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Fix issues with RenderTarget leaking memory. #1283

Fix issues with RenderTarget leaking memory.

Fix issues with RenderTarget leaking memory. #1283

Workflow file for this run

on: [push, pull_request]
name: CI
jobs:
build:
name: Cross-compile
runs-on: ${{ matrix.config.os }}
strategy:
fail-fast: false
matrix:
config:
- { os: ubuntu-latest, target: 'x86_64-unknown-linux-gnu' }
- { os: ubuntu-latest, target: 'x86_64-pc-windows-gnu' }
- { os: ubuntu-latest, target: 'wasm32-unknown-unknown' }
- { os: macos-latest, target: 'x86_64-apple-darwin' }
- { os: windows-latest, target: 'x86_64-pc-windows-msvc' }
include:
- os: ubuntu-latest
packages: libx11-dev libxi-dev libgl1-mesa-dev gcc-mingw-w64 libasound2-dev
steps:
- uses: actions/checkout@v2
- name: Install packages (Linux)
if: runner.os == 'Linux'
run: |
sudo apt-get update
sudo apt-get -yq --no-install-suggests --no-install-recommends install ${{ matrix.packages }}
- uses: actions-rs/toolchain@v1
with:
toolchain: stable
target: ${{ matrix.config.target }}
override: true
- name: Workaround MinGW issue # https://github.com/rust-lang/rust/issues/47048
if: runner.os == 'Linux' && matrix.config.target == 'x86_64-pc-windows-gnu'
run: |
sudo cp /usr/x86_64-w64-mingw32/lib/dllcrt2.o ~/.rustup/toolchains/stable-x86_64-unknown-linux-gnu/lib/rustlib/x86_64-pc-windows-gnu/lib/dllcrt2.o
sudo cp /usr/x86_64-w64-mingw32/lib/crt2.o ~/.rustup/toolchains/stable-x86_64-unknown-linux-gnu/lib/rustlib/x86_64-pc-windows-gnu/lib/crt2.o
echo "[target.x86_64-pc-windows-gnu]" >> ~/.cargo/config
echo "linker = \"/usr/bin/x86_64-w64-mingw32-gcc\"" >> ~/.cargo/config
- uses: actions-rs/cargo@v1
with:
command: build
args: --all-targets --target=${{ matrix.config.target }}
fmt:
name: cargo fmt
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- uses: actions-rs/toolchain@v1
with:
profile: minimal
toolchain: stable
override: true
- run: rustup component add rustfmt
- uses: actions-rs/cargo@v1
with:
command: fmt
args: --all -- --check