Update (2018/11/08): Release 1.0.2 is out: install the addon from this .zip: BakeMyScan.zip
Currently updating the website, documentation, related videos... I'll need a little patience from you ;)
BakeMyScan is a free blender addon, and aims to provide a fast, powerful and feature-rich toolbox to efficiently optimize 3D models, scans and sculpts for use in mobile/WebGL/AR/VR applications and game engines (Unreal/Unity).
BakeMyScan is hosted on bakemyscan.org, where you'll find install instructions and tutorials (coming soon!). Make sure to follow me on Twitter to stay notified about future releases!
If you are reading this, I would greatly appreciate if you could give me your feedback, signal bugs you encounter in the addon, or even create a pull request if you think that you have improved parts of the code... And if you really really enjoyed it, you could also consider making a small donation to support my work!
Licensed under GNU GPL v3. You don't have to, but if you use BakeMyScan to create content, leaving a link to bakemyscan.org or this github repository would totally make my day!