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This adds a
type-ref
form to the compiler/decompiler to insert a reference to a type in a static object.There's something weird about this though - the game has
type-ref
s on types that aren't defined yet. When the linker encounters these, it allocates memory for the type, and in order to do this, it needs to know the number of methods. To support this, if the type system can't figure out the number of methods, you can manually add a:method-count
argument.