DFK Hero Viewer is a React implementation for showing hero cards(NFTs) from the successful blockchain game DefiKingdom.
- Node.js ≥v16.14.x
- React ≥v17.x
You can either clone this repository or use the npm package
npm i dfk-hero-viewer
The main component that is used to render the hero card is HeroCard
import {HeroCard} from "dfk-hero-viewer";
<HeroCard hero={hero} isAnimated={true} isFlipped={false} />
the component needs to be passed 1 property and it accepts an additional 3 optional properties
Property name | Value | Required | Default | Accepted Values |
---|---|---|---|---|
hero | Object | √ | required | Hero Object |
isFlipped | Boolean | x | false | true=Stats side, false=sprite side |
isAnimated | Boolean | x | false | true=animate sprite, false=dont animate sprite |
flipToggle | Boolean | x | undefined | true=toggle on, false/undefined=toggle off |
the flipToggle property can be applied to the component to give the ability of flipping the card onClick see example for details.
To get the hero object needed to render the card correctly there is a function included called fetchHero
import {fetchHero} from "dfk-hero-viewer";
1. You can use the flipToggle property to give the card the ability to flip on user click instead of using a button -
...return (
<HeroCard hero={hero} flipToggle />
)
...
const props = { hero, isFlipped: true, isAnimated: false, flipToggle: true };
return (
<HeroCard {...props} />
)
import { useState, useEffect } from "react";
import { fetchHero, HeroCard } from "dfk-hero-viewer";
function App() {
const [hero, setHero] = useState<any>(null);
const [flipped, setFlipped] = useState(false);
useEffect(() => {
const getHero = async () => {
let heroData = await fetchHero(1);
setHero(heroData);
};
getHero();
}, []);
return (
<>
{hero && (
<>
<HeroCard hero={hero} isFlipped={flipped} isAnimated={true} />
<button onClick={() => setFlipped(!flipped)}>Flip card</button>
</>
)}
</>
);
}
export default App;
import { useState } from "react";
import { fetchHero, HeroCard } from "dfk-hero-viewer";
interface heroData {
hero: any;
}
function SearchHero() {
const [hero, setHero] = useState<heroData | any>(null);
const [heroIdInput, setHeroIdInput] = useState();
const onSubmit = async (evt: any) => {
evt.preventDefault();
const hero = await fetchHero(heroIdInput);
setHero(hero);
};
return (
<>
<div>
<div>
<form onSubmit={onSubmit}>
<input
defaultValue={heroIdInput}
onChange={(e: any) => setHeroIdInput(e.target.value)}
type="text"
placeholder="Enter Hero Id"
></input>
<button type="submit">Fetch hero card</button>
</form>
</div>
<div>
{hero && (
<>
<HeroCard
hero={hero}
isFlipped={false}
isAnimated={true}
/>
<HeroCard
hero={hero}
isFlipped={true}
isAnimated={true}
/>
</>
)}
</div>
</div>
</>
);
}
Thanks to Kingdom studios the creators of DefiKingdoms for allowing me to use the art assets and the hero component source code that was used to make this project happen.
Copyright © Omer Bar and Authors, Licensed under ISC.
if you like to support me in my endeavors of making more tools and applications in the DFK space you can tip me at this address:
metamask - 0x9ef08D3F22A9ad87f10eD3a6582f4a70Ea05aA34