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fix(octane/evmengine): handle engine errors #2469
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@@ -32,6 +38,11 @@ func makeProcessProposalRouter(app *App) *baseapp.MsgServiceRouter { | |||
// It also updates some external state. | |||
func makeProcessProposalHandler(router *baseapp.MsgServiceRouter, txConfig client.TxConfig) sdk.ProcessProposalHandler { | |||
return func(ctx sdk.Context, req *abci.RequestProcessProposal) (*abci.ResponseProcessProposal, error) { | |||
// Only allow 10s to process a proposal. Reject proposal otherwise. |
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good idea
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return resp, nil | ||
return engine.PayloadStatusV1{}, errors.New("nil error and unknown status", "status", resp.Status) |
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should this be a [BUG]?
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possibly yeah
@@ -129,30 +108,33 @@ func (c engineClient) ForkchoiceUpdatedV3(ctx context.Context, update engine.For | |||
const endpoint = "forkchoice_updated_v3" | |||
defer latency(c.chain, endpoint)() | |||
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// isStatusOk returns true if the response status is valid. | |||
isStatusOk := func(resp engine.ForkChoiceResponse) bool { |
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I'm curious about this code style: why do you prefer wrapping a map with a closure over simply using a map given it's used once in the function?
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functions are easy to read and document. Also slightly more concise
if isStatusOk(resp) {
vs
if okStatuses[resp.PayloadStatus.Status] {
This PR is the commit from Omni to handle errors of engineAPI (omni-network/omni#2469). issue: none
Improve EngineAPI error handling:
status:INVALID
AND errors, so swallow errors if known status is returned.issue: #2461