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Remove agl folder #12
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include/common/aglGPUMemAddr.h
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@@ -1,7 +1,7 @@ | |||
#pragma once | |||
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#include "agl/detail/aglMemoryPoolHeap.h" | |||
#include "aglGPUMemBlock.h" |
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Should this also get a fully qualified name, or stay like this? What about the ordering in such a case?
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I personally prefer the styling of not using folders when pulling files from the same folder but if leo wants I can change to include the common/
for consistency
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Reviewed 64 of 64 files at r1, all commit messages.
Reviewable status: all files reviewed, 4 unresolved discussions (waiting on @leoetlino and @ThePixelGamer)
.clang-format
line 40 at r1 (raw file):
Priority: 3 - Regex: '^<' Priority: 1
Order it according to priority in here as well?
Code quote:
- Regex: '^<'
Priority: 1
include/common/aglRenderTarget.h
line 3 at r1 (raw file):
#pragma once #include "aglTextureData.h"
Same here - including a path, maybe?
include/texture/aglTextureDataSerializer.h
line 13 at r1 (raw file):
}; } // namespace agl
Oh, look - a missing newline at the end of the file! If we're touching nearly every file here, fix that?
nada in this case the sead files will be grouped with this regex if it's at the top (at least from my testing but I might've done something wrong?) |
Previously, MonsterDruide1 wrote…
Done. |
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Dismissed @MonsterDruide1 from a discussion.
Reviewable status: 59 of 64 files reviewed, 3 unresolved discussions (waiting on @leoetlino and @MonsterDruide1)
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Reviewed 5 of 5 files at r2, all commit messages.
Reviewable status: all files reviewed, 2 unresolved discussions (waiting on @leoetlino and @ThePixelGamer)
.clang-format
line 40 at r1 (raw file):
Previously, MonsterDruide1 wrote…
Order it according to priority in here as well?
Oh, good point. Nevermind then.
Please use <> for includes not in the same folder. Also, the folders need renaming. Are you going to do that in a separate PR? |
Which folders need renaming? If you could send it in the discord |
Fixed and waiting for leo's input for the <> suggestion |
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Reviewed 32 of 32 files at r3, all commit messages.
Reviewable status: all files reviewed, 3 unresolved discussions (waiting on @leoetlino and @ThePixelGamer)
src/utility/aglParameterStringMgr.cpp
line 9 at r3 (raw file):
ParameterStringMgr::ParameterStringMgr() { #ifdef SEAD_DEBUG setNodeName("utility::ParameterStringMgr");
Was this an intended change?
Oops, was abusing vscode's replace feature |
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Previously, MonsterDruide1 wrote…
Done. |
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Reviewed 1 of 1 files at r4, all commit messages.
Reviewable status: all files reviewed, 2 unresolved discussions (waiting on @leoetlino, @MonsterDruide1, and @ThePixelGamer)
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Reviewed 4 of 4 files at r5, all commit messages.
Reviewable status: complete! all files reviewed, all discussions resolved (waiting on @leoetlino)
This PR removes the agl folder, fixes include inconsistencies and adds a proper ordering for the includes.
Currently that looks like this:
This change is