fix float loads, add dgo loading to game test #101
Merged
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Implement a missing case for loading floats that was causing the compiler to error when compiling
vector-dot
, and add a test for this and some functions from the game which use this.More importantly, this loads GAME.DGO as part of the game tests, which I forgot to do previously. I think KERNEL was being loaded the first time which is why not everything broke. But that means we never tested a big DGO load (checks for bugs in DGO IOP state machine code) and reloading the kernel (checks for bugs in kscheme on redefinitions) I really hope this works on windows...