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game: Update game's GPU test to output the GPU vendor info #3717

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merged 1 commit into from
Oct 19, 2024

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@xTVaser xTVaser commented Oct 18, 2024

This is so I can get rid of wgpu from the launcher, where it's only purpose is to figure out the GPU name for the support package.

The problem with it is that on some environments, it errors, but the function cannot have it's errors gracefully handled (it panics and crashes instead).

So I'm tired of it, do it ourselves.

image

@xTVaser xTVaser merged commit e76a439 into open-goal:master Oct 19, 2024
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xTVaser added a commit to open-goal/launcher that referenced this pull request Oct 19, 2024
Fixes #588 

Removes wgpu, uses open-goal/jak-project#3717
instead.

Tested all 3 scenarios:

![image](https://github.com/user-attachments/assets/1db79212-67fc-496d-a830-b2b89d3cf05a)
> updated gk binary and the gpu test passes


![image](https://github.com/user-attachments/assets/75b1864e-4890-480e-a55f-e60b3387687a)
> no active version is selected


![image](https://github.com/user-attachments/assets/78249bd2-f2f9-4e3c-8487-4003f5365a5f)
> old GK, with no support for outputting the gpu info

This is better in several ways, including that it determines the GPU
that will actually be used by the game (eliminating guess work on
whether the integrated card is being selected or not)
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