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Back-ends: imgui_impl_opengl3.h + imgui_impl_osx.h
Compiler: clang-1200.0.32.28
Operating System: OS X
My Issue/Question:
My goal is to determine the mouse delta when holding the right mouse button down. But I have found that when holding the right mouse button down, the io.MouseDelta.x and io.MouseDelta.y values become 0.0.
Screenshots/Video
rmb_bug_osx.mp4
Standalone, minimal, complete and verifiable example:(see #2261)
Fixed by @rokups with commit 066406b
Thanks for the report! (such a bug shows how little exercised the OSX backend is. As mentioned in our earlier conversation, I would suggest using the SDL or GLFW backends in order to build a portable app)
Thanks for fixing this! For context, part of the appeal of imgui is that third party libraries and frameworks are not required (it just works by itself! which we love). We want to avoid extra third party dependencies if we can.
Full info
Version/Branch of Dear ImGui:
Version: 1.80 WIP - commit
388ca563dbb0fa683d2a8fbf1daaf2ab77f98a21
Branch: docking
Back-end/Renderer/Compiler/OS
Back-ends:
imgui_impl_opengl3.h
+imgui_impl_osx.h
Compiler:
clang-1200.0.32.28
Operating System:
OS X
My Issue/Question:
My goal is to determine the mouse delta when holding the right mouse button down. But I have found that when holding the right mouse button down, the
io.MouseDelta.x
andio.MouseDelta.y
values become0.0
.Screenshots/Video
rmb_bug_osx.mp4
Standalone, minimal, complete and verifiable example: (see #2261)
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