Skip to content

Releases: omenking/swap-n-pop

Swap'N'Pop v0.9.0

27 Jul 02:11
Compare
Choose a tag to compare

Lots of things have been fixed that it take me another hour to account for all fixes so this is the best I'll list for now. Multiplayer is still broken to some degree but I wanted to get a release out as I work through fixing multiplayer and next version

  • fix bug relating to drop-in chains
  • fix bug relating to stacking chains
  • fix sound looping issues. and starting and stopping music on pause
  • fix win / loss and attack animations
  • be able to set fulll screen hotkey in menu
  • roll up and down the wall at end of game
  • garbo face should render correctly and garbo should blink
  • comment out incomplete modes for now
  • add credits to the game
  • multiple fixes to multiplayer
  • upgrade to webpack 4
  • increase build time of game in development
  • update app icons
  • update cursor icon
  • update large counter numbers
    and many other fixes

Swap'N'Pop v0.8.0

01 Jan 22:06
Compare
Choose a tag to compare

Features

  • dynamic main menu
  • garbage thumb preview
  • fix puzzle mode
  • endless, time trial single and time trial vs added
  • added kindle as second player
  • tweaks to core mechanics for swapping during chaining
  • importing/exporting snapshots in devtools
  • be able to se level in mode vs
  • quick editing panels in devtools
  • be able to set and regenerate seed in devtools
  • dump snapshots in testcode to emulate exact state
  • refactors assets to have specific custom frame animation data

Swap'N'Pop v0.7.0

26 Dec 20:28
Compare
Choose a tag to compare
Swap'N'Pop v0.7.0 Pre-release
Pre-release

Features

  • garbage should use FSM
  • garbage touching should clear
  • fade transitions between loading states
  • custom devtools panel for debugging stack in ModeVs
  • step backward and forward for granular debugging
  • be able to override external assets
  • add logo to title screen
  • multiline garbage
  • stack rising should stop when clearing
  • popping particle animation on clearing a panel and garbage
  • animate garbage payload being delivered
  • reorganizing panel flags to be more flexible

Swap'N'Pop v0.6.0

12 Dec 15:38
Compare
Choose a tag to compare
Swap'N'Pop v0.6.0 Pre-release
Pre-release

Considerations

This is an unstable release. Its likely there are issues in multiplayer for garbage since it has yet been added to the snapshots and the rollback system.

This release was to make the project easier to work with a larger development team and to get tests running again.

Maintenance

  • convert codebase to typescript
  • move from mocha to jest
  • get the majority of tests passing again
  • speed up build time for binaries
  • use webpack to compile into files

Swap'N'Pop v0.5.0

03 Dec 19:17
bbf3dc4
Compare
Choose a tag to compare
Swap'N'Pop v0.5.0 Pre-release
Pre-release

Considerations

This is an unstable release. Its likely there are issues in multiplayer for garbage since it has yet been added to the snapshots and the rollback system.

Features

  • resolution double but still have that pixel feel
  • new music and sound effects inserted
  • new panel designs
  • switched to using FSM for panel states
  • character sprites added (Zephyr)
  • mute / sound controls work in Settings now
  • hardcoded to toggle fullscreen button to f
  • ensure no black bars appear in fullscreen
  • add a basic implementation of stoptime

Swap'N'Pop v0.4.0

16 Oct 02:57
Compare
Choose a tag to compare
Swap'N'Pop v0.4.0 Pre-release
Pre-release

Considerations

This is an unstable release. Its likely there are issues in multiplayer for garbage since it has yet been added to the snapshots and the rollback system.

Features

  • particles for popping panels
  • shake when garbage block falls
  • clearing garbage blocks with nearby combo
  • extend stack beyond visible playfield
  • basis for puzzle mode
  • merged settings window and main window into one
  • chain and combo baubles
  • resolved issues with udp not being in sync

SwapNPop v0.0.1-alpha

12 Sep 19:43
Compare
Choose a tag to compare
SwapNPop v0.0.1-alpha Pre-release
Pre-release

Considerations

There has been more time in building good tooling and tests around this game then there has been to make an actual playable game. So you can connect to a person, but the game does not send or receive any data to or from player that would give you the experience of a VS game. There are no garbage blocks. Lots of the panel animations have been broken in an effort to make everything deterministic.

The only reason binaries are being released is simply I want to quickly experience and refine the workflow for releasing binaries. At this point reporting bugs would be ineffable since I'm aware of this alpha's short comings.

Features

  • being able to save and play replays
  • being able to bind input to a gamepad or keys
  • crude panel mechanics
  • the basis for an online UPD P2P server