |
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Http2Stream::~Http2Stream() { | ||
if (session_ == nullptr) | ||
return; | ||
Debug(this, "tearing down stream"); | ||
if (session_ != nullptr) { | ||
session_->RemoveStream(this); | ||
session_ = nullptr; | ||
} | ||
session_->RemoveStream(this); | ||
session_ = nullptr; | ||
} | ||
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std::string Http2Stream::diagnostic_name() const { | ||
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@@ -1785,7 +1787,8 @@ void Http2Stream::Destroy() { | |
// We can destroy the stream now if there are no writes for it | ||
// already on the socket. Otherwise, we'll wait for the garbage collector | ||
// to take care of cleaning up. | ||
if (!stream->session()->HasWritesOnSocketForStream(stream)) | ||
if (stream->session() == nullptr || | ||
!stream->session()->HasWritesOnSocketForStream(stream)) | ||
delete stream; | ||
}, this, this->object()); | ||
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@@ -2177,7 +2180,7 @@ void Http2Session::RefreshSettings(const FunctionCallbackInfo<Value>& args) { | |
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// A TypedArray instance is shared between C++ and JS land to contain state | ||
// information of the current Http2Session. This updates the values in the | ||
// TypedRray so those can be read in JS land. | ||
// TypedArray so those can be read in JS land. | ||
void Http2Session::RefreshState(const FunctionCallbackInfo<Value>& args) { | ||
Environment* env = Environment::GetCurrent(args); | ||
Http2Session* session; | ||
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@@ -2510,7 +2513,7 @@ void Http2Session::AltSvc(int32_t id, | |
origin, origin_len, value, value_len), 0); | ||
} | ||
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// Submits an AltSvc frame to the sent to the connected peer. | ||
// Submits an AltSvc frame to be sent to the connected peer. | ||
void Http2Session::AltSvc(const FunctionCallbackInfo<Value>& args) { | ||
Environment* env = Environment::GetCurrent(args); | ||
Http2Session* session; | ||
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btw,
const auto&
? I know it’s a pair, so copying overhead isn’t high, but that just looks more correct that wayThere was a problem hiding this comment.
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Changed. Thanks!