1.3.2.2 #26
Workflow file for this run
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# Builds when a release is published. | |
name: Build Workflow | |
on: | |
release: | |
types: [published] | |
jobs: | |
run: | |
name: Build Release Package | |
runs-on: ubuntu-20.04 | |
steps: | |
- uses: actions/checkout@v1 | |
with: | |
submodules: true | |
- name: Setup SourcePawn Compiler | |
uses: rumblefrog/setup-sp@v1.2.1 | |
with: | |
version: "1.10.x" | |
no-spcomp-proxy: true | |
- name: Setup Ninja Build | |
uses: ashutoshvarma/setup-ninja@master | |
with: | |
version: 1.10.0 | |
- name: Build Files | |
run: | | |
python3 configure.py | |
ninja | |
- name: Upload Include | |
id: upload-release-include | |
uses: actions/upload-release-asset@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
upload_url: ${{ github.event.release.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps | |
asset_path: ./build/scripting/include/tf2utils.inc | |
asset_name: tf2utils.inc | |
asset_content_type: text/plain | |
- name: Upload Plugin | |
id: upload-release-plugin | |
uses: actions/upload-release-asset@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
upload_url: ${{ github.event.release.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps | |
asset_path: ./build/plugins/tf2utils.smx | |
asset_name: tf2utils.smx | |
asset_content_type: application/octet-stream | |
- name: Upload Game Config | |
id: upload-release-gamedata | |
uses: actions/upload-release-asset@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
upload_url: ${{ github.event.release.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps | |
asset_path: ./build/gamedata/tf2.utils.nosoop.txt | |
asset_name: tf2.utils.nosoop.txt | |
asset_content_type: text/plain |