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src: fix inspecting MessagePort
from init
async hook
#31600
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During the `init()` async hook, the C++ object is not finished creating yet (i.e. it is an `AsyncWrap`, but not yet a `HandleWrap` or `MessagePort`). Accessing the `handle_` field is not valid in that case. However, the custom inspect function for `MessagePort`s calls `HasRef()` on the object, which would crash when the object is not fully constructed. Fix that by guarding the access of the libuv handle on that condition.
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During the `init()` async hook, the C++ object is not finished creating yet (i.e. it is an `AsyncWrap`, but not yet a `HandleWrap` or `MessagePort`). Accessing the `handle_` field is not valid in that case. However, the custom inspect function for `MessagePort`s calls `HasRef()` on the object, which would crash when the object is not fully constructed. Fix that by guarding the access of the libuv handle on that condition. PR-URL: #31600 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Rich Trott <rtrott@gmail.com> Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
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During the `init()` async hook, the C++ object is not finished creating yet (i.e. it is an `AsyncWrap`, but not yet a `HandleWrap` or `MessagePort`). Accessing the `handle_` field is not valid in that case. However, the custom inspect function for `MessagePort`s calls `HasRef()` on the object, which would crash when the object is not fully constructed. Fix that by guarding the access of the libuv handle on that condition. PR-URL: #31600 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Rich Trott <rtrott@gmail.com> Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
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During the `init()` async hook, the C++ object is not finished creating yet (i.e. it is an `AsyncWrap`, but not yet a `HandleWrap` or `MessagePort`). Accessing the `handle_` field is not valid in that case. However, the custom inspect function for `MessagePort`s calls `HasRef()` on the object, which would crash when the object is not fully constructed. Fix that by guarding the access of the libuv handle on that condition. PR-URL: #31600 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Rich Trott <rtrott@gmail.com> Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
codebytere
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During the `init()` async hook, the C++ object is not finished creating yet (i.e. it is an `AsyncWrap`, but not yet a `HandleWrap` or `MessagePort`). Accessing the `handle_` field is not valid in that case. However, the custom inspect function for `MessagePort`s calls `HasRef()` on the object, which would crash when the object is not fully constructed. Fix that by guarding the access of the libuv handle on that condition. PR-URL: #31600 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Rich Trott <rtrott@gmail.com> Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
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Mar 30, 2020
During the `init()` async hook, the C++ object is not finished creating yet (i.e. it is an `AsyncWrap`, but not yet a `HandleWrap` or `MessagePort`). Accessing the `handle_` field is not valid in that case. However, the custom inspect function for `MessagePort`s calls `HasRef()` on the object, which would crash when the object is not fully constructed. Fix that by guarding the access of the libuv handle on that condition. PR-URL: #31600 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Rich Trott <rtrott@gmail.com> Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
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During the
init()
async hook, the C++ object is not finishedcreating yet (i.e. it is an
AsyncWrap
, but not yet aHandleWrap
or
MessagePort
). Accessing thehandle_
field is not validin that case.
However, the custom inspect function for
MessagePort
s callsHasRef()
on the object, which would crash when the objectis not fully constructed. Fix that by guarding the access of
the libuv handle on that condition.
Checklist
make -j4 test
(UNIX), orvcbuild test
(Windows) passes