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Revamp Input to reintroduce KeyStateFrameChangeLog #591
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Got some required changes and some questions for ya
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LGTM
Please check if the PR fulfills these requirements
What kind of change does this PR introduce? (Bug fix, feature, docs update, ...)
Modifies the Input low-level systems to use GLFW's callbacks instead of polling.
Also re-adds the frame changelog functionality from the legacy InteractionService to work with our "Mapped Actions".