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buffer,n-api: fix double ArrayBuffer::Detach() during cleanup #33039

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10 changes: 6 additions & 4 deletions src/js_native_api_v8.cc
Original file line number Diff line number Diff line change
Expand Up @@ -392,10 +392,12 @@ class ArrayBufferReference final : public Reference {
inline void Finalize(bool is_env_teardown) override {
if (is_env_teardown) {
v8::HandleScope handle_scope(_env->isolate);
v8::Local<v8::Value> ab = Get();
CHECK(!ab.IsEmpty());
CHECK(ab->IsArrayBuffer());
ab.As<v8::ArrayBuffer>()->Detach();
v8::Local<v8::Value> obj = Get();
CHECK(!obj.IsEmpty());
CHECK(obj->IsArrayBuffer());
v8::Local<v8::ArrayBuffer> ab = obj.As<v8::ArrayBuffer>();
if (ab->IsDetachable())
ab->Detach();
}

Reference::Finalize(is_env_teardown);
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3 changes: 2 additions & 1 deletion src/node_buffer.cc
Original file line number Diff line number Diff line change
Expand Up @@ -152,7 +152,8 @@ void CallbackInfo::CleanupHook(void* data) {
HandleScope handle_scope(self->env_->isolate());
Local<ArrayBuffer> ab = self->persistent_.Get(self->env_->isolate());
CHECK(!ab.IsEmpty());
ab->Detach();
if (ab->IsDetachable())
ab->Detach();
}

self->WeakCallback(self->env_->isolate());
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